Player Matchup

Hercules
Hercules
ATStirzaker
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,526 Elo+
Solo
Arachne
Arachne
F1lsu
Arachne
Level 26
God Stats
35W - 48L
1,548 SR
Queue Stats
68W - 81L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oisinmel
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Yathgmoth
Cthulhu
Level 10
God Stats
5W - 12L
1,519 SR
Queue Stats
8W - 19L
1,685 Elo+
Solo
Hachiman
Hachiman
leonk99
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,609 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,584 Elo+

VS

Team Averages
Level 21
1,527 SR
1,556 Elo+
Hades
Hades
Blazzor11
Hades
Level 27
God Stats
1W - 0L
1,733 SR
Queue Stats
64W - 55L
1,588 Elo+
Solo
Neith
Neith
Deter156
Neith
Level 28
God Stats
2W - 8L
1,404 SR
Queue Stats
162W - 191L
1,611 Elo+
Solo
Serqet
Serqet
Jimbado
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Apollo
Apollo
chippsarn
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
dordonde
Sylvanus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 40L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATStirzaker
Hercules
18
4 / 5 / 7
12,093
550
8,230
18,291
18,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
F1lsu
Arachne
20
10 / 6 / 4
12,765
580
12,302
16,631
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Oisinmel
Morgan Le Fay
12
1 / 11 / 3
8,663
394
5,594
22,404
11,050
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Yathgmoth
Cthulhu
13
0 / 8 / 6
7,808
355
5,994
23,124
21,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
leonk99
Hachiman
12
2 / 12 / 1
8,337
379
8,079
21,287
6,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blazzor11
Hades
18
13 / 1 / 12
12,047
548
16,823
12,060
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Deter156
Neith
15
11 / 3 / 13
10,425
474
14,627
9,944
4,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Jimbado
Serqet
16
3 / 7 / 10
10,407
473
8,486
16,426
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
chippsarn
Apollo
18
7 / 5 / 10
11,522
524
19,509
14,934
6,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
dordonde
Sylvanus
16
5 / 2 / 21
11,389
518
9,218
15,446
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
17
Kills
39
42
Deaths
18
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
ATStirzaker
Hercules
4
5
7
1.5
W
Hades
Blazzor11
Hades
13
1
12
19
W
Neith
Deter156
Neith
11
3
13
5.83
L
Arachne
F1lsu
Arachne
10
6
4
2
W
Serqet
Jimbado
Serqet
3
7
10
1.14
L
Morgan Le Fay
Oisinmel
Morgan Le Fay
1
11
3
0.23
L
Cthulhu
Yathgmoth
Cthulhu
0
8
6
0.38
W
Apollo
chippsarn
Apollo
7
5
10
2.4
W
Sylvanus
dordonde
Sylvanus
5
2
21
7.75
L
Hachiman
leonk99
Hachiman
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
68,663
101,737
Taken
68,810
67,961
Mitigated
46,047
24,915
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ATStirzaker
Hercules
8,230
1,960
0
5,631
18,291
18,490
234
3,850
13,195
0
54,022
W
Hades
Blazzor11
Hades
16,823
2,186
504
6,247
12,060
8,892
1,325
2,598
9,340
75,313
0
W
Neith
Deter156
Neith
14,627
7,640
0
3,906
9,944
4,621
1,465
1,778
8,038
0
54,202
L
Arachne
F1lsu
Arachne
12,302
7,923
392
6,469
16,631
10,537
594
3,495
12,902
0
87,072
W
Serqet
Jimbado
Serqet
8,486
2,789
0
1,239
16,426
7,196
1,023
1,095
15,200
0
69,109
L
Morgan Le Fay
Oisinmel
Morgan Le Fay
5,594
577
0
2,566
22,404
11,050
0
4,070
18,334
42,882
0
L
Cthulhu
Yathgmoth
Cthulhu
5,994
341
768
3,432
23,124
21,654
108
7,804
15,320
24,962
0
W
Apollo
chippsarn
Apollo
19,509
11,034
0
500
14,934
6,916
2,480
2,750
12,092
0
80,941
W
Sylvanus
dordonde
Sylvanus
9,218
2,881
2,287
6,517
15,446
18,422
496
2,323
12,552
29,362
0
L
Hachiman
leonk99
Hachiman
8,079
5,562
0
5,657
21,287
6,230
0
6,822
14,387
0
50,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
55,790
466
Minions Killed
462
0
Camps Cleared
0
1,782,241
Distance Traveled
1,892,268
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,093
550
117
5
0
384,224
1
W
Hades
12,047
548
139
6
0
421,769
4
W
Neith
10,425
474
70
3
0
343,090
2
L
Arachne
12,765
580
144
7
0
396,458
0
W
Serqet
10,407
473
104
5
0
418,919
0
L
Morgan Le Fay
8,663
394
79
4
0
319,158
0
L
Cthulhu
7,808
355
35
2
0
376,926
0
W
Apollo
11,522
524
125
6
0
374,934
2
W
Sylvanus
11,389
518
24
1
0
333,556
5
L
Hachiman
8,337
379
91
4
0
305,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role