Player Matchup

Athena
Athena
DireEmperor3558
Athena
Level 69
God Stats
8W - 3L
1,537 SR
Queue Stats
55W - 46L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
RatedReice
Sun Wukong
Level 22
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 3
Izanami
Izanami
ZyIpha
Izanami
Level 23
God Stats
10W - 18L
1,449 SR
Queue Stats
13W - 24L
1,343 Elo+
Party 1
Sol
Sol
angiefireflies
Sol
Level 78
God Stats
42W - 59L
1,446 SR
Queue Stats
396W - 475L
1,422 Elo+
Party 1
Bastet
Bastet
chuyneko
Bastet
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
493W - 513L
1,427 Elo+
Party 1
Team Averages
Level 63
1,436 SR
1,406 Elo+

VS

Team Averages
Level 77
1,596 SR
1,484 Elo+
Hercules
Hercules
acrab6767
Hercules
Level 18
God Stats
1W - 1L
1,872 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
choppingchoper
Yemoja
Level 32
God Stats
104W - 151L
1,404 SR
Queue Stats
209W - 267L
1,332 Elo+
Solo
Charybdis
Charybdis
friedpossum
Charybdis
Level 69
God Stats
3W - 5L
1,550 SR
Queue Stats
149W - 120L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
o CRiMZON o
Aphrodite
Level 142
God Stats
1W - 1L
1,531 SR
Queue Stats
162W - 123L
1,545 Elo+
Party 2
Loki
Loki
x unholyphoenix
Loki
Level 124
God Stats
17W - 12L
1,621 SR
Queue Stats
238W - 188L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,694
478
4,988
15,709
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RatedReice
Sun Wukong
12
2 / 1 / 1
6,540
467
3,845
7,254
2,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
ZyIpha
Izanami
10
2 / 5 / 0
6,541
467
2,895
7,678
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 1
6,446
460
6,842
9,325
3,606
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
chuyneko
Bastet
11
2 / 5 / 1
7,048
503
4,160
10,925
2,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
acrab6767
Hercules
12
5 / 0 / 9
7,517
537
7,598
10,910
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 1
8,027
573
4,382
10,018
4,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
friedpossum
Charybdis
12
5 / 3 / 3
7,347
525
7,701
6,360
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
o CRiMZON o
Aphrodite
13
2 / 1 / 6
8,016
573
6,207
8,014
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 7
8,588
613
10,418
9,472
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
20
20
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Sun Wukong
RatedReice
Sun Wukong
2
1
1
2.5
L
Izanami
ZyIpha
Izanami
2
5
0
0.4
W
Hercules
acrab6767
Hercules
5
0
9
9.5
L
1
3
1
0.5
W
1
3
1
0.5
L
Bastet
chuyneko
Bastet
2
5
1
0.5
W
Charybdis
friedpossum
Charybdis
5
3
3
2.17
W
Aphrodite
o CRiMZON o
Aphrodite
2
1
6
5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
36,306
50,891
Taken
44,774
21,343
Mitigated
23,479
8,512
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
1,580
0
2,492
15,709
10,183
0
1,621
13,554
16,856
0
L
Sun Wukong
RatedReice
Sun Wukong
3,845
769
0
2,173
7,254
2,992
68
4,142
3,112
0
26,211
L
Izanami
ZyIpha
Izanami
2,895
2,230
215
1,182
7,678
1,569
730
152
7,358
0
31,178
W
Hercules
acrab6767
Hercules
7,598
2,651
0
5,241
10,910
8,316
332
2,836
8,074
0
26,991
L
6,842
2,062
85
2,113
9,325
3,606
0
3,319
5,879
29,164
0
W
4,382
784
0
3,028
10,018
4,988
985
0
10,018
47,275
0
L
Bastet
chuyneko
Bastet
4,160
1,507
0
252
10,925
2,993
0
1,355
9,526
0
38,154
W
Charybdis
friedpossum
Charybdis
7,701
4,117
0
1,169
6,360
2,400
230
2,989
3,371
0
46,558
W
Aphrodite
o CRiMZON o
Aphrodite
6,207
858
3,434
5,716
8,014
4,022
471
3,928
4,086
49,141
0
W
10,418
3,964
0
2,943
9,472
3,753
0
2,252
7,220
0
56,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
39,495
248
Minions Killed
357
0
Camps Cleared
0
1,230,370
Distance Traveled
1,301,187
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,694
478
19
1
0
251,590
0
L
Sun Wukong
6,540
467
39
3
0
261,666
1
L
Izanami
6,541
467
65
5
0
239,861
0
W
Hercules
7,517
537
34
2
0
274,603
0
L
Sol
6,446
460
48
3
0
246,123
6
W
Yemoja
8,027
573
80
6
0
205,872
0
L
Bastet
7,048
503
77
6
0
231,130
0
W
Charybdis
7,347
525
71
5
0
254,633
0
W
Aphrodite
8,016
573
82
6
0
267,456
8
W
Loki
8,588
613
90
6
0
298,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role