Player Matchup

Bastet
Bastet
Assess0
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,346 Elo+
Solo
Nox
Nox
Nictendo
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,325 Elo+
Solo
Neith
Neith
SupremeWil
Neith
Level 21
God Stats
9W - 4L
1,466 SR
Queue Stats
14W - 11L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
robimasacre
Tsukuyomi
Level 21
God Stats
14W - 8L
1,404 SR
Queue Stats
27W - 25L
1,255 Elo+
Solo
Ymir
Ymir
xXVellcrowXx
Ymir
Level 6
God Stats
2W - 0L
1,305 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Team Averages
Level 20
1,435 SR
1,408 Elo+

VS

Team Averages
Level 19
1,353 SR
1,287 Elo+
Cerberus
Cerberus
GamerKdogg2007
Cerberus
Level 8
God Stats
0W - 3L
1,275 SR
Queue Stats
6W - 9L
1,153 Elo+
Solo
Poseidon
Poseidon
NathaN1743
Poseidon
Level 17
God Stats
1W - 4L
1,413 SR
Queue Stats
75W - 85L
1,297 Elo+
Party 1
Hachiman
Hachiman
ZEUS9802
Hachiman
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
431W - 464L
1,260 Elo+
Solo
Thanatos
Thanatos
l Prydd l
Thanatos
Level 29
God Stats
16W - 16L
1,139 SR
Queue Stats
114W - 143L
1,412 Elo+
Party 1
Thor
Thor
uk_krauss
Thor
Level 25
God Stats
525W - 545L
1,438 SR
Queue Stats
533W - 560L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Assess0
Bastet
18
2 / 3 / 14
11,432
1,039
11,184
8,952
4,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 2 / 22
13,351
1,214
24,970
8,726
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
19
10 / 3 / 19
12,382
1,126
20,534
9,610
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
robimasacre
Tsukuyomi
20
18 / 0 / 20
14,476
1,316
25,728
10,743
4,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
4 / 3 / 15
11,497
1,045
8,758
10,828
8,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
0 / 5 / 8
10,320
938
8,462
23,527
32,154
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
NathaN1743
Poseidon
17
1 / 8 / 6
10,288
935
11,829
15,058
4,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ZEUS9802
Hachiman
16
0 / 12 / 5
9,418
856
7,003
23,822
7,224
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
l Prydd l
Thanatos
16
9 / 9 / 1
12,443
1,131
12,304
18,018
5,959
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
16
1 / 12 / 6
9,896
900
4,291
20,379
7,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
37
46
Kills
11
11
Deaths
46
90
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
Assess0
Bastet
2
3
14
3
L
Cerberus
0
5
8
0.8
L
Poseidon
NathaN1743
Poseidon
1
8
6
0.5
W
12
2
22
11.5
W
Neith
10
3
19
6.5
L
Hachiman
ZEUS9802
Hachiman
0
12
5
0.21
L
Thanatos
l Prydd l
Thanatos
9
9
1
1.06
W
Tsukuyomi
robimasacre
Tsukuyomi
18
0
20
28
L
Thor
1
12
6
0.33
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,174
Damage
43,889
48,859
Taken
100,804
23,924
Mitigated
57,671
3,732
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Assess0
Bastet
11,184
3,297
0
80
8,952
4,280
0
2,856
6,096
0
26,533
L
Cerberus
8,462
602
148
2,103
23,527
32,154
0
8,892
14,635
40,370
0
L
Poseidon
NathaN1743
Poseidon
11,829
1,118
0
0
15,058
4,353
0
3,546
11,512
29,482
0
W
24,970
2,178
0
1,566
8,726
3,071
0
2,675
6,051
37,675
0
W
Neith
20,534
12,799
0
1,621
9,610
3,669
0
4,192
5,418
0
37,798
L
Hachiman
ZEUS9802
Hachiman
7,003
4,933
0
0
23,822
7,224
0
8,058
15,764
0
15,671
L
Thanatos
l Prydd l
Thanatos
12,304
4,400
0
4,363
18,018
5,959
0
6,653
11,365
0
24,370
W
Tsukuyomi
robimasacre
Tsukuyomi
25,728
6,969
0
329
10,743
4,260
0
5,242
5,501
0
48,052
L
Thor
4,291
0
0
0
20,379
7,981
0
6,579
13,800
0
15,636
W
8,758
1,362
0
136
10,828
8,644
0
5,326
5,502
24,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,138
Gold Earned
52,365
188
Minions Killed
183
7
Camps Cleared
4
1,090,586
Distance Traveled
876,793
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,432
1,039
46
4
0
221,053
0
L
Cerberus
10,320
938
88
8
0
183,554
0
L
Poseidon
10,288
935
37
3
0
149,306
0
W
Nox
13,351
1,214
28
3
1
216,094
1
W
Neith
12,382
1,126
33
3
3
198,504
0
L
Hachiman
9,418
856
24
2
0
177,783
0
L
Thanatos
12,443
1,131
15
1
2
181,450
0
W
Tsukuyomi
14,476
1,316
44
4
3
279,181
1
L
Thor
9,896
900
19
2
2
184,700
0
W
Ymir
11,497
1,045
37
3
0
175,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role