Player Matchup

Medusa
Medusa
AlphaOmegaV
Medusa
Level 17
God Stats
1W - 2L
1,397 SR
Queue Stats
7W - 13L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
DoHkoL
Gilgamesh
Level 146
God Stats
51W - 44L
1,588 SR
Queue Stats
215W - 273L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
Truejango
Baba Yaga
Level 8
God Stats
1W - 1L
1,621 SR
Queue Stats
6W - 13L
1,376 Elo+
Party 1
Team Averages
Level 57
1,536 SR
1,405 Elo+

VS

Team Averages
Level 109
1,500 SR
1,463 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
gustavodcarva01
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 5 / 4
6,491
649
4,049
6,807
1,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
DoHkoL
Gilgamesh
9
4 / 6 / 3
6,600
660
4,881
10,107
6,255
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Truejango
Baba Yaga
9
1 / 4 / 4
6,166
617
5,855
6,526
2,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 0 / 6
8,866
887
13,217
5,643
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
12
6 / 0 / 8
8,748
875
5,009
10,655
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 7 / 7
6,415
642
1,708
8,503
2,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
6
12
W
Sobek
 
Sobek
6
0
8
10
L
Medusa
2
5
4
0.8
L
Gilgamesh
DoHkoL
Gilgamesh
4
6
3
0.92
L
Baba Yaga
Truejango
Baba Yaga
1
4
4
0.75
W
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
19,934
23,440
Taken
24,801
10,233
Mitigated
20,012
1,580
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,217
5,865
0
1,219
5,643
2,927
1,290
1,318
4,325
0
49,419
W
Sobek
 
Sobek
5,009
571
0
3,827
10,655
14,118
104
3,081
7,574
10,957
0
L
Medusa
4,049
1,568
0
68
6,807
1,880
0
2,268
4,539
0
14,709
L
Gilgamesh
DoHkoL
Gilgamesh
4,881
759
0
126
10,107
6,255
0
2,495
7,612
0
14,313
L
Baba Yaga
Truejango
Baba Yaga
5,855
419
0
1,386
6,526
2,098
0
2,184
4,342
14,967
0
W
1,708
1,440
0
723
8,503
2,967
230
1,745
6,758
7,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
24,029
76
Minions Killed
108
2
Camps Cleared
7
532,545
Distance Traveled
535,535
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,866
887
84
8
6
177,472
4
W
Sobek
8,748
875
11
1
1
202,200
7
L
Medusa
6,491
649
42
4
1
166,611
1
L
Gilgamesh
6,600
660
11
1
1
190,495
4
L
Baba Yaga
6,166
617
23
2
0
175,439
2
W
Olorun
6,415
642
13
1
0
155,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role