Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Alfane
Cerberus
Level 150
God Stats
1W - 0L
1,753 SR
Queue Stats
22W - 19L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Atsilouth
Danzaburou
Level 141
God Stats
15W - 13L
1,495 SR
Queue Stats
109W - 103L
1,514 Elo+
Party 2
Bellona
Bellona
Ephinie
Bellona
Level 100
God Stats
6W - 3L
1,689 SR
Queue Stats
80W - 75L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
Ventdhiver
Hun Batz
Level 149
God Stats
2W - 0L
1,574 SR
Queue Stats
80W - 92L
1,472 Elo+
Party 2
Team Averages
Level 131
1,602 SR
1,508 Elo+

VS

Team Averages
Level 85
1,476 SR
1,471 Elo+
Anhur
Anhur
AirSamJordan
Anhur
Level 60
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ghost Albi
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HunterTT74
Cabrakan
Level 107
God Stats
1W - 2L
1,569 SR
Queue Stats
10W - 15L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Onatata
Ne Zha
Level 109
God Stats
1W - 5L
1,601 SR
Queue Stats
139W - 157L
1,456 Elo+
Party 3
Ah Puch
Ah Puch
SahteKarAdam
Ah Puch
Level 83
God Stats
18W - 14L
1,426 SR
Queue Stats
113W - 131L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
16 / 5 / 8
12,658
1,055
17,839
13,960
8,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Alfane
Cerberus
16
3 / 1 / 19
10,344
862
7,603
14,445
15,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Atsilouth
Danzaburou
17
10 / 3 / 11
12,036
1,003
13,208
8,913
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ephinie
Bellona
16
3 / 3 / 14
10,469
872
6,983
8,976
7,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Ventdhiver
Hun Batz
17
2 / 1 / 13
9,930
828
7,523
6,317
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
7,441
620
6,355
14,639
3,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Ghost Albi
Hachiman
13
0 / 7 / 6
6,814
568
5,112
10,098
2,870
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
HunterTT74
Cabrakan
16
6 / 5 / 4
10,307
859
8,239
17,911
17,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Onatata
Ne Zha
14
1 / 5 / 7
7,960
663
5,934
8,109
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Puch
SahteKarAdam
Ah Puch
14
4 / 7 / 9
10,024
835
12,274
10,877
3,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
34
Kills
12
13
Deaths
34
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
5
8
4
L
1
10
5
0.35
W
Cerberus
Alfane
Cerberus
3
1
19
12.5
W
Danzaburou
Atsilouth
Danzaburou
10
3
11
5.17
W
Bellona
Ephinie
Bellona
3
3
14
3.33
L
Hachiman
Ghost Albi
Hachiman
0
7
6
0.43
L
Cabrakan
HunterTT74
Cabrakan
6
5
4
1.6
L
Ne Zha
Onatata
Ne Zha
1
5
7
0.9
L
Ah Puch
SahteKarAdam
Ah Puch
4
7
9
1.21
W
Hun Batz
Ventdhiver
Hun Batz
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,156
Damage
37,914
52,611
Taken
61,634
37,828
Mitigated
29,816
9,927
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,839
329
0
5,984
13,960
8,745
137
5,077
8,786
37,691
0
L
6,355
3,314
0
1,143
14,639
3,721
126
8,069
6,570
0
16,244
W
Cerberus
Alfane
Cerberus
7,603
549
0
1,531
14,445
15,235
58
5,222
9,037
15,079
0
W
Danzaburou
Atsilouth
Danzaburou
13,208
3,979
0
873
8,913
3,637
2,339
4,123
4,644
0
45,067
W
Bellona
Ephinie
Bellona
6,983
1,640
0
333
8,976
7,205
1,394
2,939
5,858
77
24,372
L
Hachiman
Ghost Albi
Hachiman
5,112
3,414
0
968
10,098
2,870
0
5,018
5,080
0
14,099
L
Cabrakan
HunterTT74
Cabrakan
8,239
834
0
2,082
17,911
17,439
0
4,642
13,269
22,417
0
L
Ne Zha
Onatata
Ne Zha
5,934
963
741
808
8,109
2,305
0
3,178
4,931
0
25,902
L
Ah Puch
SahteKarAdam
Ah Puch
12,274
1,450
0
1,249
10,877
3,481
1
4,612
6,265
26,725
0
W
Hun Batz
Ventdhiver
Hun Batz
7,523
1,522
0
1,206
6,317
3,006
2,557
2,801
3,424
0
42,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,437
Gold Earned
42,546
283
Minions Killed
173
11
Camps Cleared
4
1,145,720
Distance Traveled
915,016
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,658
1,055
55
5
1
188,672
0
L
Anhur
7,441
620
24
2
0
167,740
1
W
Cerberus
10,344
862
24
2
1
243,061
0
W
Danzaburou
12,036
1,003
72
6
3
224,757
2
W
Bellona
10,469
872
42
4
1
234,157
2
L
Hachiman
6,814
568
25
2
0
180,184
0
L
Cabrakan
10,307
859
37
3
2
208,316
4
L
Ne Zha
7,960
663
42
4
2
186,580
1
L
Ah Puch
10,024
835
45
4
0
172,196
0
W
Hun Batz
9,930
828
90
8
5
255,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role