Player Matchup

Ra
Ra
BobertTheGreat
Ra
Level 64
God Stats
8W - 6L
1,646 SR
Queue Stats
240W - 217L
1,488 Elo+
Party 2
Ymir
Ymir
DaddCrumb
Ymir
Level 27
God Stats
35W - 38L
1,487 SR
Queue Stats
128W - 134L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Emceeh
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 154L
1,548 Elo+
Party 3
Ao Kuang
Ao Kuang
ItzdaveOfficial
Ao Kuang
Level 27
God Stats
5W - 3L
1,563 SR
Queue Stats
134W - 108L
1,611 Elo+
Party 3
Tyr
Tyr
xSejix
Tyr
Level 107
God Stats
3W - 6L
1,702 SR
Queue Stats
188W - 159L
1,500 Elo+
Party 2
Team Averages
Level 58
1,580 SR
1,509 Elo+

VS

Team Averages
Level 58
1,602 SR
1,480 Elo+
Kali
Kali
Chrischub9
Kali
Level 64
God Stats
7W - 5L
1,606 SR
Queue Stats
461W - 480L
1,449 Elo+
Party 1
Pele
Pele
HollywoodPac316
Pele
Level 129
God Stats
16W - 17L
1,635 SR
Queue Stats
355W - 334L
1,520 Elo+
Solo
Ymir
Ymir
Peace controled
Ymir
Level 45
God Stats
0W - 2L
1,675 SR
Queue Stats
188W - 183L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
SLG DECU5999
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 1
He Bo
He Bo
zugorth
He Bo
Level 46
God Stats
2W - 2L
1,594 SR
Queue Stats
390W - 401L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,872
604
8,327
10,633
5,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
5 / 4 / 7
9,375
521
4,821
13,145
11,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Emceeh
Ah Muzen Cab
16
5 / 6 / 9
10,283
571
12,918
13,558
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
18
8 / 1 / 4
11,246
625
7,767
16,382
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
xSejix
Tyr
19
9 / 1 / 7
11,957
664
15,956
14,871
15,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,545
530
5,616
16,872
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 8 / 1
9,277
515
7,027
15,289
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 7
8,489
472
10,207
14,371
6,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
SLG DECU5999
Cabrakan
14
5 / 6 / 4
9,455
525
10,339
12,815
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
zugorth
He Bo
13
1 / 6 / 1
8,376
465
9,798
11,970
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
32
Kills
13
13
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
3
4
2
1
W
Ymir
5
4
7
2.13
W
Ah Muzen Cab
Emceeh
Ah Muzen Cab
5
6
9
1.58
L
2
8
1
0.31
W
Ao Kuang
8
1
4
10
L
2
8
7
0.69
L
Cabrakan
SLG DECU5999
Cabrakan
5
6
4
1.17
W
Tyr
xSejix
Tyr
9
1
7
12.5
L
He Bo
zugorth
He Bo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,789
Damage
42,987
68,589
Taken
71,317
44,086
Mitigated
31,248
24,926
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,327
537
1,515
5,875
10,633
5,116
1,538
5,798
4,826
65,350
0
L
5,616
2,528
0
4,182
16,872
6,277
0
3,607
13,265
0
67,828
W
Ymir
4,821
973
0
91
13,145
11,664
494
9,749
3,000
26,454
0
W
Ah Muzen Cab
Emceeh
Ah Muzen Cab
12,918
6,025
0
3,787
13,558
4,911
192
6,041
7,462
0
70,258
L
7,027
1,426
0
4,045
15,289
6,724
0
2,413
12,876
0
60,602
W
Ao Kuang
7,767
2,250
0
8,168
16,382
6,841
336
5,043
11,251
70,820
18,060
L
10,207
978
427
347
14,371
6,342
406
4,335
10,036
40,352
1,132
L
Cabrakan
SLG DECU5999
Cabrakan
10,339
944
322
1,532
12,815
7,143
240
4,677
8,138
31,747
0
W
Tyr
xSejix
Tyr
15,956
3,348
61
5,429
14,871
15,554
3,174
3,179
11,627
0
70,813
L
He Bo
zugorth
He Bo
9,798
350
0
3,066
11,970
4,762
0
5,339
6,631
47,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
45,142
528
Minions Killed
419
0
Camps Cleared
0
1,785,970
Distance Traveled
1,617,390
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,872
604
137
8
0
404,375
4
L
Kali
9,545
530
93
5
0
355,334
1
W
Ymir
9,375
521
35
2
0
341,924
0
W
Ah Muzen Cab
10,283
571
106
6
0
311,118
1
L
Pele
9,277
515
115
6
0
334,161
5
W
Ao Kuang
11,246
625
129
7
0
385,312
5
L
Ymir
8,489
472
58
3
0
288,795
1
L
Cabrakan
9,455
525
70
4
0
326,356
4
W
Tyr
11,957
664
121
7
0
343,241
4
L
He Bo
8,376
465
83
5
0
312,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role