Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JFDJs
Ymir
Level 14
God Stats
18W - 24L
1,707 SR
Queue Stats
42W - 51L
1,548 Elo+
Solo
Olorun
Olorun
XSteaMXGenTX
Olorun
Level 28
God Stats
58W - 67L
1,465 SR
Queue Stats
93W - 124L
1,358 Elo+
Solo
Skadi
Skadi
princessasha
Skadi
Level 27
God Stats
19W - 22L
1,466 SR
Queue Stats
93W - 132L
1,303 Elo+
Party 1
Mulan
Mulan
princessasha12
Mulan
Level 29
God Stats
10W - 13L
1,452 SR
Queue Stats
135W - 174L
1,308 Elo+
Party 1
Team Averages
Level 25
1,518 SR
1,403 Elo+

VS

Team Averages
Level 21
1,623 SR
1,501 Elo+
Odin
Odin
Alphabrah47
Odin
Level 16
God Stats
6W - 2L
1,725 SR
Queue Stats
21W - 15L
1,307 Elo+
Solo
Scylla
Scylla
CheapScrub
Scylla
Level 22
God Stats
83W - 38L
1,748 SR
Queue Stats
180W - 151L
1,598 Elo+
Solo
Izanami
Izanami
Espinosa2912
Izanami
Level 28
God Stats
6W - 3L
1,642 SR
Queue Stats
31W - 37L
1,323 Elo+
Solo
Sylvanus
Sylvanus
Pyrrhon15
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 105L
1,842 Elo+
Solo
Thanatos
Thanatos
Ysntay3175
Thanatos
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
6 / 2 / 0
6,048
672
7,041
6,868
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
JFDJs
Ymir
7
1 / 3 / 1
4,403
489
3,425
5,388
2,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
7
0 / 4 / 0
4,303
478
990
4,901
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
4,001
445
2,503
3,934
845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 2
4,411
490
2,660
4,145
1,540
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,036
560
1,405
4,516
1,716
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
CheapScrub
Scylla
10
7 / 2 / 2
6,330
703
4,752
3,441
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Espinosa2912
Izanami
9
3 / 2 / 3
5,090
566
3,316
4,647
1,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Pyrrhon15
Sylvanus
8
2 / 0 / 8
5,531
615
4,507
4,488
2,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ysntay3175
Thanatos
9
2 / 3 / 6
5,494
610
3,118
6,624
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
14
14
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
2
0
3
W
0
1
2
1
W
Scylla
CheapScrub
Scylla
7
2
2
4
W
Izanami
Espinosa2912
Izanami
3
2
3
2.25
L
Ymir
JFDJs
Ymir
1
3
1
0.5
W
Sylvanus
Pyrrhon15
Sylvanus
2
0
8
6
L
Olorun
0
4
0
0
W
Thanatos
Ysntay3175
Thanatos
2
3
6
1.67
L
0
2
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
17,098
25,236
Taken
23,716
8,164
Mitigated
8,777
5,725
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,041
2,161
0
2,659
6,868
1,941
0
2,804
4,064
0
31,922
W
1,405
270
0
1,609
4,516
1,716
544
0
4,516
0
16,270
W
Scylla
CheapScrub
Scylla
4,752
800
0
1,195
3,441
651
158
348
3,093
23,296
0
W
Izanami
Espinosa2912
Izanami
3,316
2,622
0
621
4,647
1,224
280
2,397
2,250
0
21,218
L
Ymir
JFDJs
Ymir
3,425
1,506
30
545
5,388
2,253
31
1,332
4,056
16,632
0
W
Sylvanus
Pyrrhon15
Sylvanus
4,507
2,253
524
1,722
4,488
2,918
0
1,330
3,158
14,690
0
L
Olorun
990
300
85
262
4,901
1,585
652
2,797
2,104
14,359
1,549
W
Thanatos
Ysntay3175
Thanatos
3,118
1,123
0
5,213
6,624
2,268
0
248
6,376
0
29,512
L
2,503
1,328
0
1,037
3,934
845
343
2,018
1,916
0
12,653
L
2,660
260
0
1,107
4,145
1,540
0
308
3,837
0
9,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
27,481
164
Minions Killed
188
0
Camps Cleared
0
716,874
Distance Traveled
843,871
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,048
672
60
7
0
172,882
4
W
Odin
5,036
560
35
4
0
173,431
1
W
Scylla
6,330
703
37
4
0
175,219
3
W
Izanami
5,090
566
36
4
0
158,416
3
L
Ymir
4,403
489
24
3
0
162,809
0
W
Sylvanus
5,531
615
17
2
0
156,434
1
L
Olorun
4,303
478
34
4
0
165,730
1
W
Thanatos
5,494
610
63
7
0
180,371
4
L
Skadi
4,001
445
22
2
0
129,159
2
L
Mulan
4,411
490
24
3
0
86,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role