Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MonstaDFa
Zeus
Level 99
God Stats
2W - 4L
1,326 SR
Queue Stats
12W - 10L
1,483 Elo+
Solo
Fenrir
Fenrir
Rampage2626
Fenrir
Level 67
God Stats
2W - 0L
1,333 SR
Queue Stats
9W - 2L
1,555 Elo+
Solo
Khepri
Khepri
SLEM006
Khepri
Level 122
God Stats
16W - 18L
1,518 SR
Queue Stats
233W - 256L
1,407 Elo+
Solo
Artemis
Artemis
son_of_the_dead2
Artemis
Level 67
God Stats
16W - 15L
1,502 SR
Queue Stats
116W - 130L
1,401 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,469 Elo+

VS

Team Averages
Level 106
1,521 SR
1,429 Elo+
Hachiman
Hachiman
Dont Hard Reset
Hachiman
Level 154
God Stats
22W - 25L
1,466 SR
Queue Stats
1,771W - 1,762L
1,405 Elo+
Solo
Nike
Nike
Jan_morsa
Nike
Level 147
God Stats
1W - 6L
1,225 SR
Queue Stats
356W - 363L
1,400 Elo+
Solo
Mercury
Mercury
MG seiya
Mercury
Level 88
God Stats
1W - 3L
1,394 SR
Queue Stats
123W - 133L
1,393 Elo+
Solo
Vulcan
Vulcan
MrSoto
Vulcan
Level 80
God Stats
4W - 1L
1,809 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Ares
Ares
merik69
Ares
Level 61
God Stats
8W - 10L
1,713 SR
Queue Stats
183W - 198L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 0 / 2
6,398
582
4,063
5,351
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
4 / 2 / 1
6,513
592
4,588
4,150
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
6 / 2 / 2
6,941
631
4,744
5,735
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
SLEM006
Khepri
9
0 / 0 / 5
5,629
512
2,934
5,778
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 2
5,529
503
4,140
3,876
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 0 / 0
5,165
470
3,823
4,989
1,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
10
0 / 1 / 0
5,619
511
2,601
8,607
3,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
MG seiya
Mercury
10
0 / 4 / 1
5,559
505
2,077
8,202
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
MrSoto
Vulcan
10
3 / 2 / 1
5,947
541
3,915
4,039
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
merik69
Ares
7
0 / 5 / 0
4,373
398
2,170
9,991
6,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
2
1
L
Hachiman
0
0
0
0
L
Nike
0
1
0
0
L
Mercury
MG seiya
Mercury
0
4
1
0.13
W
Zeus
4
2
1
2.25
L
Vulcan
MrSoto
Vulcan
3
2
1
1.75
W
Fenrir
6
2
2
3.5
W
Khepri
SLEM006
Khepri
0
0
5
2.5
L
Ares
merik69
Ares
0
5
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
14,586
24,890
Taken
35,828
10,649
Mitigated
15,084
7,283
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,063
1,639
0
2,333
5,351
1,983
642
0
5,351
0
38,117
L
Hachiman
3,823
1,882
0
1,502
4,989
1,422
120
1,706
3,283
0
29,102
L
Nike
2,601
107
0
1,864
8,607
3,586
298
0
8,607
0
32,090
L
Mercury
MG seiya
Mercury
2,077
928
0
2,444
8,202
2,192
0
535
7,667
0
28,179
W
Zeus
4,588
981
0
870
4,150
1,112
411
1,511
2,507
39,978
0
L
Vulcan
MrSoto
Vulcan
3,915
1,382
0
450
4,039
1,341
0
2,004
2,035
22,617
0
W
Fenrir
4,744
495
0
998
5,735
2,485
0
1,659
3,994
0
33,482
W
Khepri
SLEM006
Khepri
2,934
314
0
1,611
5,778
3,876
177
1,481
4,230
15,101
0
L
Ares
merik69
Ares
2,170
122
0
0
9,991
6,543
0
3,277
6,714
11,078
0
W
4,140
2,176
0
1,471
3,876
1,193
180
1,153
2,723
0
20,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
26,663
283
Minions Killed
258
0
Camps Cleared
0
1,023,997
Distance Traveled
1,006,483
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,398
582
76
7
0
190,945
0
L
Hachiman
5,165
470
62
6
0
188,329
6
L
Nike
5,619
511
76
7
0
181,837
0
L
Mercury
5,559
505
64
6
0
233,214
0
W
Zeus
6,513
592
91
8
0
189,589
4
L
Vulcan
5,947
541
45
4
0
194,958
2
W
Fenrir
6,941
631
55
5
0
231,208
3
W
Khepri
5,629
512
14
1
0
216,103
6
L
Ares
4,373
398
11
1
0
208,145
1
W
Artemis
5,529
503
47
4
0
196,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role