Player Matchup

Discordia
Discordia
VeroniicaC
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
jk2809
Heimdallr
Level 160
God Stats
4W - 1L
1,495 SR
Queue Stats
35W - 18L
1,715 Elo+
Party 1
Cerberus
Cerberus
losangelos98
Cerberus
Level 156
God Stats
3W - 1L
1,723 SR
Queue Stats
47W - 18L
1,762 Elo+
Party 1
Team Averages
Level 110
1,573 SR
1,680 Elo+

VS

Team Averages
Level 113
1,440 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
Giampitech
Tsukuyomi
Level 109
God Stats
2W - 3L
1,444 SR
Queue Stats
32W - 29L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
Hyunnie
Kukulkan
Level 108
God Stats
1W - 1L
1,497 SR
Queue Stats
33W - 47L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
ISparhawkI
Jormungandr
Level 122
God Stats
4W - 4L
1,379 SR
Queue Stats
88W - 105L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
VeroniicaC
Discordia
16
4 / 3 / 13
11,833
696
11,280
11,311
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
jk2809
Heimdallr
18
13 / 3 / 4
13,601
800
22,007
14,699
6,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
losangelos98
Cerberus
14
6 / 2 / 10
11,499
676
8,774
16,523
19,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Giampitech
Tsukuyomi
14
3 / 8 / 2
10,999
647
10,317
14,893
5,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Hyunnie
Kukulkan
14
1 / 7 / 4
10,466
616
8,620
11,381
3,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ISparhawkI
Jormungandr
15
4 / 8 / 4
12,260
721
16,848
22,172
25,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
8
8
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Giampitech
Tsukuyomi
3
8
2
0.5
L
Kukulkan
Hyunnie
Kukulkan
1
7
4
0.43
L
Jormungandr
ISparhawkI
Jormungandr
4
8
4
0.75
W
Discordia
VeroniicaC
Discordia
4
3
13
3.5
W
Heimdallr
jk2809
Heimdallr
13
3
4
5
W
Cerberus
losangelos98
Cerberus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,061
Damage
35,785
42,533
Taken
48,446
29,680
Mitigated
34,079
10,351
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Giampitech
Tsukuyomi
10,317
2,581
0
557
14,893
5,366
0
6,307
7,974
0
34,761
L
Kukulkan
Hyunnie
Kukulkan
8,620
511
0
250
11,381
3,642
0
6,941
3,833
45,644
0
L
Jormungandr
ISparhawkI
Jormungandr
16,848
4,213
0
657
22,172
25,071
0
5,397
16,086
31,309
0
W
Discordia
VeroniicaC
Discordia
11,280
146
0
1,232
11,311
3,849
56
5,741
5,570
35,874
0
W
Heimdallr
jk2809
Heimdallr
22,007
11,880
0
4,372
14,699
6,061
3,270
9,176
5,523
0
87,724
W
Cerberus
losangelos98
Cerberus
8,774
506
0
4,747
16,523
19,770
104
11,156
5,367
20,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
33,725
222
Minions Killed
163
11
Camps Cleared
4
811,729
Distance Traveled
895,102
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,999
647
49
3
1
374,696
4
L
Kukulkan
10,466
616
89
5
3
261,969
4
L
Jormungandr
12,260
721
25
1
0
258,437
3
W
Discordia
11,833
696
56
3
3
273,506
1
W
Heimdallr
13,601
800
125
7
6
284,382
6
W
Cerberus
11,499
676
41
2
2
253,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role