Player Matchup

Sylvanus
Sylvanus
Endotk
Sylvanus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,406 Elo+
Solo
Nemesis
Nemesis
KzBoladão
Nemesis
Level 26
God Stats
2W - 0L
1,880 SR
Queue Stats
6W - 7L
1,483 Elo+
Solo
Odin
Odin
Ojooker0
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Hachiman
Hachiman
Snukle
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,489 Elo+
Solo
Chronos
Chronos
snub_hornbill0
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,455 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,423 Elo+

VS

Team Averages
Level 8
1,465 SR
1,653 Elo+
Ra
Ra
DKRedo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 1
Hachiman
Hachiman
Gotoid
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 1
Fenrir
Fenrir
HattyUwU
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1
Set
Set
KD-Gadelha
Set
Level 28
God Stats
1W - 3L
1,327 SR
Queue Stats
75W - 58L
1,543 Elo+
Solo
Cupid
Cupid
UsuiHorokeu
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Endotk
Sylvanus
11
2 / 3 / 10
6,941
534
3,777
7,468
4,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
KzBoladão
Nemesis
13
8 / 1 / 4
8,260
635
9,144
8,719
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
10
1 / 2 / 2
6,256
481
1,884
5,528
2,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Snukle
Hachiman
12
9 / 2 / 4
7,889
607
6,464
6,796
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 6
8,550
658
7,165
7,688
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 7 / 0
6,817
524
4,583
7,348
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Gotoid
Hachiman
10
1 / 6 / 2
6,282
483
3,181
6,247
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
HattyUwU
Fenrir
9
2 / 5 / 1
6,589
507
2,930
9,423
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,477
575
6,516
8,902
7,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 7 / 2
7,122
548
5,951
7,953
2,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
27
Kills
9
9
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
1
7
0
0.14
W
Sylvanus
Endotk
Sylvanus
2
3
10
2.33
L
Hachiman
Gotoid
Hachiman
1
6
2
0.33
L
Fenrir
HattyUwU
Fenrir
2
5
1
0.5
L
2
2
1
1.25
W
Nemesis
KzBoladão
Nemesis
8
1
4
10
W
Odin
1
2
2
1
W
Hachiman
Snukle
Hachiman
9
2
4
5.5
L
3
7
2
0.57
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
23,161
36,199
Taken
39,873
16,936
Mitigated
16,372
9,640
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,583
1,064
192
392
7,348
2,359
106
3,491
3,857
28,382
0
W
Sylvanus
Endotk
Sylvanus
3,777
1,723
658
2,138
7,468
4,392
125
975
6,493
19,725
2,988
L
Hachiman
Gotoid
Hachiman
3,181
2,419
0
744
6,247
1,617
1,015
2,406
3,841
0
21,949
L
Fenrir
HattyUwU
Fenrir
2,930
738
0
829
9,423
3,072
0
1,538
7,885
0
26,648
L
6,516
2,733
0
3,281
8,902
7,147
0
1,239
7,663
0
41,094
W
Nemesis
KzBoladão
Nemesis
9,144
5,587
0
2,518
8,719
4,585
0
1,185
7,534
0
52,878
W
Odin
1,884
797
0
0
5,528
2,778
0
260
5,268
2,830
18,635
W
Hachiman
Snukle
Hachiman
6,464
4,676
0
1,603
6,796
2,101
938
0
6,796
0
34,158
L
5,951
3,232
248
1,104
7,953
2,177
318
2,422
5,531
0
24,141
W
7,165
3,093
0
2,723
7,688
3,080
856
2,163
5,525
47,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
34,287
303
Minions Killed
280
0
Camps Cleared
0
1,259,042
Distance Traveled
1,164,509
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,817
524
60
5
0
188,004
1
W
Sylvanus
6,941
534
44
3
0
222,232
1
L
Hachiman
6,282
483
45
3
0
245,714
1
L
Fenrir
6,589
507
47
4
0
252,604
0
L
Set
7,477
575
87
7
0
251,390
2
W
Nemesis
8,260
635
73
6
0
321,691
3
W
Odin
6,256
481
44
3
0
236,316
0
W
Hachiman
7,889
607
59
5
0
228,940
1
L
Cupid
7,122
548
41
3
0
226,797
2
W
Chronos
8,550
658
83
6
0
249,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role