Player Matchup

Chaac
Chaac
Elitedingalbery
Chaac
Level 127
God Stats
0W - 3L
1,226 SR
Queue Stats
106W - 92L
1,622 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Etho0808
Tsukuyomi
Level 120
God Stats
0W - 3L
1,563 SR
Queue Stats
115W - 98L
1,631 Elo+
Party 2
Sol
Sol
eaglefire66
Sol
Level 110
God Stats
34W - 39L
1,572 SR
Queue Stats
1,155W - 1,118L
1,559 Elo+
Solo
Janus
Janus
iZephus
Janus
Level 116
God Stats
9W - 11L
1,586 SR
Queue Stats
172W - 151L
1,644 Elo+
Party 2
Horus
Horus
xDSxfire
Horus
Level 102
God Stats
8W - 7L
1,570 SR
Queue Stats
274W - 266L
1,593 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,610 Elo+

VS

Team Averages
Level 132
1,756 SR
1,691 Elo+
Da Ji
Da Ji
Aexxae
Da Ji
Level 157
God Stats
69W - 48L
1,692 SR
Queue Stats
1,194W - 633L
1,767 Elo+
Party 1
Chang'e
Chang'e
Ceixi
Chang'e
Level 160
God Stats
10W - 0L
2,092 SR
Queue Stats
423W - 235L
1,831 Elo+
Party 1
Poseidon
Poseidon
DucohJr
Poseidon
Level 154
God Stats
34W - 13L
1,810 SR
Queue Stats
1,726W - 972L
1,770 Elo+
Party 1
Baron Samedi
Baron Samedi
MrVibes3143
Baron Samedi
Level 102
God Stats
22W - 5L
1,737 SR
Queue Stats
148W - 146L
1,564 Elo+
Solo
Rama
Rama
Xeici
Rama
Level 85
God Stats
7W - 6L
1,451 SR
Queue Stats
46W - 45L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,866
524
8,017
14,267
12,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Etho0808
Tsukuyomi
13
2 / 4 / 2
7,383
492
4,807
11,197
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 1
7,539
503
7,124
9,666
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
iZephus
Janus
14
2 / 1 / 0
7,824
522
4,983
6,016
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
xDSxfire
Horus
11
0 / 1 / 2
6,114
408
2,189
6,257
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aexxae
Da Ji
15
7 / 0 / 3
8,820
588
6,672
8,010
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Ceixi
Chang'e
14
0 / 1 / 2
7,887
526
4,028
5,877
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
DucohJr
Poseidon
15
3 / 3 / 3
9,002
600
12,046
12,412
5,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MrVibes3143
Baron Samedi
10
0 / 1 / 1
5,840
389
2,203
6,167
2,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Xeici
Rama
15
2 / 1 / 0
8,618
575
5,083
9,753
2,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
12
12
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aexxae
Da Ji
7
0
3
8.5
W
Chang'e
Ceixi
Chang'e
0
1
2
1
W
Poseidon
DucohJr
Poseidon
3
3
3
1.5
L
1
4
2
0.5
L
Tsukuyomi
Etho0808
Tsukuyomi
2
4
2
0.75
W
Baron Samedi
MrVibes3143
Baron Samedi
0
1
1
0.5
W
Rama
Xeici
Rama
2
1
0
2
L
1
2
1
0.75
L
Janus
iZephus
Janus
2
1
0
2
L
Horus
xDSxfire
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
30,032
47,403
Taken
42,219
25,147
Mitigated
16,618
19,782
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aexxae
Da Ji
6,672
1,360
0
1,980
8,010
3,385
0
2,570
5,298
0
57,115
W
Chang'e
Ceixi
Chang'e
4,028
0
631
4,074
5,877
1,991
0
2,145
3,654
55,161
0
W
Poseidon
DucohJr
Poseidon
12,046
2,465
0
6,605
12,412
5,760
0
0
12,412
67,491
0
L
8,017
846
0
5,526
14,267
12,104
0
8,536
5,731
0
51,616
L
Tsukuyomi
Etho0808
Tsukuyomi
4,807
726
0
3,894
11,197
3,980
39
4,926
6,271
0
33,414
W
Baron Samedi
MrVibes3143
Baron Samedi
2,203
267
282
1,731
6,167
2,885
0
2,130
3,963
15,177
0
W
Rama
Xeici
Rama
5,083
4,263
0
4,746
9,753
2,597
208
5,185
4,568
0
70,133
L
7,124
1,484
0
5,736
9,666
2,286
0
501
9,165
65,130
0
L
Janus
iZephus
Janus
4,983
422
0
1,728
6,016
1,991
0
2,227
3,789
65,716
0
L
Horus
xDSxfire
Horus
2,189
1,049
437
2,461
6,257
4,786
0
2,087
4,170
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
40,167
475
Minions Killed
520
0
Camps Cleared
0
1,480,324
Distance Traveled
1,430,758
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,820
588
94
6
0
349,501
5
W
Chang'e
7,887
526
124
8
0
304,467
4
W
Poseidon
9,002
600
129
9
0
258,664
4
L
Chaac
7,866
524
90
6
0
295,616
2
L
Tsukuyomi
7,383
492
88
6
0
298,463
0
W
Baron Samedi
5,840
389
23
2
0
260,284
6
W
Rama
8,618
575
150
10
0
257,842
3
L
Sol
7,539
503
112
7
0
268,422
3
L
Janus
7,824
522
154
10
0
298,622
5
L
Horus
6,114
408
31
2
0
319,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role