Player Matchup

Sun Wukong
Sun Wukong
Krenas
Sun Wukong
Level 28
God Stats
7W - 2L
1,628 SR
Queue Stats
95W - 80L
1,492 Elo+
Party 2
The Morrigan
The Morrigan
Meltoryus
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Rannabis
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,213 Elo+
Party 1
Fenrir
Fenrir
Sasden
Fenrir
Level 4
God Stats
2W - 1L
1,248 SR
Queue Stats
4W - 3L
1,213 Elo+
Party 1
Nemesis
Nemesis
Sharou
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 8
1,475 SR
1,384 Elo+

VS

Team Averages
Level 14
1,449 SR
1,309 Elo+
Guan Yu
Guan Yu
Morilaks
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
V3RSuu
Hades
Level 18
God Stats
4W - 7L
1,561 SR
Queue Stats
55W - 62L
1,320 Elo+
Party 4
Fenrir
Fenrir
Vchan1206
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 56L
1,235 Elo+
Party 3
Neith
Neith
YoungLeosiaQueen
Neith
Level 16
God Stats
14W - 22L
1,413 SR
Queue Stats
113W - 133L
1,240 Elo+
Party 4
Chaac
Chaac
royzu
Chaac
Level 13
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 17L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Krenas
Sun Wukong
20
17 / 1 / 10
15,170
562
30,169
28,497
29,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Meltoryus
The Morrigan
19
4 / 10 / 6
12,901
478
13,597
13,645
4,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
Rannabis
Sobek
19
8 / 3 / 15
13,029
483
10,226
16,021
20,619
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Sasden
Fenrir
16
5 / 6 / 6
11,102
411
8,190
13,231
7,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sharou
Nemesis
20
5 / 4 / 7
13,402
496
11,270
17,926
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Morilaks
Guan Yu
17
3 / 13 / 5
11,448
424
7,309
21,290
16,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
V3RSuu
Hades
20
16 / 3 / 3
14,915
552
29,739
30,998
20,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vchan1206
Fenrir
12
0 / 2 / 3
8,649
320
1,028
9,213
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 10 / 5
10,103
374
12,873
16,435
5,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
royzu
Chaac
15
2 / 11 / 8
10,344
383
9,472
26,586
25,645
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
39
Kills
24
24
Deaths
39
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Krenas
Sun Wukong
17
1
10
22
W
The Morrigan
Meltoryus
The Morrigan
4
10
6
0.7
L
Guan Yu
Morilaks
Guan Yu
3
13
5
0.42
W
Sobek
Rannabis
Sobek
8
3
15
5.17
W
Fenrir
Sasden
Fenrir
5
6
6
1.33
W
Nemesis
Sharou
Nemesis
5
4
7
2.13
L
Hades
V3RSuu
Hades
16
3
3
5.83
L
Fenrir
Vchan1206
Fenrir
0
2
3
0.75
L
3
10
5
0.55
L
Chaac
royzu
Chaac
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,452
Damage
60,421
89,320
Taken
104,522
73,125
Mitigated
71,394
25,230
Healing
26,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Krenas
Sun Wukong
30,169
6,206
0
12,266
28,497
29,283
2,902
10,612
17,885
0
103,499
W
The Morrigan
Meltoryus
The Morrigan
13,597
4,125
0
826
13,645
4,889
2,206
9,578
4,067
61,923
965
L
Guan Yu
Morilaks
Guan Yu
7,309
1,293
772
3,427
21,290
16,411
543
3,649
17,641
0
39,573
W
Sobek
Rannabis
Sobek
10,226
1,984
0
2,789
16,021
20,619
605
3,597
12,424
26,483
0
W
Fenrir
Sasden
Fenrir
8,190
2,700
0
2,317
13,231
7,907
583
1,390
11,841
0
34,009
W
Nemesis
Sharou
Nemesis
11,270
4,669
0
7,032
17,926
10,427
705
4,562
13,361
0
112,927
L
Hades
V3RSuu
Hades
29,739
3,710
300
15,337
30,998
20,588
19
6,234
24,764
116,407
0
L
Fenrir
Vchan1206
Fenrir
1,028
227
0
2,025
9,213
3,142
0
922
8,291
0
27,378
L
12,873
5,973
0
1,637
16,435
5,608
1,420
2,847
13,588
0
52,571
L
Chaac
royzu
Chaac
9,472
1,941
0
2,906
26,586
25,645
368
9,206
17,380
0
45,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,604
Gold Earned
55,459
508
Minions Killed
416
0
Camps Cleared
0
2,331,973
Distance Traveled
1,985,022
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,170
562
162
6
0
479,257
2
W
The Morrigan
12,901
478
116
4
0
402,487
3
L
Guan Yu
11,448
424
71
3
0
443,815
7
W
Sobek
13,029
483
29
1
0
506,823
0
W
Fenrir
11,102
411
52
2
0
414,337
4
W
Nemesis
13,402
496
149
6
0
529,069
2
L
Hades
14,915
552
167
6
0
445,228
7
L
Fenrir
8,649
320
50
2
0
261,492
3
L
Neith
10,103
374
81
3
0
415,107
2
L
Chaac
10,344
383
47
2
0
419,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role