Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Comediаn
Nike
Level 110
God Stats
5W - 4L
1,726 SR
Queue Stats
304W - 272L
1,590 Elo+
Party 1
Nox
Nox
Теорус
Nox
Level 105
God Stats
5W - 1L
1,715 SR
Queue Stats
74W - 54L
1,465 Elo+
Party 1
Team Averages
Level 106
1,647 SR
1,518 Elo+

VS

Team Averages
Level 24
1,419 SR
1,500 Elo+
Yemoja
Yemoja
Klashers
Yemoja
Level 3
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Temps
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
nutonic
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
5 / 0 / 2
6,198
885
5,492
3,514
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
9
2 / 1 / 5
5,718
817
2,468
4,753
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 1 / 7
5,610
801
1,816
2,988
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Klashers
Yemoja
7
0 / 3 / 2
4,478
640
1,026
4,939
2,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Temps
Hercules
6
0 / 2 / 2
4,443
635
1,029
4,051
1,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
nutonic
Bellona
7
1 / 3 / 1
4,890
699
1,028
4,434
2,373
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
1
2
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
W
Nike
2
1
5
4.5
L
Yemoja
Klashers
Yemoja
0
3
2
0.33
L
Hercules
Temps
Hercules
0
2
2
0.5
L
Bellona
nutonic
Bellona
1
3
1
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,776
Damage
3,083
11,255
Taken
13,424
4,680
Mitigated
5,890
3,400
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,492
2,445
0
1,131
3,514
1,330
942
597
2,917
0
21,838
W
Nike
2,468
37
0
1,527
4,753
2,312
373
168
3,846
0
10,621
L
Yemoja
Klashers
Yemoja
1,026
339
445
42
4,939
2,092
0
777
4,084
3,323
0
L
Hercules
Temps
Hercules
1,029
126
0
966
4,051
1,425
0
542
3,350
0
3,122
L
Bellona
nutonic
Bellona
1,028
212
0
0
4,434
2,373
0
617
3,689
0
4,605
W
1,816
215
0
742
2,988
1,038
510
451
2,464
15,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,526
Gold Earned
13,811
82
Minions Killed
19
5
Camps Cleared
1
370,142
Distance Traveled
310,992
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,198
885
32
5
2
113,636
1
W
Nike
5,718
817
13
2
1
146,600
0
L
Yemoja
4,478
640
4
1
0
114,158
0
L
Hercules
4,443
635
10
1
1
87,197
1
L
Bellona
4,890
699
5
1
0
109,637
0
W
Nox
5,610
801
37
5
2
109,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role