Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
ArcaneCataclysm
Hera
Level 31
God Stats
2W - 10L
1,223 SR
Queue Stats
117W - 151L
1,381 Elo+
Party 1
Izanami
Izanami
ShadowMonarch97
Izanami
Level 44
God Stats
4W - 3L
1,697 SR
Queue Stats
139W - 178L
1,385 Elo+
Party 1
Cerberus
Cerberus
TheMightyBulk
Cerberus
Level 125
God Stats
14W - 14L
1,520 SR
Queue Stats
150W - 146L
1,499 Elo+
Party 4
Xing Tian
Xing Tian
Wohli2000
Xing Tian
Level 27
God Stats
3W - 2L
1,700 SR
Queue Stats
42W - 31L
1,554 Elo+
Party 4
Team Averages
Level 52
1,528 SR
1,464 Elo+

VS

Team Averages
Level 44
1,417 SR
1,480 Elo+
Bakasura
Bakasura
Bbk1ng
Bakasura
Level 45
God Stats
10W - 13L
1,263 SR
Queue Stats
148W - 181L
1,381 Elo+
Party 3
Ra
Ra
ELVERDADERODURO
Ra
Level 82
God Stats
18W - 20L
1,451 SR
Queue Stats
88W - 130L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
SirPenn
Cthulhu
Level 29
God Stats
14W - 11L
1,591 SR
Queue Stats
271W - 284L
1,503 Elo+
Party 2
Olorun
Olorun
TinySquidCheeks
Olorun
Level 40
God Stats
2W - 2L
1,279 SR
Queue Stats
249W - 261L
1,498 Elo+
Party 2
Hercules
Hercules
mightyjp
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 71L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
5,931
539
3,646
8,059
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,314
483
3,178
4,610
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 0
5,347
486
3,202
6,670
1,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TheMightyBulk
Cerberus
10
1 / 0 / 0
5,731
521
5,490
7,400
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Wohli2000
Xing Tian
6
0 / 3 / 0
4,703
428
1,979
8,666
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bbk1ng
Bakasura
13
6 / 0 / 3
7,694
699
6,531
7,567
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 5
6,814
619
2,261
5,227
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SirPenn
Cthulhu
11
0 / 0 / 0
6,141
558
5,050
6,010
4,680
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
3 / 1 / 5
6,131
557
6,924
6,446
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
mightyjp
Hercules
7
0 / 1 / 5
4,631
421
2,643
3,853
2,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
10
10
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
3
0
0
W
Bakasura
Bbk1ng
Bakasura
6
0
3
7.5
W
1
0
5
3.5
L
1
4
0
0.25
W
Cthulhu
SirPenn
Cthulhu
0
0
0
0
L
Cerberus
TheMightyBulk
Cerberus
1
0
0
1
W
3
1
5
5.5
L
Xing Tian
Wohli2000
Xing Tian
0
3
0
0
W
Hercules
mightyjp
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
23,409
35,405
Taken
29,103
13,160
Mitigated
14,336
8,656
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,646
1,319
0
3,367
8,059
4,206
0
5,050
3,009
0
33,508
L
3,178
596
0
250
4,610
1,187
0
1,435
2,929
28,613
0
W
Bakasura
Bbk1ng
Bakasura
6,531
4,133
0
3,781
7,567
3,207
885
2,120
5,447
0
42,144
W
2,261
130
669
1,778
5,227
1,502
669
3,022
2,205
40,268
0
L
3,202
1,881
0
1,207
6,670
1,710
0
2,678
3,572
0
30,289
W
Cthulhu
SirPenn
Cthulhu
5,050
835
0
2,721
6,010
4,680
0
163
5,187
30,880
0
L
Cerberus
TheMightyBulk
Cerberus
5,490
289
0
2,271
7,400
2,440
0
1,442
5,748
41,189
0
W
6,924
3,708
563
2,518
6,446
2,112
597
3,109
3,337
30,198
4,763
L
Xing Tian
Wohli2000
Xing Tian
1,979
306
0
1,561
8,666
3,617
0
2,640
5,758
9,037
0
W
Hercules
mightyjp
Hercules
2,643
755
0
934
3,853
2,835
105
2,453
1,400
0
6,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
31,411
310
Minions Killed
319
0
Camps Cleared
0
1,028,199
Distance Traveled
1,145,848
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,931
539
82
7
0
201,047
1
L
Hera
5,314
483
68
6
0
198,166
0
W
Bakasura
7,694
699
99
9
0
284,894
0
W
Ra
6,814
619
75
7
0
253,155
4
L
Izanami
5,347
486
61
6
0
199,441
1
W
Cthulhu
6,141
558
74
7
0
212,531
5
L
Cerberus
5,731
521
88
8
0
230,350
3
W
Olorun
6,131
557
66
6
0
195,984
2
L
Xing Tian
4,703
428
11
1
0
199,195
4
W
Hercules
4,631
421
5
0
0
199,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role