Player Matchup

Thoth
Thoth
BelievedDrake28
Thoth
Level 148
God Stats
2W - 4L
1,419 SR
Queue Stats
49W - 33L
1,565 Elo+
Party 2
Fenrir
Fenrir
DogonRelic33
Fenrir
Level 86
God Stats
5W - 5L
1,542 SR
Queue Stats
34W - 26L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
IconicCash21
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,482 Elo+
Party 2
Team Averages
Level 107
1,487 SR
1,535 Elo+

VS

Team Averages
Level 105
1,410 SR
1,534 Elo+
Vulcan
Vulcan
GammaSniper
Vulcan
Level 122
God Stats
1W - 3L
1,419 SR
Queue Stats
137W - 97L
1,559 Elo+
Party 1
Thanatos
Thanatos
Serene Vibes
Thanatos
Level 88
God Stats
0W - 1L
1,349 SR
Queue Stats
29W - 28L
1,489 Elo+
Party 1
Cerberus
Cerberus
That0neGuy xP
Cerberus
Level 105
God Stats
2W - 4L
1,462 SR
Queue Stats
117W - 94L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,417
701
10,286
3,551
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 0 / 3
7,837
653
4,688
6,663
3,313
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
IconicCash21
Gilgamesh
11
1 / 2 / 2
7,380
615
4,308
6,996
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 5 / 2
6,455
538
3,615
6,897
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Serene Vibes
Thanatos
10
2 / 1 / 0
7,001
583
4,137
6,019
1,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
That0neGuy xP
Cerberus
10
0 / 1 / 2
6,502
542
4,929
11,499
4,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
2
2
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Fenrir
3
0
3
4.5
L
Vulcan
0
5
2
0.2
W
Gilgamesh
IconicCash21
Gilgamesh
1
2
2
1
L
Thanatos
Serene Vibes
Thanatos
2
1
0
2
L
Cerberus
That0neGuy xP
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,282
Damage
12,681
17,210
Taken
24,415
8,571
Mitigated
8,090
3,983
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,286
111
45
2,096
3,551
1,116
304
2,113
1,438
46,328
0
W
Fenrir
4,688
683
0
917
6,663
3,313
0
3,879
2,784
0
14,512
L
Vulcan
3,615
1,033
0
0
6,897
2,132
0
2,996
3,547
17,628
0
W
Gilgamesh
IconicCash21
Gilgamesh
4,308
795
269
656
6,996
4,142
0
3,177
3,819
0
21,763
L
Thanatos
Serene Vibes
Thanatos
4,137
346
0
3,977
6,019
1,933
0
2,458
3,317
0
13,530
L
Cerberus
That0neGuy xP
Cerberus
4,929
208
0
4,688
11,499
4,025
0
4,190
6,975
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
19,958
159
Minions Killed
89
10
Camps Cleared
2
714,784
Distance Traveled
677,982
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,417
701
94
8
2
234,010
5
W
Fenrir
7,837
653
25
2
4
243,267
2
L
Vulcan
6,455
538
28
2
0
200,893
2
W
Gilgamesh
7,380
615
40
3
4
237,507
3
L
Thanatos
7,001
583
30
3
0
247,594
1
L
Cerberus
6,502
542
31
3
2
229,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role