Player Matchup

Ymir
Ymir
JoeNutsman
Ymir
Level 29
God Stats
2W - 6L
1,466 SR
Queue Stats
3W - 11L
1,141 Elo+
Party 1
He Bo
He Bo
Nonfoot
He Bo
Level 6
God Stats
2W - 5L
1,329 SR
Queue Stats
5W - 15L
1,174 Elo+
Party 1
Gilgamesh
Gilgamesh
wetsock16
Gilgamesh
Level 12
God Stats
3W - 4L
1,425 SR
Queue Stats
6W - 22L
1,122 Elo+
Party 1
Team Averages
Level 16
1,407 SR
1,146 Elo+

VS

Team Averages
Level 39
1,480 SR
1,348 Elo+
Scylla
Scylla
CyborgReaver
Scylla
Level 6
God Stats
2W - 2L
1,680 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 2
Chaac
Chaac
Moosekc
Chaac
Level 19
God Stats
6W - 3L
1,519 SR
Queue Stats
81W - 77L
1,419 Elo+
Solo
Bacchus
Bacchus
MrWartz
Bacchus
Level 93
God Stats
2W - 5L
1,241 SR
Queue Stats
17W - 45L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 13
15,282
764
22,391
24,264
12,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

He Bo
Nonfoot
He Bo
18
13 / 8 / 16
15,564
778
23,912
17,671
5,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
wetsock16
Gilgamesh
17
5 / 4 / 17
13,682
684
16,817
18,883
15,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 12 / 7
13,090
655
8,855
20,031
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Moosekc
Chaac
15
3 / 14 / 7
12,323
616
16,785
29,407
22,412
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
MrWartz
Bacchus
17
8 / 5 / 6
13,876
694
20,485
21,665
21,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
31
Kills
15
15
Deaths
31
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
12
7
0.63
W
13
3
13
6.5
L
Chaac
Moosekc
Chaac
3
14
7
0.46
L
Bacchus
MrWartz
Bacchus
8
5
6
2.2
W
He Bo
Nonfoot
He Bo
13
8
16
2.63
W
Gilgamesh
wetsock16
Gilgamesh
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,120
Damage
46,125
60,818
Taken
71,103
33,807
Mitigated
50,707
16,139
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,855
590
79
608
20,031
6,869
0
14,077
5,540
19,767
0
W
22,391
8,132
601
7,514
24,264
12,086
1,314
10,476
13,788
45,431
0
L
Chaac
Moosekc
Chaac
16,785
3,327
159
6,016
29,407
22,412
0
21,092
7,746
0
54,006
L
Bacchus
MrWartz
Bacchus
20,485
551
0
0
21,665
21,426
0
13,874
7,246
37,153
0
W
He Bo
Nonfoot
He Bo
23,912
2,828
1,176
4,097
17,671
5,943
1,120
8,930
8,741
45,381
0
W
Gilgamesh
wetsock16
Gilgamesh
16,817
3,099
0
2,751
18,883
15,778
31
10,657
8,226
7,961
43,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
39,289
173
Minions Killed
145
7
Camps Cleared
5
952,701
Distance Traveled
886,788
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,090
655
24
1
0
248,942
0
W
Ymir
15,282
764
63
3
1
329,463
0
L
Chaac
12,323
616
82
4
3
315,473
2
L
Bacchus
13,876
694
39
2
2
322,373
3
W
He Bo
15,564
778
49
2
1
293,795
1
W
Gilgamesh
13,682
684
61
3
5
329,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role