Player Matchup

Hachiman
Hachiman
Bloodmunkey
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,123 Elo+
Solo
Bacchus
Bacchus
Da1rocky
Bacchus
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 17L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
Goldenwolf4
Cernunnos
Level 27
God Stats
28W - 18L
1,586 SR
Queue Stats
162W - 140L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Neblun
Baron Samedi
Level 14
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 3L
1,272 Elo+
Solo
Ah Puch
Ah Puch
procrasperbator
Ah Puch
Level 48
God Stats
6W - 2L
1,571 SR
Queue Stats
15W - 29L
1,284 Elo+
Party 1
Team Averages
Level 21
1,571 SR
1,300 Elo+

VS

Team Averages
Level 16
1,556 SR
1,356 Elo+
Ra
Ra
RivenBabe
Ra
Level 15
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 15L
1,282 Elo+
Party 2
Khepri
Khepri
Ryuki070820
Khepri
Level 26
God Stats
4W - 6L
1,422 SR
Queue Stats
153W - 132L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Shooter662
Ah Puch
Level 27
God Stats
2W - 4L
1,351 SR
Queue Stats
187W - 194L
1,445 Elo+
Solo
Charybdis
Charybdis
georgegraham1434
Charybdis
Level 6
God Stats
11W - 3L
1,527 SR
Queue Stats
17W - 15L
1,282 Elo+
Party 2
Hel
Hel
picolB
Hel
Level 8
God Stats
3W - 1L
1,785 SR
Queue Stats
10W - 18L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bloodmunkey
Hachiman
20
6 / 5 / 18
13,479
1,037
19,236
14,061
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Da1rocky
Bacchus
20
2 / 0 / 16
11,859
912
5,137
17,781
31,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Goldenwolf4
Cernunnos
20
10 / 5 / 25
14,965
1,151
32,909
16,736
6,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Neblun
Baron Samedi
20
8 / 11 / 15
13,047
1,004
22,643
22,272
9,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 1 / 15
14,939
1,149
34,010
11,580
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 8
13,859
1,066
23,633
22,794
13,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
19
5 / 2 / 13
12,683
976
7,419
23,577
31,283
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Shooter662
Ah Puch
20
5 / 6 / 14
13,147
1,011
30,220
20,457
9,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
19
2 / 11 / 12
11,475
883
8,032
23,065
10,426
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
picolB
Hel
19
2 / 12 / 13
12,234
941
7,659
28,541
22,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
82
39
Kills
22
22
Deaths
39
89
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bloodmunkey
Hachiman
6
5
18
3
W
Bacchus
Da1rocky
Bacchus
2
0
16
10
W
Cernunnos
Goldenwolf4
Cernunnos
10
5
25
4.5
W
Baron Samedi
Neblun
Baron Samedi
8
11
15
1.41
L
8
8
8
1.5
L
Khepri
5
2
13
5.75
L
Ah Puch
Shooter662
Ah Puch
5
6
14
2
L
Charybdis
2
11
12
0.73
L
Hel
picolB
Hel
2
12
13
0.71
W
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,935
Damage
76,963
82,430
Taken
118,434
55,616
Mitigated
87,033
14,075
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bloodmunkey
Hachiman
19,236
8,333
0
0
14,061
4,711
0
12,192
1,869
0
41,708
W
Bacchus
Da1rocky
Bacchus
5,137
1,958
0
0
17,781
31,871
0
13,379
4,402
15,464
0
W
Cernunnos
Goldenwolf4
Cernunnos
32,909
16,939
0
4,834
16,736
6,075
0
15,402
1,334
0
58,881
W
Baron Samedi
Neblun
Baron Samedi
22,643
1,751
2,790
3,779
22,272
9,454
0
18,327
3,945
45,647
0
L
23,633
2,061
2,826
2,032
22,794
13,316
0
11,272
11,522
75,852
0
L
Khepri
7,419
401
0
0
23,577
31,283
0
11,102
12,475
15,852
0
L
Ah Puch
Shooter662
Ah Puch
30,220
1,778
0
1,715
20,457
9,386
0
9,003
11,454
52,585
0
L
Charybdis
8,032
4,561
0
0
23,065
10,426
0
13,050
10,015
0
23,789
L
Hel
picolB
Hel
7,659
1,537
8,828
7,342
28,541
22,622
0
17,363
11,178
24,990
0
W
34,010
196
354
2,318
11,580
3,505
0
9,631
1,949
69,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,289
Gold Earned
63,398
277
Minions Killed
268
5
Camps Cleared
5
1,021,466
Distance Traveled
1,174,514
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,479
1,037
33
3
2
197,372
0
W
Bacchus
11,859
912
27
2
0
212,163
0
W
Cernunnos
14,965
1,151
63
5
1
193,330
0
W
Baron Samedi
13,047
1,004
62
5
1
171,097
2
L
Ra
13,859
1,066
132
10
0
233,444
0
L
Khepri
12,683
976
15
1
0
265,553
0
L
Ah Puch
13,147
1,011
50
4
2
238,538
1
L
Charybdis
11,475
883
18
1
2
207,214
0
L
Hel
12,234
941
53
4
1
229,765
0
W
Ah Puch
14,939
1,149
92
7
1
247,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role