Player Matchup

Hel
Hel
Djay Wolf
Hel
Level 48
God Stats
80W - 44L
1,699 SR
Queue Stats
97W - 58L
1,676 Elo+
Party 2
Athena
Athena
HellYeahLando
Athena
Level 125
God Stats
5W - 0L
1,767 SR
Queue Stats
85W - 55L
1,655 Elo+
Party 2
Charybdis
Charybdis
JNKinter
Charybdis
Level 40
God Stats
39W - 56L
1,431 SR
Queue Stats
619W - 686L
1,397 Elo+
Solo
Arachne
Arachne
MissDarlaaa
Arachne
Level 135
God Stats
2W - 1L
1,465 SR
Queue Stats
119W - 101L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
SleepyIllusions
Sun Wukong
Level 159
God Stats
8W - 3L
1,489 SR
Queue Stats
365W - 305L
1,646 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,605 Elo+

VS

Team Averages
Level 69
1,380 SR
1,435 Elo+
He Bo
He Bo
CRISSgg
He Bo
Level 69
God Stats
3W - 4L
1,448 SR
Queue Stats
48W - 24L
1,573 Elo+
Solo
Sol
Sol
Da1rocky
Sol
Level 13
God Stats
0W - 5L
1,194 SR
Queue Stats
13W - 17L
1,344 Elo+
Party 1
Zhong Kui
Zhong Kui
IBOne1
Zhong Kui
Level 69
God Stats
6W - 6L
1,460 SR
Queue Stats
337W - 320L
1,503 Elo+
Solo
Thor
Thor
NUTinMyEarlobe
Thor
Level 148
God Stats
10W - 11L
1,665 SR
Queue Stats
67W - 59L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
procrasperbator
Cernunnos
Level 48
God Stats
2W - 8L
1,135 SR
Queue Stats
15W - 29L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 16
16,788
933
30,614
14,216
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 0 / 26
16,001
889
21,072
32,692
43,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
JNKinter
Charybdis
20
3 / 3 / 23
16,616
923
15,772
19,074
7,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
MissDarlaaa
Arachne
20
9 / 5 / 15
17,482
971
23,137
31,976
13,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SleepyIllusions
Sun Wukong
20
9 / 4 / 19
17,712
984
25,774
29,608
39,265
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CRISSgg
He Bo
20
1 / 2 / 2
13,504
750
2,414
3,863
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 10 / 8
16,577
921
25,664
27,527
9,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
IBOne1
Zhong Kui
20
2 / 6 / 9
16,398
911
33,097
24,138
18,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 6
16,234
902
22,163
31,556
29,049
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
procrasperbator
Cernunnos
20
3 / 8 / 6
16,366
909
34,254
33,934
13,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
44
32
Kills
13
13
Deaths
32
99
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
CRISSgg
He Bo
1
2
2
1
L
4
10
8
0.8
W
9
1
16
17
W
2
0
26
15
L
Zhong Kui
IBOne1
Zhong Kui
2
6
9
1.08
W
Charybdis
JNKinter
Charybdis
3
3
23
4.83
W
Arachne
MissDarlaaa
Arachne
9
5
15
3.3
L
3
6
6
1
W
Sun Wukong
SleepyIllusions
Sun Wukong
9
4
19
4.63
L
Cernunnos
procrasperbator
Cernunnos
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,369
Damage
117,592
127,566
Taken
121,018
109,968
Mitigated
71,208
62,059
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CRISSgg
He Bo
2,414
272
0
250
3,863
1,098
0
2,125
1,650
7,054
0
L
25,664
7,680
0
4,805
27,527
9,083
0
14,123
12,911
67,212
0
W
30,614
208
34,227
9,030
14,216
5,889
0
5,732
8,484
50,105
0
W
21,072
4,824
0
0
32,692
43,386
0
16,873
15,365
29,013
0
L
Zhong Kui
IBOne1
Zhong Kui
33,097
1,967
0
7,793
24,138
18,799
0
7,783
16,135
68,519
0
W
Charybdis
JNKinter
Charybdis
15,772
9,244
0
0
19,074
7,909
0
10,237
8,837
0
55,207
W
Arachne
MissDarlaaa
Arachne
23,137
15,747
1,237
8,990
31,976
13,519
0
13,699
18,277
0
46,592
L
22,163
2,204
0
0
31,556
29,049
0
13,493
17,768
0
70,855
W
Sun Wukong
SleepyIllusions
Sun Wukong
25,774
4,348
2,062
6,513
29,608
39,265
0
14,634
14,974
0
63,551
L
Cernunnos
procrasperbator
Cernunnos
34,254
21,587
0
4,744
33,934
13,179
0
14,162
19,330
0
75,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,599
Gold Earned
79,079
296
Minions Killed
386
12
Camps Cleared
11
1,792,630
Distance Traveled
1,358,205
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,504
750
10
1
1
95,092
1
L
Sol
16,577
921
84
5
1
297,570
0
W
Hel
16,788
933
41
2
4
424,740
0
W
Athena
16,001
889
15
1
1
362,989
1
L
Zhong Kui
16,398
911
105
6
0
346,904
0
W
Charybdis
16,616
923
112
6
1
312,632
0
W
Arachne
17,482
971
53
3
3
322,347
0
L
Thor
16,234
902
104
6
2
318,987
3
W
Sun Wukong
17,712
984
75
4
3
369,922
0
L
Cernunnos
16,366
909
83
5
7
299,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role