Player Matchup

Cthulhu
Cthulhu
Acie Pookie
Cthulhu
Level 119
God Stats
13W - 5L
1,618 SR
Queue Stats
100W - 121L
1,491 Elo+
Party 1
Artio
Artio
DirtNapz84
Artio
Level 88
God Stats
6W - 3L
1,818 SR
Queue Stats
489W - 470L
1,543 Elo+
Solo
Charybdis
Charybdis
Shadowclaw965
Charybdis
Level 124
God Stats
22W - 18L
1,623 SR
Queue Stats
135W - 134L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Sky012202
Baron Samedi
Level 118
God Stats
9W - 13L
1,458 SR
Queue Stats
551W - 525L
1,551 Elo+
Party 1
Susano
Susano
X4Iceman4X
Susano
Level 121
God Stats
5W - 2L
1,689 SR
Queue Stats
179W - 192L
1,539 Elo+
Party 1
Team Averages
Level 114
1,641 SR
1,535 Elo+

VS

Team Averages
Level 122
1,611 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EHS XxElRichxX
Izanami
Level 127
God Stats
5W - 6L
1,699 SR
Queue Stats
229W - 230L
1,569 Elo+
Solo
Osiris
Osiris
JustTookADab
Osiris
Level 105
God Stats
5W - 5L
1,638 SR
Queue Stats
280W - 250L
1,529 Elo+
Solo
Ymir
Ymir
Mezi rG
Ymir
Level 107
God Stats
1W - 1L
1,716 SR
Queue Stats
30W - 28L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acie Pookie
Cthulhu
8
1 / 3 / 2
5,137
514
3,689
5,633
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
11
5 / 0 / 0
6,471
647
4,757
9,513
8,118
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Shadowclaw965
Charybdis
8
1 / 2 / 1
5,028
503
1,801
4,893
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sky012202
Baron Samedi
9
1 / 2 / 2
5,103
510
3,100
4,056
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
X4Iceman4X
Susano
10
2 / 1 / 3
6,018
602
2,970
5,998
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 2 / 0
6,255
626
4,370
5,315
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
 
Mercury
9
0 / 1 / 1
5,089
509
1,663
5,102
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 2 / 1
5,481
548
3,514
4,716
1,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
7
0 / 4 / 0
4,420
442
3,551
6,144
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Mezi rG
Ymir
7
0 / 1 / 3
4,873
487
658
5,967
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
8
8
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
0
2.5
L
Mercury
 
Mercury
0
1
1
0.5
W
Cthulhu
Acie Pookie
Cthulhu
1
3
2
0.67
W
Artio
5
0
0
5
L
3
2
1
1.75
L
Osiris
0
4
0
0
L
Ymir
Mezi rG
Ymir
0
1
3
1.5
W
Charybdis
Shadowclaw965
Charybdis
1
2
1
0.75
W
Baron Samedi
Sky012202
Baron Samedi
1
2
2
1
W
Susano
X4Iceman4X
Susano
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,317
Damage
13,756
30,093
Taken
27,244
16,908
Mitigated
11,913
10,452
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,370
177
0
1,463
5,315
1,548
0
983
4,332
37,528
0
L
Mercury
 
Mercury
1,663
582
0
764
5,102
1,887
0
1,425
3,677
0
28,300
W
Cthulhu
Acie Pookie
Cthulhu
3,689
29
171
1,070
5,633
4,667
0
399
5,234
19,070
0
W
Artio
4,757
1,230
67
5,865
9,513
8,118
0
0
9,513
34,564
0
L
3,514
2,733
0
1,299
4,716
1,341
668
2,059
2,657
0
32,434
L
Osiris
3,551
1,788
0
1,953
6,144
3,046
0
3,805
2,339
0
20,793
L
Ymir
Mezi rG
Ymir
658
151
0
1,502
5,967
4,091
75
3,274
2,693
8,789
0
W
Charybdis
Shadowclaw965
Charybdis
1,801
1,003
0
0
4,893
1,013
1,021
977
3,840
0
19,768
W
Baron Samedi
Sky012202
Baron Samedi
3,100
137
347
620
4,056
1,455
38
2,175
1,755
21,799
0
W
Susano
X4Iceman4X
Susano
2,970
324
0
2,312
5,998
1,655
0
1,175
4,723
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
26,118
253
Minions Killed
250
0
Camps Cleared
0
914,546
Distance Traveled
891,623
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,255
626
81
8
0
195,811
0
L
Mercury
5,089
509
54
5
0
222,715
1
W
Cthulhu
5,137
514
24
2
0
185,399
0
W
Artio
6,471
647
74
7
0
190,505
1
L
Izanami
5,481
548
71
7
0
176,732
3
L
Osiris
4,420
442
31
3
0
118,425
0
L
Ymir
4,873
487
13
1
0
177,940
2
W
Charybdis
5,028
503
48
5
0
170,350
2
W
Baron Samedi
5,103
510
45
5
0
183,845
1
W
Susano
6,018
602
62
6
0
184,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role