Player Matchup

Gilgamesh
Gilgamesh
Giorgio_M99
Gilgamesh
Level 17
God Stats
11W - 7L
1,692 SR
Queue Stats
78W - 60L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Takashi125
Danzaburou
Level 26
God Stats
20W - 26L
1,449 SR
Queue Stats
133W - 142L
1,393 Elo+
Solo
Thor
Thor
fishy_glass2
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,172 Elo+
Solo
Anubis
Anubis
losrafaaas
Anubis
Level 20
God Stats
48W - 31L
1,672 SR
Queue Stats
110W - 75L
1,564 Elo+
Solo
Ra
Ra
xHaannaah
Ra
Level 25
God Stats
17W - 20L
1,473 SR
Queue Stats
295W - 238L
1,486 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,427 Elo+

VS

Team Averages
Level 19
1,613 SR
1,495 Elo+
Jing Wei
Jing Wei
DeG Powns
Jing Wei
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Tyr
Tyr
Phanon
Tyr
Level 8
God Stats
14W - 9L
1,735 SR
Queue Stats
19W - 16L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Unkronh
Kukulkan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Bellona
Bellona
adrianzawadka
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,461 Elo+
Solo
Da Ji
Da Ji
xXEcH0Xx9813
Da Ji
Level 23
God Stats
5W - 4L
1,594 SR
Queue Stats
53W - 40L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Giorgio_M99
Gilgamesh
17
1 / 3 / 4
10,506
808
4,633
9,705
6,705
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Takashi125
Danzaburou
18
5 / 8 / 3
13,492
1,038
19,025
23,496
10,417
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 14 / 9
12,265
943
9,307
22,136
8,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
losrafaaas
Anubis
20
5 / 6 / 6
13,828
1,064
22,090
16,903
8,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 6
11,929
918
9,797
17,603
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeG Powns
Jing Wei
19
7 / 5 / 12
12,836
987
15,236
17,577
5,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Phanon
Tyr
20
10 / 1 / 25
15,162
1,166
20,093
21,113
33,250
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Unkronh
Kukulkan
20
5 / 0 / 17
13,381
1,029
15,681
4,643
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
20
5 / 4 / 18
13,594
1,046
12,619
14,078
10,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 4 / 10
13,832
1,064
21,798
16,038
5,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
14
Kills
38
38
Deaths
14
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DeG Powns
Jing Wei
7
5
12
2.6
L
Gilgamesh
Giorgio_M99
Gilgamesh
1
3
4
1
W
Tyr
Phanon
Tyr
10
1
25
22.5
L
Danzaburou
Takashi125
Danzaburou
5
8
3
0.81
W
Kukulkan
Unkronh
Kukulkan
5
0
17
13.5
W
Bellona
5
4
18
3.5
L
1
14
9
0.39
L
Anubis
losrafaaas
Anubis
5
6
6
1.33
L
2
7
6
0.71
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,852
Damage
85,427
89,843
Taken
73,449
41,327
Mitigated
56,258
6,750
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DeG Powns
Jing Wei
15,236
11,620
0
1,368
17,577
5,285
0
10,933
6,644
0
22,254
L
Gilgamesh
Giorgio_M99
Gilgamesh
4,633
980
0
14
9,705
6,705
0
1,275
8,430
0
10,507
W
Tyr
Phanon
Tyr
20,093
3,907
0
6,503
21,113
33,250
0
5,769
15,344
0
39,625
L
Danzaburou
Takashi125
Danzaburou
19,025
10,809
0
333
23,496
10,417
0
4,174
19,322
0
44,753
W
Kukulkan
Unkronh
Kukulkan
15,681
956
0
0
4,643
1,844
0
1,930
2,713
53,430
0
W
Bellona
12,619
2,531
0
442
14,078
10,172
0
5,310
8,768
389
38,990
L
9,307
1,616
0
9
22,136
8,692
0
5,856
16,280
0
18,338
L
Anubis
losrafaaas
Anubis
22,090
651
397
4,263
16,903
8,214
0
1,866
15,037
63,339
0
L
9,797
1,320
446
1,288
17,603
7,299
0
2,899
14,704
22,868
0
W
21,798
5,875
0
269
16,038
5,707
0
7,945
8,093
0
33,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,020
Gold Earned
68,805
227
Minions Killed
247
5
Camps Cleared
5
973,057
Distance Traveled
1,287,314
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,836
987
25
2
0
249,901
0
L
Gilgamesh
10,506
808
15
1
1
137,109
0
W
Tyr
15,162
1,166
20
2
0
299,070
3
L
Danzaburou
13,492
1,038
55
4
1
210,883
1
W
Kukulkan
13,381
1,029
110
8
2
235,209
0
W
Bellona
13,594
1,046
69
5
2
256,223
0
L
Thor
12,265
943
17
1
0
185,355
0
L
Anubis
13,828
1,064
103
8
1
217,335
0
L
Ra
11,929
918
37
3
2
222,375
0
W
Da Ji
13,832
1,064
23
2
1
246,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role