Player Matchup

Medusa
Medusa
Gold III
ElHaracakoso
Medusa
Gold III
Level 108
God Stats
61W - 53L
1,638 SR
Queue Stats
182W - 187L
1,607 MMR
Party 2
Hel
Hel
Gold III
GeneralESP_FJ
Hel
Gold III
Level 103
God Stats
2W - 1L
1,588 SR
Queue Stats
160W - 164L
1,559 MMR
Party 2
Jormungandr
Jormungandr
Silver II
Sk_yR_oZ
Jormungandr
Silver II
Level 123
God Stats
14W - 9L
1,731 SR
Queue Stats
563W - 743L
1,090 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,652 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,535 SR
1,129 MMR
Kukulkan
Kukulkan
Silver II
BUNJUBANTAM
Kukulkan
Silver II
Level 80
God Stats
7W - 5L
1,881 SR
Queue Stats
21W - 42L
1,144 MMR
Party 1
Ullr
Ullr
Silver II
F4LL3N POSEIDON
Ullr
Silver II
Level 104
God Stats
0W - 14L
1,303 SR
Queue Stats
39W - 58L
1,144 MMR
Party 1
Khepri
Khepri
Silver III
ItzHarlYeah
Khepri
Silver III
Level 78
God Stats
1W - 2L
1,421 SR
Queue Stats
39W - 60L
1,100 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 2
9,179
765
15,509
9,282
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 5
8,136
678
9,726
9,208
3,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Sk_yR_oZ
Jormungandr
12
1 / 0 / 8
9,002
750
8,249
16,983
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacCthulhuDanzaburouGilgameshKuzenbo

VS

Bans
Zhong KuiKumbhakarnaCabrakanYmirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BUNJUBANTAM
Kukulkan
11
1 / 3 / 0
7,296
608
6,488
9,341
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
7,296
608
8,513
10,437
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
10
0 / 2 / 2
7,663
639
3,470
17,568
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BUNJUBANTAM
Kukulkan
1
3
0
0.33
W
Medusa
7
0
2
8
L
1
4
1
0.38
W
1
2
5
1.75
L
Khepri
0
2
2
0.5
W
Jormungandr
Sk_yR_oZ
Jormungandr
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
18,471
35,473
Taken
37,346
19,528
Mitigated
24,624
20,835
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BUNJUBANTAM
Kukulkan
6,488
526
0
2,235
9,341
3,866
0
5,080
4,261
27,277
0
W
Medusa
15,509
7,740
0
1,796
9,282
4,392
2,254
2,553
6,729
0
45,046
L
8,513
3,064
0
1,016
10,437
3,872
0
6,342
4,095
0
26,938
W
9,726
454
7,403
5,310
9,208
3,150
162
3,207
6,001
24,572
0
L
Khepri
3,470
434
0
3,372
17,568
16,886
0
6,859
10,709
12,738
0
W
Jormungandr
Sk_yR_oZ
Jormungandr
8,249
1,916
732
5,594
16,983
11,986
288
4,483
12,500
27,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
22,255
141
Minions Killed
114
5
Camps Cleared
5
722,096
Distance Traveled
663,381
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,296
608
53
4
1
200,607
0
W
Medusa
9,179
765
60
5
3
258,748
2
L
Ullr
7,296
608
44
4
1
224,909
2
W
Hel
8,136
678
49
4
2
227,764
2
L
Khepri
7,663
639
17
1
3
237,865
3
W
Jormungandr
9,002
750
32
3
0
235,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role