Player Matchup

Mercury
Mercury
DrookDaneTTV
Mercury
Level 25
God Stats
91W - 50L
1,610 SR
Queue Stats
117W - 86L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
TrashWaifu xD
Cthulhu
Level 18
God Stats
27W - 23L
1,447 SR
Queue Stats
61W - 92L
1,386 Elo+
Party 3
Medusa
Medusa
Vacoure
Medusa
Level 65
God Stats
4W - 5L
1,516 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
WUTSUPMONKEE
Kukulkan
Level 68
God Stats
24W - 23L
1,514 SR
Queue Stats
52W - 64L
1,483 Elo+
Party 3
Kali
Kali
seagodwolf
Kali
Level 53
God Stats
6W - 6L
1,538 SR
Queue Stats
92W - 124L
1,437 Elo+
Party 3
Team Averages
Level 46
1,525 SR
1,451 Elo+

VS

Team Averages
Level 72
1,544 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
AdvanceBalogna
Kumbhakarna
Level 67
God Stats
10W - 17L
1,767 SR
Queue Stats
130W - 146L
1,571 Elo+
Party 1
Scylla
Scylla
DeadlyDolphin
Scylla
Level 124
God Stats
4W - 4L
1,548 SR
Queue Stats
71W - 95L
1,436 Elo+
Solo
Hercules
Hercules
Kerverous
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,425 Elo+
Party 4
Sun Wukong
Sun Wukong
SpasticSlinky
Sun Wukong
Level 14
God Stats
37W - 32L
1,403 SR
Queue Stats
60W - 77L
1,497 Elo+
Party 1
Hachiman
Hachiman
rukyeVzla
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrookDaneTTV
Mercury
20
21 / 2 / 10
18,077
1,205
33,711
18,697
6,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
4 / 6 / 27
15,198
1,013
20,244
25,379
30,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Vacoure
Medusa
20
6 / 7 / 19
15,112
1,007
23,770
20,352
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
WUTSUPMONKEE
Kukulkan
20
8 / 6 / 25
16,455
1,097
42,170
15,202
6,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 10 / 22
14,419
961
14,400
24,697
14,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AdvanceBalogna
Kumbhakarna
20
7 / 6 / 19
15,103
1,007
17,571
34,506
49,132
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 6 / 16
16,401
1,093
35,755
20,375
10,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Kerverous
Hercules
20
1 / 9 / 15
12,625
842
13,173
33,568
40,952
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SpasticSlinky
Sun Wukong
20
4 / 12 / 19
14,251
950
14,340
31,642
33,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
rukyeVzla
Hachiman
20
11 / 9 / 8
15,993
1,066
18,332
22,754
10,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
108
42
Kills
31
31
Deaths
42
103
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AdvanceBalogna
Kumbhakarna
7
6
19
2.75
L
8
6
16
2.67
W
Mercury
DrookDaneTTV
Mercury
21
2
10
13
L
Hercules
Kerverous
Hercules
1
9
15
0.94
L
Sun Wukong
SpasticSlinky
Sun Wukong
4
12
19
1.13
W
Cthulhu
4
6
27
2.92
W
Medusa
Vacoure
Medusa
6
7
19
2.21
W
Kukulkan
WUTSUPMONKEE
Kukulkan
8
6
25
3.42
L
Hachiman
rukyeVzla
Hachiman
11
9
8
1.67
W
3
10
22
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,295
Damage
99,171
104,327
Taken
142,845
66,428
Mitigated
144,266
9,615
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AdvanceBalogna
Kumbhakarna
17,571
1,633
584
5,072
34,506
49,132
0
16,088
18,418
50,538
0
L
35,755
4,444
0
1,442
20,375
10,880
0
9,302
11,073
78,961
0
W
Mercury
DrookDaneTTV
Mercury
33,711
19,699
0
1,927
18,697
6,895
0
10,901
7,796
0
56,339
L
Hercules
Kerverous
Hercules
13,173
3,400
0
7,791
33,568
40,952
0
14,689
18,879
640
16,394
L
Sun Wukong
SpasticSlinky
Sun Wukong
14,340
3,177
0
723
31,642
33,079
0
13,669
17,973
0
23,934
W
Cthulhu
20,244
277
1,573
0
25,379
30,962
0
13,853
11,526
32,743
0
W
Medusa
Vacoure
Medusa
23,770
14,138
143
3,255
20,352
7,829
0
7,301
13,051
0
43,924
W
Kukulkan
WUTSUPMONKEE
Kukulkan
42,170
4,915
0
150
15,202
6,221
0
8,095
7,107
91,122
0
L
Hachiman
rukyeVzla
Hachiman
18,332
12,751
0
2,403
22,754
10,223
0
8,666
14,088
0
52,936
W
14,400
6,026
0
2,567
24,697
14,521
0
13,816
10,881
0
23,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,261
Gold Earned
74,373
262
Minions Killed
269
9
Camps Cleared
8
1,490,046
Distance Traveled
1,305,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,103
1,007
53
4
1
297,682
0
L
Scylla
16,401
1,093
114
8
2
277,356
1
W
Mercury
18,077
1,205
55
4
3
377,403
1
L
Hercules
12,625
842
8
1
0
249,745
3
L
Sun Wukong
14,251
950
28
2
2
232,445
0
W
Cthulhu
15,198
1,013
27
2
0
315,445
0
W
Medusa
15,112
1,007
44
3
3
263,811
0
W
Kukulkan
16,455
1,097
122
8
1
285,312
0
L
Hachiman
15,993
1,066
66
4
3
248,143
1
W
Kali
14,419
961
14
1
2
248,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role