Player Matchup

Heimdallr
Heimdallr
Afrozen123
Heimdallr
Level 27
God Stats
3W - 1L
1,670 SR
Queue Stats
157W - 123L
1,630 Elo+
Solo
Sylvanus
Sylvanus
Dan_da_N
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,734 Elo+
Solo
Vulcan
Vulcan
DiveGang
Vulcan
Level 29
God Stats
13W - 6L
1,717 SR
Queue Stats
351W - 347L
1,623 Elo+
Solo
Bakasura
Bakasura
HalfHadesMain
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,726 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 29
God Stats
53W - 35L
1,638 SR
Queue Stats
130W - 101L
1,662 Elo+
Solo
Team Averages
Level 26
1,605 SR
1,675 Elo+

VS

Team Averages
Level 16
1,625 SR
1,653 Elo+
Ratatoskr
Ratatoskr
Off-slide
Ratatoskr
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
39W - 43L
1,628 Elo+
Solo
Ra
Ra
b dOWNtOWN d
Ra
Level 11
God Stats
5W - 4L
1,840 SR
Queue Stats
19W - 11L
1,653 Elo+
Solo
Sylvanus
Sylvanus
blackham_7600
Sylvanus
Level 29
God Stats
8W - 6L
1,619 SR
Queue Stats
84W - 71L
1,625 Elo+
Solo
Bakasura
Bakasura
draguerob741
Bakasura
Level 7
God Stats
3W - 2L
1,831 SR
Queue Stats
5W - 4L
1,653 Elo+
Solo
Skadi
Skadi
iloverottweilers
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 153L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Afrozen123
Heimdallr
15
5 / 6 / 5
9,852
519
18,196
17,611
5,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Dan_da_N
Sylvanus
15
2 / 5 / 10
9,160
482
9,855
18,060
14,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
DiveGang
Vulcan
18
9 / 5 / 4
12,411
653
9,285
11,601
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
HalfHadesMain
Bakasura
18
11 / 5 / 4
12,168
640
15,705
18,601
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Nacho9739
Chaac
19
6 / 0 / 6
12,115
638
15,399
17,138
20,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Off-slide
Ratatoskr
14
0 / 8 / 4
8,724
459
8,543
19,013
15,321
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 7 / 0
11,328
596
12,877
19,678
8,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
blackham_7600
Sylvanus
14
3 / 9 / 7
9,260
487
12,921
28,845
16,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
draguerob741
Bakasura
9
0 / 6 / 0
6,671
351
1,704
10,373
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
11 / 3 / 2
9,915
522
17,883
13,619
4,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
33
Kills
21
21
Deaths
33
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Afrozen123
Heimdallr
5
6
5
1.25
W
Sylvanus
Dan_da_N
Sylvanus
2
5
10
1.4
W
Vulcan
DiveGang
Vulcan
9
5
4
2.2
W
Bakasura
HalfHadesMain
Bakasura
11
5
4
2.6
W
Chaac
Nacho9739
Chaac
6
0
6
9
L
Ratatoskr
Off-slide
Ratatoskr
0
8
4
0.25
L
7
7
0
1
L
Sylvanus
blackham_7600
Sylvanus
3
9
7
0.72
L
Bakasura
draguerob741
Bakasura
0
6
0
0
L
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,440
Damage
53,928
83,011
Taken
91,528
53,561
Mitigated
48,773
35,304
Healing
29,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Afrozen123
Heimdallr
18,196
10,493
0
4,850
17,611
5,835
1,739
5,453
12,124
0
74,782
W
Sylvanus
Dan_da_N
Sylvanus
9,855
3,609
3,698
7,293
18,060
14,487
742
7,560
10,240
29,531
8,135
W
Vulcan
DiveGang
Vulcan
9,285
1,647
0
2,162
11,601
4,548
0
5,388
5,766
66,192
0
W
Bakasura
HalfHadesMain
Bakasura
15,705
9,757
0
7,205
18,601
8,425
226
4,901
13,400
0
78,199
W
Chaac
Nacho9739
Chaac
15,399
2,119
0
10,096
17,138
20,266
0
1,876
14,444
134
97,714
L
Ratatoskr
Off-slide
Ratatoskr
8,543
2,161
0
4,638
19,013
15,321
0
2,774
15,247
0
44,824
L
12,877
978
833
6,272
19,678
8,458
0
4,743
13,582
91,158
0
L
Sylvanus
blackham_7600
Sylvanus
12,921
4,101
1,919
9,155
28,845
16,595
0
6,187
21,957
39,591
0
L
Bakasura
draguerob741
Bakasura
1,704
991
0
2,358
10,373
3,793
0
951
9,293
0
26,542
L
17,883
8,324
0
3,836
13,619
4,606
0
2,724
10,443
0
72,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,706
Gold Earned
45,898
621
Minions Killed
512
0
Camps Cleared
0
1,786,953
Distance Traveled
1,675,190
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,852
519
118
6
0
353,796
4
W
Sylvanus
9,160
482
49
3
0
308,671
5
W
Vulcan
12,411
653
133
7
0
323,922
5
W
Bakasura
12,168
640
142
7
0
414,823
0
W
Chaac
12,115
638
179
9
0
385,741
0
L
Ratatoskr
8,724
459
94
5
0
355,966
1
L
Ra
11,328
596
193
10
0
371,630
1
L
Sylvanus
9,260
487
50
3
0
297,234
3
L
Bakasura
6,671
351
61
3
0
280,927
0
L
Skadi
9,915
522
114
6
0
369,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role