Player Matchup

Bellona
Bellona
FrankyCCook1
Bellona
Level 5
God Stats
1W - 6L
1,110 SR
Queue Stats
2W - 7L
1,153 Elo+
Party 1
Poseidon
Poseidon
Wakand4
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,348 Elo+
Solo
Thanatos
Thanatos
YungRollnPaper
Thanatos
Level 7
God Stats
2W - 6L
1,221 SR
Queue Stats
3W - 11L
1,150 Elo+
Party 1
Thor
Thor
lcooper02
Thor
Level 4
God Stats
0W - 3L
1,218 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Thoth
Thoth
wolfmiller
Thoth
Level 24
God Stats
3W - 2L
1,540 SR
Queue Stats
8W - 12L
1,388 Elo+
Solo
Team Averages
Level 11
1,318 SR
1,244 Elo+

VS

Team Averages
Level 24
1,421 SR
1,366 Elo+
Fenrir
Fenrir
CasualNword
Fenrir
Level 29
God Stats
3W - 0L
1,709 SR
Queue Stats
79W - 78L
1,422 Elo+
Party 2
Merlin
Merlin
Lord jjuice
Merlin
Level 27
God Stats
11W - 12L
1,363 SR
Queue Stats
60W - 63L
1,441 Elo+
Party 2
Bellona
Bellona
Matheusk1llerBR
Bellona
Level 18
God Stats
5W - 10L
1,307 SR
Queue Stats
6W - 12L
1,219 Elo+
Solo
Odin
Odin
RottingNephilim
Odin
Level 16
God Stats
14W - 10L
1,380 SR
Queue Stats
54W - 66L
1,291 Elo+
Solo
Olorun
Olorun
jbreezy 100
Olorun
Level 28
God Stats
3W - 2L
1,344 SR
Queue Stats
18W - 20L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrankyCCook1
Bellona
15
1 / 12 / 3
9,123
912
9,069
22,350
14,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Wakand4
Poseidon
15
1 / 5 / 1
9,063
906
8,809
11,518
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
15
2 / 14 / 0
9,395
940
6,447
18,180
6,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
14
1 / 11 / 0
8,364
836
4,994
14,023
4,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
15
1 / 2 / 2
8,880
888
5,099
3,680
1,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
23 / 1 / 13
13,136
1,314
16,485
9,553
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
18
4 / 1 / 21
10,623
1,062
10,012
4,622
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 16
9,991
999
13,402
11,195
8,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 25
11,120
1,112
10,740
6,847
7,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
17
5 / 1 / 22
10,502
1,050
9,923
8,226
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
6
Kills
44
44
Deaths
6
6
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Fenrir
23
1
13
29.5
L
Bellona
FrankyCCook1
Bellona
1
12
3
0.21
W
Merlin
4
1
21
14.5
W
6
3
16
4.67
W
6
0
25
18.5
L
Poseidon
Wakand4
Poseidon
1
5
1
0.3
L
Thanatos
2
14
0
0.14
W
Olorun
5
1
22
16
L
Thor
1
11
0
0.09
L
Thoth
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
60,562
69,751
Taken
40,443
29,215
Mitigated
27,757
4,689
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,485
5,404
0
952
9,553
5,778
0
4,617
4,936
0
27,104
L
Bellona
FrankyCCook1
Bellona
9,069
4,944
0
328
22,350
14,049
0
8,068
14,282
0
17,187
W
Merlin
10,012
1,103
0
210
4,622
1,719
0
1,255
3,367
35,155
0
W
13,402
7,190
0
925
11,195
8,904
0
3,287
7,908
373
16,919
W
10,740
2,160
0
129
6,847
7,767
0
1,713
5,134
2,717
14,762
L
Poseidon
Wakand4
Poseidon
8,809
904
0
323
11,518
3,045
0
2,605
8,913
40,952
0
L
Thanatos
6,447
1,791
0
3,982
18,180
6,152
0
6,590
11,590
0
20,204
W
Olorun
9,923
5,823
518
2,685
8,226
3,589
0
3,036
5,190
31,573
0
L
Thor
4,994
956
0
0
14,023
4,941
0
3,449
10,574
0
13,655
L
Thoth
5,099
342
0
56
3,680
1,028
0
1,061
2,619
9,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
55,372
118
Minions Killed
174
3
Camps Cleared
4
806,457
Distance Traveled
947,247
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,136
1,314
29
3
1
204,273
0
L
Bellona
9,123
912
13
1
0
137,883
0
W
Merlin
10,623
1,062
67
7
1
178,082
0
W
Bellona
9,991
999
9
1
0
170,919
0
W
Odin
11,120
1,112
14
1
1
223,947
0
L
Poseidon
9,063
906
67
7
0
159,662
0
L
Thanatos
9,395
940
23
2
1
159,272
1
W
Olorun
10,502
1,050
55
6
1
170,026
0
L
Thor
8,364
836
8
1
1
152,893
2
L
Thoth
8,880
888
7
1
1
196,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role