Player Matchup

Cerberus
Cerberus
Acuarius23
Cerberus
Level 157
God Stats
1W - 0L
1,816 SR
Queue Stats
16W - 9L
1,742 Elo+
Party 2
Medusa
Medusa
TOXICxDeiker
Medusa
Level 158
God Stats
2W - 2L
1,772 SR
Queue Stats
66W - 62L
1,524 Elo+
Party 2
Anubis
Anubis
ll Baber81 ll
Anubis
Level 129
God Stats
5W - 1L
1,483 SR
Queue Stats
123W - 129L
1,599 Elo+
Party 2
Team Averages
Level 148
1,691 SR
1,622 Elo+

VS

Team Averages
Level 90
1,633 SR
1,633 Elo+
Artio
Artio
ImStacky
Artio
Level 57
God Stats
13W - 4L
1,848 SR
Queue Stats
369W - 239L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
JustStreak
Hou Yi
Level 68
God Stats
17W - 9L
1,670 SR
Queue Stats
78W - 79L
1,553 Elo+
Solo
Ra
Ra
tinkzy
Ra
Level 146
God Stats
1W - 1L
1,381 SR
Queue Stats
59W - 48L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acuarius23
Cerberus
14
6 / 3 / 12
10,344
796
12,522
15,185
13,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
4 / 3 / 12
9,543
734
13,135
12,973
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 4 / 8
10,865
836
13,542
13,811
7,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ImStacky
Artio
12
1 / 5 / 9
8,494
653
9,345
17,797
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
JustStreak
Hou Yi
12
6 / 8 / 3
9,701
746
12,864
13,806
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
12
3 / 7 / 6
8,622
663
10,416
11,512
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
10
10
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acuarius23
Cerberus
6
3
12
4
L
Artio
ImStacky
Artio
1
5
9
1.1
L
Hou Yi
JustStreak
Hou Yi
6
8
3
0.94
W
Medusa
4
3
12
3.33
W
10
4
8
3.5
L
Ra
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,199
Damage
32,625
41,969
Taken
43,115
25,822
Mitigated
17,441
18,049
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acuarius23
Cerberus
12,522
1,235
0
5,755
15,185
13,213
651
5,520
9,322
32,400
0
L
Artio
ImStacky
Artio
9,345
1,276
1,122
6,080
17,797
12,295
0
8,911
8,886
12,344
0
L
Hou Yi
JustStreak
Hou Yi
12,864
6,640
0
1,336
13,806
2,762
0
10,270
3,536
0
26,789
W
Medusa
13,135
5,997
0
4,069
12,973
5,214
623
6,168
6,252
0
43,225
W
13,542
729
0
8,225
13,811
7,395
1,197
7,033
6,185
43,978
0
L
Ra
10,416
996
2,068
2,183
11,512
2,384
0
7,406
4,106
37,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
26,817
171
Minions Killed
118
8
Camps Cleared
4
692,296
Distance Traveled
652,360
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,344
796
69
5
3
251,176
4
L
Artio
8,494
653
7
1
0
245,348
3
L
Hou Yi
9,701
746
39
3
2
189,636
2
W
Medusa
9,543
734
41
3
4
229,817
1
W
Anubis
10,865
836
61
5
1
211,303
2
L
Ra
8,622
663
72
6
2
217,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role