Player Matchup

Anubis
Anubis
Glimglam123
Anubis
Level 67
God Stats
63W - 32L
1,540 SR
Queue Stats
84W - 51L
1,540 Elo+
Party 2
Charybdis
Charybdis
Yoglit
Charybdis
Level 85
God Stats
7W - 8L
1,237 SR
Queue Stats
89W - 67L
1,483 Elo+
Party 2
Olorun
Olorun
gorbing
Olorun
Level 81
God Stats
1W - 1L
1,265 SR
Queue Stats
96W - 68L
1,503 Elo+
Party 2
Team Averages
Level 78
1,348 SR
1,509 Elo+

VS

Team Averages
Level 112
1,425 SR
1,571 Elo+
Danzaburou
Danzaburou
MADARA3256
Danzaburou
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
PequenoTimmo98
Nu Wa
Level 134
God Stats
0W - 1L
1,276 SR
Queue Stats
54W - 46L
1,657 Elo+
Party 1
Vamana
Vamana
RISKOFRAIN17
Vamana
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 7
9,709
747
10,883
10,212
5,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Yoglit
Charybdis
12
0 / 2 / 10
8,495
653
4,317
8,809
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
gorbing
Olorun
14
7 / 1 / 4
9,957
766
10,143
8,009
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MADARA3256
Danzaburou
11
3 / 6 / 0
8,577
660
6,423
11,941
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 3
8,064
620
10,151
6,963
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
0 / 4 / 4
7,687
591
6,945
12,066
8,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
7
8.5
L
Danzaburou
MADARA3256
Danzaburou
3
6
0
0.5
L
1
2
3
1.25
L
Vamana
0
4
4
0.5
W
Charybdis
Yoglit
Charybdis
0
2
10
2.5
W
Olorun
gorbing
Olorun
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
23,519
27,030
Taken
30,970
10,884
Mitigated
13,673
12,392
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,883
737
841
6,039
10,212
5,093
867
3,630
6,250
35,511
0
L
Danzaburou
MADARA3256
Danzaburou
6,423
900
0
1,158
11,941
2,950
317
9,711
2,230
0
22,485
L
10,151
2,135
0
746
6,963
2,070
13
3,665
3,298
37,830
0
L
Vamana
6,945
2,274
0
2,966
12,066
8,653
0
7,332
4,734
0
16,652
W
Charybdis
Yoglit
Charybdis
4,317
1,343
0
1,834
8,809
2,691
885
2,538
6,067
0
20,622
W
Olorun
gorbing
Olorun
10,143
4,477
909
2,769
8,009
3,100
1,430
3,357
4,362
48,454
3,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
24,328
179
Minions Killed
152
5
Camps Cleared
4
743,338
Distance Traveled
731,384
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,709
747
49
4
0
245,838
6
L
Danzaburou
8,577
660
51
4
0
221,235
2
L
Nu Wa
8,064
620
77
6
1
245,162
3
L
Vamana
7,687
591
24
2
3
264,987
3
W
Charybdis
8,495
653
36
3
0
238,361
4
W
Olorun
9,957
766
94
7
5
259,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role