Player Matchup

Anubis
Anubis
JlSC
Anubis
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 27L
1,153 Elo+
Party 1
Hachiman
Hachiman
Joe03
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 1
Cerberus
Cerberus
StickYPrinc3SS
Cerberus
Level 23
God Stats
0W - 2L
1,333 SR
Queue Stats
23W - 56L
1,060 Elo+
Party 1
Team Averages
Level 17
1,444 SR
1,126 Elo+

VS

Team Averages
Level 50
1,491 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
HamNneroWw
He Bo
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 40L
1,316 Elo+
Solo
Neith
Neith
PoolDead
Neith
Level 29
God Stats
26W - 33L
1,474 SR
Queue Stats
60W - 109L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JlSC
Anubis
15
4 / 8 / 1
11,266
663
5,700
16,693
8,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Joe03
Hachiman
14
3 / 6 / 3
10,182
599
9,900
12,097
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
13
0 / 4 / 3
9,942
585
4,185
17,714
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 2 / 13
11,749
691
11,129
12,256
3,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
17
12 / 3 / 3
12,779
752
15,861
12,188
3,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PoolDead
Neith
14
2 / 3 / 11
11,066
651
11,689
8,677
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
18
18
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
13
5.25
W
He Bo
12
3
3
4.5
L
Anubis
JlSC
Anubis
4
8
1
0.56
L
Hachiman
Joe03
Hachiman
3
6
3
0.75
W
Neith
PoolDead
Neith
2
3
11
2.5
L
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
38,679
46,504
Taken
33,121
30,803
Mitigated
10,636
7,786
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,129
3,415
0
186
12,256
3,950
1,170
3,514
8,359
0
23,650
W
He Bo
15,861
1,213
450
1,196
12,188
3,437
762
4,800
6,989
58,029
0
L
Anubis
JlSC
Anubis
5,700
255
0
4,171
16,693
8,814
330
5,309
11,384
38,868
0
L
Hachiman
Joe03
Hachiman
9,900
3,602
0
2,160
12,097
5,732
605
3,355
8,742
0
28,501
W
Neith
PoolDead
Neith
11,689
5,383
0
1,748
8,677
3,249
1,174
2,292
6,166
0
40,216
L
Cerberus
4,185
229
0
1,455
17,714
16,257
90
7,887
9,827
20,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
35,594
152
Minions Killed
172
4
Camps Cleared
8
769,869
Distance Traveled
850,401
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,749
691
13
1
0
289,770
1
W
He Bo
12,779
752
84
5
7
284,852
3
L
Anubis
11,266
663
65
4
4
244,200
1
L
Hachiman
10,182
599
44
3
0
231,690
1
W
Neith
11,066
651
75
4
1
275,779
2
L
Cerberus
9,942
585
43
3
0
293,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role