Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigJaFF
Hercules
Level 129
God Stats
46W - 38L
1,524 SR
Queue Stats
564W - 585L
1,436 Elo+
Party 3
Bacchus
Bacchus
GreatStraNNick
Bacchus
Level 83
God Stats
79W - 75L
1,616 SR
Queue Stats
402W - 419L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaxGard
Tsukuyomi
Level 83
God Stats
4W - 2L
1,437 SR
Queue Stats
380W - 393L
1,440 Elo+
Solo
Thoth
Thoth
Temujin1162
Thoth
Level 119
God Stats
18W - 23L
1,406 SR
Queue Stats
443W - 443L
1,438 Elo+
Party 3
Team Averages
Level 100
1,496 SR
1,459 Elo+

VS

Team Averages
Level 103
1,533 SR
1,477 Elo+
Izanami
Izanami
Oban2002
Izanami
Level 84
God Stats
7W - 2L
1,776 SR
Queue Stats
36W - 25L
1,523 Elo+
Party 2
Hades
Hades
RammFeuerRZK92
Hades
Level 126
God Stats
12W - 5L
1,537 SR
Queue Stats
162W - 188L
1,485 Elo+
Party 1
Sol
Sol
SuperNoodlePot
Sol
Level 154
God Stats
6W - 7L
1,574 SR
Queue Stats
145W - 167L
1,445 Elo+
Party 1
Vamana
Vamana
alejandrocovi
Vamana
Level 75
God Stats
2W - 3L
1,458 SR
Queue Stats
29W - 31L
1,464 Elo+
Party 2
Loki
Loki
tfk2
Loki
Level 75
God Stats
1W - 1L
1,321 SR
Queue Stats
38W - 38L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
3 / 6 / 1
5,932
494
5,268
6,918
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
BigJaFF
Hercules
11
1 / 2 / 1
6,276
523
4,718
8,445
4,031
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 0 / 5
5,363
447
6,686
9,026
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MaxGard
Tsukuyomi
9
2 / 6 / 2
5,768
481
5,712
9,047
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,114
510
3,882
4,844
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oban2002
Izanami
11
4 / 2 / 6
7,045
587
7,482
7,321
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 5
6,708
559
4,616
6,871
3,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 1 / 1
6,446
537
7,053
6,788
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 7
6,476
540
3,688
10,171
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
tfk2
Loki
11
5 / 2 / 4
6,743
562
4,673
6,839
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
17
17
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
6
1
0.58
L
Hercules
BigJaFF
Hercules
1
2
1
0.75
L
0
0
5
2.5
L
Tsukuyomi
MaxGard
Tsukuyomi
2
6
2
0.5
W
Izanami
Oban2002
Izanami
4
2
6
3.5
W
2
1
5
4.5
W
3
1
1
3.5
L
1
3
1
0.5
W
3
1
7
6.5
W
Loki
tfk2
Loki
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
27,512
38,280
Taken
37,990
14,988
Mitigated
12,931
7,561
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,268
2,562
0
934
6,918
1,425
0
1,097
5,821
0
31,654
L
Hercules
BigJaFF
Hercules
4,718
968
0
2,579
8,445
4,031
0
3,524
4,921
0
31,276
L
6,686
832
0
2,184
9,026
5,512
0
2,180
6,846
11,887
0
L
Tsukuyomi
MaxGard
Tsukuyomi
5,712
1,870
0
998
9,047
2,558
0
2,599
6,448
0
29,533
W
Izanami
Oban2002
Izanami
7,482
6,686
0
1,974
7,321
2,098
1,184
2,830
4,386
0
41,772
W
4,616
525
251
3,081
6,871
3,148
235
3,222
3,649
32,844
0
W
7,053
3,451
0
3,978
6,788
1,623
1,887
674
6,114
33,342
0
L
3,882
147
0
866
4,844
1,462
0
2,269
2,575
33,805
0
W
3,688
1,599
0
3,388
10,171
4,306
0
1,782
8,258
0
19,976
W
Loki
tfk2
Loki
4,673
1,057
0
2,334
6,839
1,756
0
1,824
5,015
0
26,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
33,418
260
Minions Killed
299
0
Camps Cleared
0
1,079,105
Distance Traveled
1,155,393
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,932
494
53
4
0
193,033
1
L
Hercules
6,276
523
79
7
0
214,900
2
L
Bacchus
5,363
447
11
1
0
239,781
2
L
Tsukuyomi
5,768
481
51
4
0
221,811
4
W
Izanami
7,045
587
90
8
0
214,548
1
W
Hades
6,708
559
76
6
0
226,893
5
W
Sol
6,446
537
60
5
0
213,190
4
L
Thoth
6,114
510
66
6
0
209,580
4
W
Vamana
6,476
540
21
2
0
249,067
4
W
Loki
6,743
562
52
4
0
251,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role