Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BlackshotBLZ
Tsukuyomi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 2
Xing Tian
Xing Tian
WaitHodor
Xing Tian
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
goblin1942
Gilgamesh
Level 23
God Stats
6W - 4L
1,450 SR
Queue Stats
31W - 27L
1,446 Elo+
Solo
Neith
Neith
Валоренс
Neith
Level 37
God Stats
2W - 0L
1,902 SR
Queue Stats
17W - 18L
1,428 Elo+
Party 2
Team Averages
Level 28
1,570 SR
1,474 Elo+

VS

Team Averages
Level 17
1,488 SR
1,417 Elo+
Hun Batz
Hun Batz
AvadaKedavraa
Hun Batz
Level 14
God Stats
0W - 3L
1,117 SR
Queue Stats
40W - 33L
1,375 Elo+
Party 1
Merlin
Merlin
NKKJ
Merlin
Level 12
God Stats
4W - 2L
1,450 SR
Queue Stats
10W - 14L
1,513 Elo+
Solo
Hera
Hera
Quinpin
Hera
Level 29
God Stats
19W - 18L
1,536 SR
Queue Stats
25W - 27L
1,478 Elo+
Solo
Amaterasu
Amaterasu
STARCΛSTER
Amaterasu
Level 14
God Stats
3W - 3L
1,528 SR
Queue Stats
11W - 16L
1,377 Elo+
Party 1
Hachiman
Hachiman
Smokkiii
Hachiman
Level 15
God Stats
3W - 1L
1,806 SR
Queue Stats
44W - 39L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
15 / 4 / 6
12,521
596
10,174
10,058
4,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BlackshotBLZ
Tsukuyomi
16
5 / 3 / 19
11,457
546
12,533
15,347
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
WaitHodor
Xing Tian
15
7 / 5 / 17
11,729
559
11,796
30,655
30,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
goblin1942
Gilgamesh
19
11 / 1 / 4
12,429
592
17,661
18,642
17,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 6 / 11
12,132
578
20,081
13,307
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AvadaKedavraa
Hun Batz
13
0 / 12 / 7
8,951
426
6,870
18,448
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
NKKJ
Merlin
14
3 / 14 / 4
9,509
453
7,000
16,774
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Quinpin
Hera
17
3 / 5 / 1
11,213
534
14,040
14,019
6,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
STARCΛSTER
Amaterasu
12
1 / 10 / 8
8,853
422
3,844
22,239
12,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Smokkiii
Hachiman
16
12 / 9 / 4
11,342
540
20,977
19,663
6,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
50
Kills
19
19
Deaths
50
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
4
6
4.5
L
Hun Batz
AvadaKedavraa
Hun Batz
0
12
7
0.29
W
Tsukuyomi
BlackshotBLZ
Tsukuyomi
5
3
19
4.83
L
Merlin
NKKJ
Merlin
3
14
4
0.36
L
Hera
Quinpin
Hera
3
5
1
0.7
L
Amaterasu
STARCΛSTER
Amaterasu
1
10
8
0.5
L
Hachiman
Smokkiii
Hachiman
12
9
4
1.56
W
Xing Tian
WaitHodor
Xing Tian
7
5
17
3.1
W
Gilgamesh
goblin1942
Gilgamesh
11
1
4
13
W
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,245
Damage
52,731
88,009
Taken
91,143
63,234
Mitigated
37,309
21,537
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,174
342
0
422
10,058
4,436
2,536
3,436
6,622
53,567
0
L
Hun Batz
AvadaKedavraa
Hun Batz
6,870
1,631
0
250
18,448
6,048
278
2,874
15,434
0
55,010
W
Tsukuyomi
BlackshotBLZ
Tsukuyomi
12,533
2,660
0
3,648
15,347
5,815
0
1,870
13,477
0
64,370
L
Merlin
NKKJ
Merlin
7,000
351
0
976
16,774
5,336
479
6,192
10,387
36,961
0
L
Hera
Quinpin
Hera
14,040
4,566
235
5,268
14,019
6,760
2,410
2,725
10,686
73,308
0
L
Amaterasu
STARCΛSTER
Amaterasu
3,844
1,448
0
3,617
22,239
12,827
103
5,730
15,723
0
16,634
L
Hachiman
Smokkiii
Hachiman
20,977
16,907
0
4,132
19,663
6,338
844
6,044
13,382
0
62,718
W
Xing Tian
WaitHodor
Xing Tian
11,796
1,058
107
6,886
30,655
30,701
245
4,614
26,041
30,822
0
W
Gilgamesh
goblin1942
Gilgamesh
17,661
4,175
0
6,238
18,642
17,304
0
9,408
9,234
11,005
66,634
W
20,081
11,095
0
4,236
13,307
4,978
2,708
1,905
11,402
0
77,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,268
Gold Earned
49,868
417
Minions Killed
363
0
Camps Cleared
0
1,946,762
Distance Traveled
1,709,520
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,521
596
96
5
0
363,624
0
L
Hun Batz
8,951
426
80
4
0
308,477
1
W
Tsukuyomi
11,457
546
88
4
0
454,477
2
L
Merlin
9,509
453
53
3
0
341,298
0
L
Hera
11,213
534
127
6
0
358,817
4
L
Amaterasu
8,853
422
18
1
0
373,790
1
L
Hachiman
11,342
540
85
4
0
327,138
2
W
Xing Tian
11,729
559
35
2
0
354,925
0
W
Gilgamesh
12,429
592
113
5
0
442,280
3
W
Neith
12,132
578
85
4
0
331,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role