Player Matchup

Raijin
Raijin
Gumkstein
Raijin
Level 70
God Stats
9W - 14L
1,482 SR
Queue Stats
44W - 46L
1,333 Elo+
Solo
Heimdallr
Heimdallr
RL InSaN1Ty
Heimdallr
Level 129
God Stats
12W - 11L
1,480 SR
Queue Stats
268W - 370L
1,450 Elo+
Solo
Thor
Thor
yoyodoj0
Thor
Level 147
God Stats
16W - 16L
1,445 SR
Queue Stats
261W - 263L
1,383 Elo+
Solo
Team Averages
Level 115
1,469 SR
1,389 Elo+

VS

Team Averages
Level 68
1,446 SR
1,414 Elo+
Khepri
Khepri
Flaco_Brown
Khepri
Level 88
God Stats
38W - 27L
1,545 SR
Queue Stats
99W - 108L
1,450 Elo+
Party 1
Ra
Ra
Jeikz-gg
Ra
Level 84
God Stats
0W - 2L
1,292 SR
Queue Stats
82W - 98L
1,400 Elo+
Solo
Medusa
Medusa
LightAngel2593
Medusa
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gumkstein
Raijin
13
8 / 2 / 4
8,530
853
9,594
6,484
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
RL InSaN1Ty
Heimdallr
11
1 / 5 / 9
7,396
740
6,127
6,779
2,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
5 / 0 / 8
8,362
836
6,297
5,697
2,100
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 3 / 3
7,536
754
4,694
9,652
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 7 / 3
8,044
804
5,698
8,928
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 4
6,755
676
2,156
6,715
1,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
3
3
1.17
W
Raijin
Gumkstein
Raijin
8
2
4
5
L
4
7
3
0.79
L
1
4
4
0.75
W
Heimdallr
RL InSaN1Ty
Heimdallr
1
5
9
1.1
W
Thor
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
12,548
18,960
Taken
25,295
6,871
Mitigated
11,847
2,237
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,694
575
179
2,344
9,652
7,160
0
2,922
6,474
12,723
0
W
Raijin
Gumkstein
Raijin
9,594
666
0
786
6,484
2,322
0
3,612
2,872
27,443
0
L
5,698
813
909
1,764
8,928
2,786
0
3,923
4,590
29,356
0
L
2,156
1,239
0
1,436
6,715
1,901
0
2,160
4,329
0
9,164
W
Heimdallr
RL InSaN1Ty
Heimdallr
6,127
2,076
0
311
6,779
2,449
557
4,065
2,714
0
24,995
W
Thor
6,297
873
0
1,140
5,697
2,100
618
3,145
2,552
0
17,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
22,335
111
Minions Killed
92
6
Camps Cleared
4
522,551
Distance Traveled
590,939
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,536
754
17
2
2
246,946
3
W
Raijin
8,530
853
53
5
5
189,533
3
L
Ra
8,044
804
64
6
1
170,690
1
L
Medusa
6,755
676
11
1
1
173,303
0
W
Heimdallr
7,396
740
29
3
0
151,159
0
W
Thor
8,362
836
29
3
1
181,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role