Player Matchup

Ymir
Ymir
BonSpider
Ymir
Level 54
God Stats
22W - 22L
1,573 SR
Queue Stats
107W - 136L
1,382 Elo+
Solo
King Arthur
King Arthur
Friskytte
King Arthur
Level 52
God Stats
4W - 6L
1,326 SR
Queue Stats
228W - 226L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Mwenck13
Xbalanque
Level 46
God Stats
1W - 9L
1,160 SR
Queue Stats
37W - 65L
1,314 Elo+
Solo
Scylla
Scylla
Xx_Marvila01_xX
Scylla
Level 68
God Stats
13W - 20L
1,307 SR
Queue Stats
111W - 149L
1,324 Elo+
Solo
Fenrir
Fenrir
marcio13flores
Fenrir
Level 77
God Stats
8W - 7L
1,492 SR
Queue Stats
160W - 214L
1,447 Elo+
Solo
Team Averages
Level 59
1,371 SR
1,394 Elo+

VS

Team Averages
Level 79
1,499 SR
1,449 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HFields80
Bellona
Level 87
God Stats
36W - 37L
1,494 SR
Queue Stats
905W - 997L
1,392 Elo+
Solo
Yemoja
Yemoja
Rodrigaobrgamer
Yemoja
Level 92
God Stats
3W - 2L
1,315 SR
Queue Stats
130W - 130L
1,424 Elo+
Solo
Izanami
Izanami
osorioale87
Izanami
Level 66
God Stats
2W - 0L
1,684 SR
Queue Stats
5W - 4L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 5 / 4
6,533
467
4,934
15,677
11,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Friskytte
King Arthur
13
1 / 5 / 0
7,639
546
6,114
13,687
5,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Mwenck13
Xbalanque
10
3 / 3 / 2
6,287
449
7,917
8,541
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 0
5,498
393
584
3,288
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 5 / 0
7,290
521
5,977
11,897
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
8 / 1 / 2
8,650
618
10,142
7,616
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
 
Set
14
8 / 1 / 6
8,573
612
5,941
8,277
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
HFields80
Bellona
14
4 / 0 / 6
8,593
614
11,299
10,922
9,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 1
6,286
449
3,984
9,494
5,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
osorioale87
Izanami
11
0 / 3 / 2
6,677
477
6,982
7,653
2,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
20
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
1
2
9
W
Set
 
Set
8
1
6
11
L
Ymir
1
5
4
0.6
L
King Arthur
Friskytte
King Arthur
1
5
0
0.2
W
Bellona
HFields80
Bellona
4
0
6
7
L
Xbalanque
Mwenck13
Xbalanque
3
3
2
1.33
W
0
3
1
0.17
L
0
2
0
0
L
3
5
0
0.6
W
Izanami
osorioale87
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
38,348
53,090
Taken
43,962
24,905
Mitigated
27,687
10,431
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,142
559
198
2,511
7,616
5,242
225
806
6,810
48,881
0
W
Set
 
Set
5,941
3,099
0
2,054
8,277
4,908
438
293
7,984
0
46,362
L
Ymir
4,934
673
181
2,190
15,677
11,400
0
5,724
9,953
26,875
0
L
King Arthur
Friskytte
King Arthur
6,114
1,209
0
3,405
13,687
5,508
0
2,829
10,858
0
46,012
W
Bellona
HFields80
Bellona
11,299
3,875
0
4,463
10,922
9,657
190
704
10,026
12,777
40,243
L
Xbalanque
Mwenck13
Xbalanque
7,917
4,440
0
2,133
8,541
2,752
0
2,512
6,029
0
31,282
W
3,984
902
565
1,517
9,494
5,495
210
1,757
7,737
24,784
0
L
584
0
0
500
3,288
885
0
1,420
1,868
16,525
0
L
5,977
1,370
0
2,022
11,897
4,360
0
4,318
7,579
0
34,682
W
Izanami
osorioale87
Izanami
6,982
5,249
245
1,704
7,653
2,385
2,820
1,958
5,695
0
40,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
38,779
296
Minions Killed
396
0
Camps Cleared
0
1,116,439
Distance Traveled
1,328,963
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,650
618
86
6
0
281,191
9
W
Set
8,573
612
90
6
0
319,396
1
L
Ymir
6,533
467
25
2
0
206,793
0
L
King Arthur
7,639
546
102
7
0
256,122
1
W
Bellona
8,593
614
93
7
0
267,114
3
L
Xbalanque
6,287
449
61
4
0
244,964
0
W
Yemoja
6,286
449
36
3
0
226,272
9
L
Scylla
5,498
393
46
3
0
126,966
3
L
Fenrir
7,290
521
62
4
0
281,594
0
W
Izanami
6,677
477
91
7
0
234,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role