Player Matchup

Yemoja
Yemoja
CharizardIsGay
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,335 Elo+
Solo
Kali
Kali
D4rkBorr
Kali
Level 25
God Stats
39W - 48L
1,399 SR
Queue Stats
143W - 208L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
DANILVIRIATOBRA
Heimdallr
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 71L
1,413 Elo+
Party 1
Bellona
Bellona
ScrappyList602
Bellona
Level 23
God Stats
67W - 74L
1,583 SR
Queue Stats
169W - 256L
1,430 Elo+
Party 1
Ra
Ra
Xucurus
Ra
Level 35
God Stats
14W - 25L
1,347 SR
Queue Stats
261W - 361L
1,449 Elo+
Party 1
Team Averages
Level 25
1,466 SR
1,398 Elo+

VS

Team Averages
Level 25
1,502 SR
1,418 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MINIFIEMAN
Thanatos
Level 29
God Stats
2W - 1L
1,539 SR
Queue Stats
21W - 22L
1,491 Elo+
Solo
Bellona
Bellona
Rheaknek
Bellona
Level 29
God Stats
11W - 7L
1,478 SR
Queue Stats
21W - 20L
1,343 Elo+
Solo
Chang'e
Chang'e
Sannol
Chang'e
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,270 Elo+
Solo
Neith
Neith
qwertyfenix
Neith
Level 29
God Stats
67W - 69L
1,493 SR
Queue Stats
229W - 236L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,462
355
5,423
15,621
13,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
14
4 / 11 / 3
9,853
469
9,388
19,332
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
DANILVIRIATOBRA
Heimdallr
13
1 / 10 / 1
8,031
382
4,679
17,513
6,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 5 / 4
10,350
493
10,185
17,876
14,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 1
9,353
445
9,244
15,158
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
6 / 0 / 8
11,161
531
9,413
9,677
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
MINIFIEMAN
Thanatos
16
11 / 3 / 7
11,809
562
16,439
19,621
8,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Rheaknek
Bellona
16
9 / 5 / 9
11,445
545
15,292
12,312
14,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Sannol
Chang'e
14
3 / 3 / 4
9,741
464
5,148
12,164
4,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 0 / 8
12,997
619
21,639
12,202
4,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
11
Kills
44
44
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
8
10
L
0
8
2
0.13
L
Kali
4
11
3
0.5
L
Heimdallr
DANILVIRIATOBRA
Heimdallr
1
10
1
0.15
W
Thanatos
MINIFIEMAN
Thanatos
11
3
7
4.83
W
Bellona
Rheaknek
Bellona
9
5
9
2.7
W
Chang'e
Sannol
Chang'e
3
3
4
1.67
L
4
5
4
1.2
L
2
10
1
0.25
W
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,919
Damage
67,931
85,500
Taken
65,976
47,543
Mitigated
36,253
13,047
Healing
31,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,413
4,844
843
4,259
9,677
3,233
2,698
2,639
7,038
60,955
0
L
5,423
727
696
689
15,621
13,185
0
5,095
10,526
24,073
0
L
Kali
9,388
3,417
0
3,972
19,332
8,582
110
1,732
17,600
0
48,003
L
Heimdallr
DANILVIRIATOBRA
Heimdallr
4,679
1,975
0
3,493
17,513
6,603
42
2,182
15,331
0
38,346
W
Thanatos
MINIFIEMAN
Thanatos
16,439
4,923
0
16,510
19,621
8,229
2,364
733
18,826
0
83,900
W
Bellona
Rheaknek
Bellona
15,292
5,362
152
1,196
12,312
14,868
1,069
1,059
11,167
0
47,421
W
Chang'e
Sannol
Chang'e
5,148
1,211
139
2,705
12,164
4,948
1,392
6,549
5,351
31,367
0
L
10,185
3,271
0
1,576
17,876
14,447
1,009
1,570
16,306
0
40,018
L
9,244
1,356
161
2,460
15,158
4,726
168
3,982
11,176
57,347
0
W
21,639
15,227
0
5,372
12,202
4,975
2,693
3,246
8,866
0
103,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
57,153
359
Minions Killed
509
0
Camps Cleared
0
1,746,145
Distance Traveled
1,822,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,161
531
103
5
0
349,050
0
L
Yemoja
7,462
355
30
1
0
351,787
1
L
Kali
9,853
469
79
4
0
383,981
1
L
Heimdallr
8,031
382
61
3
0
338,935
0
W
Thanatos
11,809
562
116
6
0
408,772
0
W
Bellona
11,445
545
79
4
0
326,586
1
W
Chang'e
9,741
464
50
2
0
333,696
1
L
Bellona
10,350
493
75
4
0
381,145
0
L
Ra
9,353
445
114
5
0
290,297
0
W
Neith
12,997
619
161
8
0
404,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role