Player Matchup

Achilles
Achilles
JayTeefrmdaCliff
Achilles
Level 48
God Stats
10W - 6L
1,522 SR
Queue Stats
17W - 25L
1,294 Elo+
Party 1
Bacchus
Bacchus
calfbone
Bacchus
Level 75
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 27L
1,294 Elo+
Party 1
Charybdis
Charybdis
i123 GotEM
Charybdis
Level 62
God Stats
3W - 8L
1,457 SR
Queue Stats
42W - 57L
1,379 Elo+
Solo
Team Averages
Level 62
1,561 SR
1,323 Elo+

VS

Team Averages
Level 57
1,353 SR
1,282 Elo+
King Arthur
King Arthur
Mercymain2029
King Arthur
Level 61
God Stats
1W - 1L
1,588 SR
Queue Stats
15W - 30L
1,319 Elo+
Solo
Scylla
Scylla
cicciuzzu980
Scylla
Level 42
God Stats
0W - 5L
1,166 SR
Queue Stats
38W - 72L
1,065 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oOTheOAngelOo
Morgan Le Fay
Level 69
God Stats
4W - 7L
1,306 SR
Queue Stats
89W - 133L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
11,586
579
8,082
18,479
19,992
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
calfbone
Bacchus
15
1 / 5 / 5
11,515
576
8,662
15,714
20,308
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
i123 GotEM
Charybdis
16
5 / 5 / 1
13,281
664
7,166
13,183
4,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mercymain2029
King Arthur
10
3 / 2 / 4
10,822
541
3,299
5,892
4,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Scylla
17
4 / 3 / 8
12,401
620
7,398
9,990
3,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
oOTheOAngelOo
Morgan Le Fay
17
9 / 2 / 5
12,860
643
17,974
14,681
6,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
16
16
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
L
King Arthur
Mercymain2029
King Arthur
3
2
4
2.5
W
Bacchus
calfbone
Bacchus
1
5
5
0.7
L
Scylla
4
3
8
2.67
W
Charybdis
i123 GotEM
Charybdis
5
5
1
1.1
L
Morgan Le Fay
oOTheOAngelOo
Morgan Le Fay
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
28,671
47,376
Taken
30,563
44,349
Mitigated
13,773
6,402
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,082
2,167
377
2,514
18,479
19,992
617
8,580
9,899
0
47,595
L
King Arthur
Mercymain2029
King Arthur
3,299
668
0
580
5,892
4,497
0
1,755
4,137
0
15,764
W
Bacchus
calfbone
Bacchus
8,662
362
880
1,084
15,714
20,308
0
8,396
7,318
29,359
0
L
Scylla
7,398
1,170
0
502
9,990
3,266
0
3,896
6,094
38,787
0
W
Charybdis
i123 GotEM
Charybdis
7,166
2,726
833
714
13,183
4,049
955
9,378
3,805
0
43,611
L
Morgan Le Fay
oOTheOAngelOo
Morgan Le Fay
17,974
3,421
32
5,369
14,681
6,010
492
4,644
10,037
50,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
36,083
172
Minions Killed
163
7
Camps Cleared
7
926,138
Distance Traveled
849,337
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,586
579
44
2
5
316,010
1
L
King Arthur
10,822
541
28
1
4
162,488
3
W
Bacchus
11,515
576
42
2
1
344,041
0
L
Scylla
12,401
620
63
3
0
356,861
0
W
Charybdis
13,281
664
86
4
1
266,087
0
L
Morgan Le Fay
12,860
643
72
4
3
329,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role