Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Browck
Nike
Level 22
God Stats
1W - 2L
1,231 SR
Queue Stats
27W - 18L
1,547 Elo+
Solo
Sobek
Sobek
Pedro_olivr
Sobek
Level 25
God Stats
2W - 0L
1,853 SR
Queue Stats
83W - 55L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
ViniciusMaxmus
Kukulkan
Level 25
God Stats
1W - 0L
1,296 SR
Queue Stats
47W - 11L
1,736 Elo+
Solo
Hachiman
Hachiman
torolobo
Hachiman
Level 28
God Stats
21W - 10L
1,584 SR
Queue Stats
65W - 37L
1,578 Elo+
Party 1
Team Averages
Level 26
1,493 SR
1,580 Elo+

VS

Team Averages
Level 13
1,479 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
Amattes01
Morgan Le Fay
Level 21
God Stats
14W - 14L
1,568 SR
Queue Stats
50W - 62L
1,457 Elo+
Party 2
Yemoja
Yemoja
Gêmeo
Yemoja
Level 8
God Stats
2W - 1L
1,567 SR
Queue Stats
8W - 6L
1,383 Elo+
Solo
Skadi
Skadi
Lucas_2310w
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 2
Horus
Horus
TheLittlw
Horus
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
17W - 25L
1,457 Elo+
Party 2
Loki
Loki
sfc_marinho_11
Loki
Level 21
God Stats
1W - 3L
1,528 SR
Queue Stats
56W - 53L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 0 / 5
8,528
609
7,296
13,586
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Browck
Nike
14
5 / 0 / 1
8,610
615
6,815
7,402
3,120
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 0
6,629
474
2,552
6,832
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
17
11 / 2 / 5
10,411
744
13,980
9,131
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
torolobo
Hachiman
11
0 / 1 / 0
6,618
473
4,506
6,380
1,610
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amattes01
Morgan Le Fay
10
1 / 10 / 1
5,770
412
5,632
10,980
3,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Gêmeo
Yemoja
10
0 / 1 / 2
5,978
427
4,236
7,860
5,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 1 / 0
5,944
425
5,619
6,275
1,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
TheLittlw
Horus
12
0 / 3 / 0
6,325
452
3,270
10,981
7,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
6,648
475
3,875
9,728
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
20
Kills
3
3
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
5
6.5
L
Morgan Le Fay
Amattes01
Morgan Le Fay
1
10
1
0.15
W
Nike
Browck
Nike
5
0
1
5.5
L
Yemoja
Gêmeo
Yemoja
0
1
2
1
L
0
1
0
0
W
0
0
0
0
L
Horus
TheLittlw
Horus
0
3
0
0
W
Kukulkan
11
2
5
6.75
L
2
5
1
0.5
W
Hachiman
torolobo
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
22,632
43,331
Taken
45,824
19,250
Mitigated
21,541
13,072
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,296
3,865
0
3,675
13,586
5,648
357
1,819
11,767
0
54,267
L
Morgan Le Fay
Amattes01
Morgan Le Fay
5,632
235
0
1,069
10,980
3,946
0
7,857
3,123
19,637
0
W
Nike
Browck
Nike
6,815
1,366
0
2,190
7,402
3,120
172
0
7,402
0
46,951
L
Yemoja
Gêmeo
Yemoja
4,236
829
506
414
7,860
5,208
0
3,012
4,848
17,131
0
L
5,619
2,822
0
1,834
6,275
1,873
0
1,870
4,405
0
36,284
W
2,552
367
0
2,960
6,832
5,444
225
1,470
5,362
12,509
0
L
Horus
TheLittlw
Horus
3,270
1,556
345
3,459
10,981
7,466
0
741
10,240
0
30,504
W
Kukulkan
13,980
1,676
0
2,167
9,131
3,428
4,061
5,006
4,125
79,060
0
L
3,875
615
0
883
9,728
3,048
0
3,052
6,676
0
32,319
W
Hachiman
torolobo
Hachiman
4,506
1,582
0
2,080
6,380
1,610
1,153
1,573
4,807
0
40,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
30,665
447
Minions Killed
224
0
Camps Cleared
0
1,378,705
Distance Traveled
1,331,457
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,528
609
88
6
0
336,309
3
L
Morgan Le Fay
5,770
412
14
1
0
234,625
1
W
Nike
8,610
615
113
8
0
271,919
5
L
Yemoja
5,978
427
30
2
0
282,403
0
L
Skadi
5,944
425
61
4
0
273,393
6
W
Sobek
6,629
474
23
2
0
263,797
0
L
Horus
6,325
452
56
4
0
265,887
2
W
Kukulkan
10,411
744
154
11
0
254,919
2
L
Loki
6,648
475
63
5
0
275,149
0
W
Hachiman
6,618
473
69
5
0
251,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role