Player Matchup

Fenrir
Fenrir
Botanika
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo
Cernunnos
Cernunnos
DZ Bhalla
Cernunnos
Level 17
God Stats
5W - 7L
1,435 SR
Queue Stats
12W - 13L
1,416 Elo+
Solo
Nu Wa
Nu Wa
ExeLee123
Nu Wa
Level 22
God Stats
3W - 3L
1,447 SR
Queue Stats
55W - 55L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZxEeko
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,852 Elo+
Solo
Kukulkan
Kukulkan
ellekebabellekeb
Kukulkan
Level 27
God Stats
16W - 13L
1,452 SR
Queue Stats
46W - 38L
1,452 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,518 Elo+

VS

Team Averages
Level 17
1,501 SR
1,391 Elo+
Anubis
Anubis
Daedrius65
Anubis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,179 Elo+
Party 1
Susano
Susano
Kuzenbo2192
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,399 Elo+
Solo
Mercury
Mercury
Necromate
Mercury
Level 26
God Stats
5W - 10L
1,302 SR
Queue Stats
8W - 10L
1,410 Elo+
Party 1
Odin
Odin
Toxic Owl8558
Odin
Level 11
God Stats
9W - 3L
1,684 SR
Queue Stats
19W - 17L
1,513 Elo+
Solo
Olorun
Olorun
seth_lawal
Olorun
Level 27
God Stats
1W - 1L
1,518 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Botanika
Fenrir
19
3 / 11 / 5
12,648
903
14,049
27,822
14,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
DZ Bhalla
Cernunnos
20
10 / 9 / 8
15,955
1,140
33,569
26,549
9,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
ExeLee123
Nu Wa
20
5 / 8 / 11
15,661
1,119
26,103
17,972
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
ZxEeko
Tsukuyomi
20
2 / 10 / 14
14,024
1,002
22,760
20,247
9,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 1 / 0
10,376
741
1,622
2,452
636
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daedrius65
Anubis
20
3 / 5 / 15
13,181
942
12,406
19,951
17,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
20
11 / 3 / 12
15,425
1,102
25,412
19,435
8,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Necromate
Mercury
20
9 / 5 / 14
14,769
1,055
21,948
16,959
6,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 21
13,990
999
10,944
23,867
24,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
seth_lawal
Olorun
20
12 / 5 / 15
15,887
1,135
17,050
22,952
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
20
Kills
39
39
Deaths
20
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Botanika
Fenrir
3
11
5
0.5
L
Cernunnos
DZ Bhalla
Cernunnos
10
9
8
1.56
W
Anubis
Daedrius65
Anubis
3
5
15
2.1
L
Nu Wa
ExeLee123
Nu Wa
5
8
11
1.31
W
Susano
11
3
12
5.67
W
Mercury
Necromate
Mercury
9
5
14
3.2
W
4
2
21
7.25
L
Tsukuyomi
ZxEeko
Tsukuyomi
2
10
14
0.9
L
0
1
0
0
W
Olorun
seth_lawal
Olorun
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,103
Damage
87,760
95,042
Taken
103,164
42,013
Mitigated
66,956
6,750
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Botanika
Fenrir
14,049
2,902
0
387
27,822
14,784
0
10,142
17,018
0
24,755
L
Cernunnos
DZ Bhalla
Cernunnos
33,569
19,395
0
5,038
26,549
9,893
0
11,559
14,638
0
75,262
W
Anubis
Daedrius65
Anubis
12,406
635
653
3,617
19,951
17,069
0
5,501
14,450
33,550
0
L
Nu Wa
ExeLee123
Nu Wa
26,103
6,049
151
1,088
17,972
7,333
0
3,848
13,930
72,686
0
W
Susano
25,412
3,892
0
425
19,435
8,451
0
5,263
14,172
0
56,101
W
Mercury
Necromate
Mercury
21,948
16,305
0
1,882
16,959
6,445
0
5,118
11,442
562
56,413
W
10,944
1,207
0
1,583
23,867
24,920
0
5,698
18,169
8,245
25,703
L
Tsukuyomi
ZxEeko
Tsukuyomi
22,760
6,148
0
86
20,247
9,367
0
5,432
14,607
0
38,344
L
1,622
319
0
0
2,452
636
0
917
1,535
3,772
0
W
Olorun
seth_lawal
Olorun
17,050
10,624
577
10,056
22,952
10,071
0
6,145
16,807
62,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,664
Gold Earned
73,252
269
Minions Killed
331
7
Camps Cleared
10
1,084,214
Distance Traveled
1,390,899
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,648
903
26
2
1
271,148
1
L
Cernunnos
15,955
1,140
102
7
4
227,576
0
W
Anubis
13,181
942
47
3
1
222,869
4
L
Nu Wa
15,661
1,119
93
7
0
244,349
0
W
Susano
15,425
1,102
50
4
3
310,472
0
W
Mercury
14,769
1,055
90
6
1
290,917
0
W
Odin
13,990
999
40
3
1
308,732
0
L
Tsukuyomi
14,024
1,002
40
3
1
279,529
1
L
Kukulkan
10,376
741
8
1
1
61,612
0
W
Olorun
15,887
1,135
104
7
4
257,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role