Player Matchup

Sylvanus
Sylvanus
Elikryuu
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 135L
1,289 Elo+
Solo
Ra
Ra
Marci1810
Ra
Level 15
God Stats
14W - 20L
1,449 SR
Queue Stats
62W - 83L
1,245 Elo+
Party 2
Bastet
Bastet
Marquituus
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,103 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,213 Elo+

VS

Team Averages
Level 33
1,252 SR
1,273 Elo+
Sylvanus
Sylvanus
Toteus11
Sylvanus
Level 17
God Stats
2W - 0L
1,300 SR
Queue Stats
5W - 5L
1,293 Elo+
Party 1
Charybdis
Charybdis
olmocomix
Charybdis
Level 37
God Stats
5W - 7L
1,118 SR
Queue Stats
12W - 21L
1,286 Elo+
Party 1
Raijin
Raijin
rikifiume
Raijin
Level 45
God Stats
2W - 2L
1,336 SR
Queue Stats
17W - 32L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elikryuu
Sylvanus
14
1 / 3 / 3
10,725
536
6,568
22,214
24,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 1
12,075
604
14,940
11,549
7,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Marquituus
Bastet
13
0 / 6 / 2
10,085
504
3,519
14,809
6,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Toteus11
Sylvanus
15
0 / 0 / 11
11,358
568
3,342
11,478
11,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
olmocomix
Charybdis
17
8 / 1 / 4
13,284
664
21,083
13,304
5,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
rikifiume
Raijin
16
4 / 3 / 6
12,143
607
17,933
13,044
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Elikryuu
Sylvanus
1
3
3
0.83
L
3
3
1
1.17
L
Bastet
Marquituus
Bastet
0
6
2
0.17
W
Sylvanus
Toteus11
Sylvanus
0
0
11
5.5
W
Charybdis
olmocomix
Charybdis
8
1
4
10
W
Raijin
rikifiume
Raijin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
42,358
48,572
Taken
37,826
38,417
Mitigated
21,515
14,021
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Elikryuu
Sylvanus
6,568
2,205
1,956
4,668
22,214
24,492
58
8,746
13,468
18,361
0
L
14,940
583
3,157
4,240
11,549
7,095
0
5,746
5,803
75,484
0
L
Bastet
Marquituus
Bastet
3,519
691
0
0
14,809
6,830
0
7,524
7,285
0
13,168
W
Sylvanus
Toteus11
Sylvanus
3,342
1,158
2,702
3,073
11,478
11,419
246
5,782
5,696
13,792
0
W
Charybdis
olmocomix
Charybdis
21,083
12,321
0
3,582
13,304
5,330
2,020
8,352
4,952
0
88,538
W
Raijin
rikifiume
Raijin
17,933
1,047
0
2,963
13,044
4,766
970
7,876
5,168
59,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
36,785
211
Minions Killed
273
5
Camps Cleared
9
975,826
Distance Traveled
984,379
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,725
536
36
2
1
286,685
6
L
Ra
12,075
604
137
7
3
333,342
4
L
Bastet
10,085
504
38
2
1
355,799
1
W
Sylvanus
11,358
568
24
1
0
309,036
0
W
Charybdis
13,284
664
159
8
7
351,118
2
W
Raijin
12,143
607
90
5
2
324,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role