Player Matchup

Hercules
Hercules
Gold II
Chortichto
Hercules
Gold II
Level 153
God Stats
1W - 1L
1,304 SR
Queue Stats
124W - 111L
1,615 MMR
Solo
Sobek
Sobek
Silver I
Cr0oze
Sobek
Silver I
Level 125
God Stats
11W - 8L
1,597 SR
Queue Stats
59W - 57L
1,581 MMR
Solo
Scylla
Scylla
Gold II
Pavyan
Scylla
Gold II
Level 138
God Stats
5W - 2L
1,611 SR
Queue Stats
126W - 121L
1,582 MMR
Solo
Nemesis
Nemesis
Gold III
Syаoran
Nemesis
Gold III
Level 31
God Stats
18W - 4L
1,500 SR
Queue Stats
132W - 84L
1,740 MMR
Solo
Rama
Rama
Platinum IV
nomla
Rama
Platinum IV
Level 146
God Stats
66W - 64L
1,642 SR
Queue Stats
154W - 138L
1,692 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,531 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,584 SR
1,643 MMR
Awilix
Awilix
Platinum IV
DragonFlashx
Awilix
Platinum IV
Level 149
God Stats
2W - 3L
1,541 SR
Queue Stats
168W - 165L
1,656 MMR
Solo
Osiris
Osiris
Silver II
Gorge15
Osiris
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,574 MMR
Solo
Geb
Geb
Platinum IV
KinqTurk
Geb
Platinum IV
Level 158
God Stats
6W - 9L
1,719 SR
Queue Stats
662W - 645L
1,611 MMR
Solo
Janus
Janus
Platinum II
Migratoryus
Janus
Platinum II
Level 121
God Stats
23W - 26L
1,579 SR
Queue Stats
104W - 93L
1,739 MMR
Solo
Apollo
Apollo
Gold II
Yureck
Apollo
Gold II
Level 156
God Stats
49W - 35L
1,581 SR
Queue Stats
569W - 593L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chortichto
Hercules
16
1 / 3 / 14
12,113
485
7,909
24,969
28,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Cr0oze
Sobek
19
5 / 1 / 16
13,852
554
14,875
19,864
33,630
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Pavyan
Scylla
19
1 / 3 / 11
13,084
523
13,134
12,435
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Syаoran
Nemesis
20
20 / 2 / 7
16,942
678
33,180
24,857
15,454
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
nomla
Rama
20
9 / 4 / 5
14,181
567
18,381
16,018
6,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArtemisTiamatPersephoneMorgan Le FayGilgamesh

VS

Bans
AthenaKumbhakarnaAresOdinSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
6 / 8 / 2
12,636
505
11,052
20,966
12,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Gorge15
Osiris
16
2 / 9 / 3
10,846
434
13,679
28,852
21,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 6
9,989
400
6,672
22,399
21,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 4 / 4
13,382
535
17,492
17,562
6,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Yureck
Apollo
18
2 / 9 / 1
11,804
472
13,160
24,318
8,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
36
Kills
13
13
Deaths
36
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chortichto
Hercules
1
3
14
2.67
W
Sobek
Cr0oze
Sobek
5
1
16
13
L
Awilix
6
8
2
0.88
L
Osiris
Gorge15
Osiris
2
9
3
0.39
L
0
6
6
0.5
L
3
4
4
1.25
W
Scylla
Pavyan
Scylla
1
3
11
2.17
W
Nemesis
Syаoran
Nemesis
20
2
7
11.75
L
Apollo
Yureck
Apollo
2
9
1
0.28
W
Rama
nomla
Rama
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,479
Damage
62,055
98,143
Taken
114,097
89,189
Mitigated
71,006
38,308
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chortichto
Hercules
7,909
1,520
0
7,999
24,969
28,293
254
6,614
18,355
0
30,906
W
Sobek
Cr0oze
Sobek
14,875
2,248
0
11,088
19,864
33,630
50
4,298
15,566
62,795
0
L
Awilix
11,052
4,478
0
1,790
20,966
12,083
3,416
3,335
17,631
0
83,349
L
Osiris
Gorge15
Osiris
13,679
5,650
0
5,461
28,852
21,781
675
9,715
19,137
0
60,655
L
6,672
420
0
2,441
22,399
21,716
0
4,330
18,069
21,431
0
L
17,492
1,115
147
4,539
17,562
6,937
0
4,939
12,623
128,961
0
W
Scylla
Pavyan
Scylla
13,134
2,092
0
3,264
12,435
5,022
2,077
5,098
7,337
106,449
0
W
Nemesis
Syаoran
Nemesis
33,180
24,220
0
12,167
24,857
15,454
988
5,629
19,228
0
152,968
L
Apollo
Yureck
Apollo
13,160
7,935
0
3,474
24,318
8,489
0
5,845
18,473
0
88,146
W
Rama
nomla
Rama
18,381
12,879
0
3,790
16,018
6,790
10,652
3,906
12,112
0
104,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,172
Gold Earned
58,657
647
Minions Killed
652
0
Camps Cleared
0
2,459,215
Distance Traveled
2,385,561
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,113
485
30
1
0
505,196
5
W
Sobek
13,852
554
115
5
0
490,863
6
L
Awilix
12,636
505
137
5
0
476,172
2
L
Osiris
10,846
434
101
4
0
426,196
1
L
Geb
9,989
400
19
1
0
509,293
8
L
Janus
13,382
535
245
10
0
520,215
10
W
Scylla
13,084
523
183
7
0
452,349
6
W
Nemesis
16,942
678
165
7
0
594,723
1
L
Apollo
11,804
472
150
6
0
453,685
4
W
Rama
14,181
567
154
6
0
416,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role