Player Matchup

Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
JairoVilla7
Yemoja
Level 108
God Stats
3W - 4L
1,209 SR
Queue Stats
464W - 440L
1,487 Elo+
Solo
Medusa
Medusa
KingBabs
Medusa
Level 104
God Stats
22W - 21L
1,584 SR
Queue Stats
357W - 339L
1,514 Elo+
Party 2
Chaac
Chaac
WowiHurtYourKD
Chaac
Level 67
God Stats
3W - 9L
1,395 SR
Queue Stats
274W - 291L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
Zangatha
The Morrigan
Level 146
God Stats
1W - 1L
1,941 SR
Queue Stats
123W - 127L
1,499 Elo+
Party 3
Team Averages
Level 102
1,526 SR
1,483 Elo+

VS

Team Averages
Level 108
1,580 SR
1,500 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AvengerDav
Charybdis
Level 159
God Stats
3W - 0L
1,831 SR
Queue Stats
137W - 125L
1,547 Elo+
Solo
Nemesis
Nemesis
ChaosTheUnborn
Nemesis
Level 123
God Stats
19W - 11L
1,593 SR
Queue Stats
360W - 348L
1,480 Elo+
Solo
King Arthur
King Arthur
Phreakyx
King Arthur
Level 68
God Stats
2W - 2L
1,411 SR
Queue Stats
107W - 84L
1,460 Elo+
Party 1
Sol
Sol
TehDMCmaniac
Sol
Level 66
God Stats
15W - 9L
1,567 SR
Queue Stats
138W - 117L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 6 / 2
7,108
508
4,790
9,796
2,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
1 / 6 / 1
6,520
466
2,960
10,664
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
KingBabs
Medusa
11
0 / 6 / 3
6,665
476
3,661
10,461
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 0
7,736
553
5,337
10,486
8,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Zangatha
The Morrigan
10
2 / 8 / 0
6,361
454
6,319
7,866
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
4 / 0 / 9
8,033
574
5,354
10,090
7,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
AvengerDav
Charybdis
13
3 / 2 / 2
8,293
592
3,161
8,679
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 0 / 7
9,545
682
9,092
13,429
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Phreakyx
King Arthur
13
1 / 2 / 1
8,276
591
6,648
9,753
7,053
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
12 / 2 / 4
9,860
704
13,014
9,462
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
28
28
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
2
0.33
W
Yemoja
 
Yemoja
4
0
9
8.5
W
Charybdis
AvengerDav
Charybdis
3
2
2
2
W
8
0
7
11.5
L
Yemoja
1
6
1
0.25
L
Medusa
KingBabs
Medusa
0
6
3
0.25
W
King Arthur
Phreakyx
King Arthur
1
2
1
0.75
W
12
2
4
7
L
2
2
0
1
L
The Morrigan
Zangatha
The Morrigan
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
37,269
49,273
Taken
51,413
21,151
Mitigated
26,733
12,830
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,790
2,127
481
2,718
9,796
2,621
0
5,363
4,080
25,661
0
W
Yemoja
 
Yemoja
5,354
743
1,591
2,901
10,090
7,839
370
2,885
7,205
27,347
0
W
Charybdis
AvengerDav
Charybdis
3,161
1,353
0
2,150
8,679
2,458
363
2,019
6,660
0
56,885
W
9,092
4,396
0
6,469
13,429
5,731
1,719
2,502
10,927
0
61,705
L
Yemoja
2,960
783
344
250
10,664
5,217
0
5,393
5,092
23,095
0
L
Medusa
KingBabs
Medusa
3,661
1,768
0
2,366
10,461
2,393
82
3,456
6,944
0
39,560
W
King Arthur
Phreakyx
King Arthur
6,648
949
0
2,375
9,753
7,053
13
35
9,718
0
42,676
W
13,014
2,735
0
4,218
9,462
3,652
2,849
5,622
3,840
51,970
0
L
5,337
751
0
5,637
10,486
8,342
0
210
10,276
0
44,671
L
The Morrigan
Zangatha
The Morrigan
6,319
1,577
0
1,034
7,866
2,578
300
3,247
4,486
24,062
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
44,007
312
Minions Killed
447
0
Camps Cleared
0
1,224,883
Distance Traveled
1,292,287
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,108
508
47
3
0
238,169
3
W
Yemoja
8,033
574
39
3
0
260,105
4
W
Charybdis
8,293
592
100
7
0
245,881
0
W
Nemesis
9,545
682
93
7
0
289,427
1
L
Yemoja
6,520
466
39
3
0
251,991
3
L
Medusa
6,665
476
76
5
0
242,354
0
W
King Arthur
8,276
591
102
7
0
250,870
1
W
Sol
9,860
704
113
8
0
246,004
4
L
Chaac
7,736
553
96
7
0
255,538
1
L
The Morrigan
6,361
454
54
4
0
236,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role