Player Matchup

Discordia
Discordia
Black General
Discordia
Level 158
God Stats
1W - 0L
1,867 SR
Queue Stats
34W - 42L
1,529 Elo+
Solo
Rama
Rama
FortheKlondonk
Rama
Level 125
God Stats
4W - 3L
1,637 SR
Queue Stats
202W - 191L
1,586 Elo+
Solo
Aphrodite
Aphrodite
Merr13
Aphrodite
Level 159
God Stats
10W - 3L
1,669 SR
Queue Stats
285W - 203L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Rasmanuel
Kukulkan
Level 159
God Stats
2W - 3L
1,563 SR
Queue Stats
208W - 195L
1,563 Elo+
Solo
Bacchus
Bacchus
iiiALI
Bacchus
Level 158
God Stats
5W - 1L
1,737 SR
Queue Stats
363W - 288L
1,668 Elo+
Party 1
Team Averages
Level 152
1,695 SR
1,595 Elo+

VS

Team Averages
Level 141
1,514 SR
1,619 Elo+
Bellona
Bellona
Cubbie_Pride
Bellona
Level 154
God Stats
3W - 2L
1,666 SR
Queue Stats
176W - 186L
1,607 Elo+
Solo
Sobek
Sobek
NotLuny
Sobek
Level 121
God Stats
4W - 2L
1,346 SR
Queue Stats
197W - 153L
1,696 Elo+
Solo
Nox
Nox
Votive
Nox
Level 124
God Stats
0W - 2L
1,392 SR
Queue Stats
134W - 141L
1,551 Elo+
Solo
Skadi
Skadi
XBKin
Skadi
Level 157
God Stats
0W - 1L
1,948 SR
Queue Stats
39W - 28L
1,612 Elo+
Solo
Chang'e
Chang'e
somuthebad
Chang'e
Level 147
God Stats
7W - 8L
1,217 SR
Queue Stats
478W - 488L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Black General
Discordia
19
5 / 1 / 16
11,867
742
13,040
11,588
7,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 14
11,365
710
16,633
12,271
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Merr13
Aphrodite
20
5 / 3 / 23
11,955
747
14,911
18,579
24,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Rasmanuel
Kukulkan
19
6 / 2 / 15
12,005
750
26,925
12,802
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
iiiALI
Bacchus
19
7 / 4 / 20
12,184
762
14,148
27,951
40,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cubbie_Pride
Bellona
16
2 / 9 / 6
10,283
643
10,606
21,574
30,377
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
NotLuny
Sobek
19
1 / 3 / 8
11,120
695
11,678
21,232
32,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Votive
Nox
18
3 / 5 / 6
10,470
654
9,045
14,418
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
XBKin
Skadi
17
4 / 9 / 6
11,394
712
14,496
19,874
7,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
somuthebad
Chang'e
16
1 / 5 / 5
9,328
583
11,238
17,777
16,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
30
Kills
11
13
Deaths
31
88
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
Black General
Discordia
5
1
16
13
L
Bellona
Cubbie_Pride
Bellona
2
9
6
0.56
W
7
3
14
4.67
W
Aphrodite
Merr13
Aphrodite
5
3
23
5.5
L
Sobek
NotLuny
Sobek
1
3
8
1.67
W
Kukulkan
Rasmanuel
Kukulkan
6
2
15
6.75
L
Nox
Votive
Nox
3
5
6
1.2
L
Skadi
XBKin
Skadi
4
9
6
0.78
W
Bacchus
iiiALI
Bacchus
7
4
20
4.25
L
Chang'e
somuthebad
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,657
Damage
57,063
83,191
Taken
94,875
84,846
Mitigated
92,457
34,372
Healing
34,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Black General
Discordia
13,040
1,337
273
1,564
11,588
7,349
1,197
4,479
7,109
30,002
0
L
Bellona
Cubbie_Pride
Bellona
10,606
1,896
558
1,702
21,574
30,377
41
14,145
7,385
0
16,373
W
16,633
13,458
0
2,052
12,271
6,185
3,126
5,581
6,690
0
26,710
W
Aphrodite
Merr13
Aphrodite
14,911
1,821
10,415
9,234
18,579
24,870
354
7,755
10,824
35,413
0
L
Sobek
NotLuny
Sobek
11,678
850
273
6,136
21,232
32,124
0
12,259
8,661
29,283
0
W
Kukulkan
Rasmanuel
Kukulkan
26,925
2,724
1,749
4,206
12,802
6,091
814
5,638
6,801
63,003
0
L
Nox
Votive
Nox
9,045
1,030
2,520
2,320
14,418
6,309
551
11,655
2,763
26,606
0
L
Skadi
XBKin
Skadi
14,496
7,259
0
2,789
19,874
7,596
1,300
17,306
2,568
0
31,789
W
Bacchus
iiiALI
Bacchus
14,148
1,428
1,717
3,162
27,951
40,351
702
8,508
19,443
16,603
0
L
Chang'e
somuthebad
Chang'e
11,238
723
11,425
6,695
17,777
16,051
380
13,264
4,474
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,376
Gold Earned
52,595
179
Minions Killed
150
0
Camps Cleared
0
1,565,812
Distance Traveled
1,402,235
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,867
742
32
2
0
325,937
9
L
Bellona
10,283
643
16
1
0
270,831
4
W
Rama
11,365
710
18
1
0
272,661
2
W
Aphrodite
11,955
747
53
3
0
323,504
1
L
Sobek
11,120
695
35
2
0
306,833
0
W
Kukulkan
12,005
750
70
4
0
317,539
1
L
Nox
10,470
654
50
3
0
274,607
2
L
Skadi
11,394
712
31
2
0
235,061
0
W
Bacchus
12,184
762
6
0
0
326,171
2
L
Chang'e
9,328
583
18
1
0
314,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role