Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ATStirzaker
Tiamat
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 116L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Flask0
Baron Samedi
Level 9
God Stats
3W - 1L
1,742 SR
Queue Stats
8W - 9L
1,469 Elo+
Party 1
Izanami
Izanami
LeBronzeJames619
Izanami
Level 7
God Stats
3W - 2L
1,802 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 1
Merlin
Merlin
NKKJ
Merlin
Level 12
God Stats
4W - 2L
1,236 SR
Queue Stats
10W - 14L
1,474 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,475 Elo+

VS

Team Averages
Level 18
1,509 SR
1,526 Elo+
Serqet
Serqet
 
Serqet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aëlween
Ganesha
Level 12
God Stats
1W - 1L
1,639 SR
Queue Stats
5W - 8L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Deter156
Kukulkan
Level 28
God Stats
9W - 16L
1,360 SR
Queue Stats
162W - 191L
1,639 Elo+
Solo
Hera
Hera
Quinpin
Hera
Level 28
God Stats
19W - 18L
1,547 SR
Queue Stats
25W - 27L
1,493 Elo+
Solo
Hachiman
Hachiman
szczuras123
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
5 / 2 / 2
6,167
685
4,015
4,682
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
10
3 / 2 / 3
5,689
632
3,630
4,989
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Flask0
Baron Samedi
9
5 / 0 / 4
5,705
634
2,668
3,152
1,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 7
5,713
635
3,488
4,878
1,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
NKKJ
Merlin
9
1 / 1 / 1
5,113
568
1,686
3,840
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
4 / 5 / 1
5,684
632
3,617
6,849
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Aëlween
Ganesha
4
0 / 3 / 0
3,804
423
490
3,578
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Deter156
Kukulkan
8
1 / 3 / 1
4,687
521
2,832
4,461
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hera
Quinpin
Hera
9
1 / 1 / 0
5,236
582
2,208
4,667
1,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
szczuras123
Hachiman
7
0 / 4 / 0
4,260
473
1,675
4,136
923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
6
6
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
2
3
L
Serqet
 
Serqet
4
5
1
0.9
W
Tiamat
3
2
3
2.25
L
Ganesha
Aëlween
Ganesha
0
3
0
0
L
Kukulkan
Deter156
Kukulkan
1
3
1
0.5
W
Baron Samedi
Flask0
Baron Samedi
5
0
4
7
W
2
1
7
5.5
W
Merlin
NKKJ
Merlin
1
1
1
1.5
L
Hera
Quinpin
Hera
1
1
0
1
L
Hachiman
szczuras123
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
10,822
21,541
Taken
23,691
7,626
Mitigated
7,478
9,630
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,015
1,202
0
4,544
4,682
1,715
0
303
4,199
0
29,736
L
Serqet
 
Serqet
3,617
1,104
0
0
6,849
2,194
0
1,689
5,160
0
21,135
W
Tiamat
3,630
267
0
2,530
4,989
2,205
252
1,762
3,087
25,743
0
L
Ganesha
Aëlween
Ganesha
490
209
0
242
3,578
1,327
0
914
2,664
5,302
0
L
Kukulkan
Deter156
Kukulkan
2,832
372
0
500
4,461
1,353
280
1,910
2,551
18,106
0
W
Baron Samedi
Flask0
Baron Samedi
2,668
486
293
851
3,152
1,470
462
520
2,632
11,778
0
W
3,488
2,828
0
1,162
4,878
1,268
700
1,111
3,767
0
30,451
W
Merlin
NKKJ
Merlin
1,686
89
0
250
3,840
968
711
1,893
1,653
22,369
0
L
Hera
Quinpin
Hera
2,208
198
0
2,691
4,667
1,681
226
1,876
2,791
30,732
0
L
Hachiman
szczuras123
Hachiman
1,675
1,282
0
471
4,136
923
0
1,595
2,541
0
13,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
23,671
235
Minions Killed
161
0
Camps Cleared
0
866,722
Distance Traveled
791,952
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,167
685
63
7
0
191,232
3
L
Serqet
5,684
632
45
5
0
199,161
1
W
Tiamat
5,689
632
46
5
0
176,316
2
L
Ganesha
3,804
423
4
0
0
105,397
2
L
Kukulkan
4,687
521
30
3
0
158,946
2
W
Baron Samedi
5,705
634
20
2
0
177,955
1
W
Izanami
5,713
635
64
7
0
161,399
1
W
Merlin
5,113
568
42
5
0
159,820
0
L
Hera
5,236
582
47
5
0
164,068
3
L
Hachiman
4,260
473
35
4
0
164,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role