Player Matchup

Chronos
Chronos
Versatileplayz-
Chronos
Level 69
God Stats
75W - 71L
1,491 SR
Queue Stats
172W - 196L
1,363 Elo+
Solo
Olorun
Olorun
arthurminegam007
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
gokoconley
Charybdis
Level 17
God Stats
7W - 7L
1,304 SR
Queue Stats
8W - 17L
1,093 Elo+
Solo
Team Averages
Level 30
1,432 SR
1,319 Elo+

VS

Team Averages
Level 33
1,393 SR
1,296 Elo+
Merlin
Merlin
Kelz_Rowland
Merlin
Level 48
God Stats
28W - 36L
1,433 SR
Queue Stats
154W - 226L
1,344 Elo+
Solo
Cthulhu
Cthulhu
marguan123
Cthulhu
Level 20
God Stats
3W - 3L
1,245 SR
Queue Stats
27W - 46L
1,224 Elo+
Solo
Amaterasu
Amaterasu
xDAVID134x
Amaterasu
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 265L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
8,287
691
7,803
8,595
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 12 / 1
6,839
570
4,380
12,019
3,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
gokoconley
Charybdis
11
1 / 1 / 3
7,635
636
8,783
6,403
1,799
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 0 / 4
8,545
712
7,363
8,420
3,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
marguan123
Cthulhu
12
4 / 1 / 7
9,118
760
8,230
12,649
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
xDAVID134x
Amaterasu
10
3 / 3 / 5
7,789
649
4,561
10,337
4,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
4
7
L
3
0
0
3
L
0
12
1
0.04
L
Charybdis
gokoconley
Charybdis
1
1
3
2.5
W
Cthulhu
marguan123
Cthulhu
4
1
7
7.5
W
Amaterasu
xDAVID134x
Amaterasu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
20,154
27,017
Taken
31,406
8,185
Mitigated
22,696
6,470
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,363
1,897
525
2,515
8,420
3,317
67
4,856
3,564
36,730
0
L
7,803
1,269
0
4,463
8,595
2,667
250
5,424
3,171
32,846
0
L
4,380
2,370
0
1,438
12,019
3,719
217
7,521
4,498
9,144
0
L
Charybdis
gokoconley
Charybdis
8,783
5,067
60
509
6,403
1,799
0
3,135
3,268
0
22,052
W
Cthulhu
marguan123
Cthulhu
8,230
934
0
830
12,649
14,470
72
4,426
8,223
19,642
0
W
Amaterasu
xDAVID134x
Amaterasu
4,561
3,006
0
1,128
10,337
4,909
0
3,436
6,901
0
15,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
25,452
101
Minions Killed
122
5
Camps Cleared
5
595,803
Distance Traveled
678,667
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,545
712
68
6
2
197,800
4
L
Chronos
8,287
691
51
4
4
253,613
3
L
Olorun
6,839
570
13
1
0
147,583
0
L
Charybdis
7,635
636
37
3
1
194,607
4
W
Cthulhu
9,118
760
24
2
1
260,067
2
W
Amaterasu
7,789
649
30
3
2
220,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role