Player Matchup

Olorun
Olorun
Kuníngas
Olorun
Level 4
God Stats
1W - 4L
1,485 SR
Queue Stats
2W - 6L
1,399 Elo+
Party 3
Artemis
Artemis
OG48
Artemis
Level 17
God Stats
1W - 4L
1,357 SR
Queue Stats
17W - 27L
1,258 Elo+
Solo
Hel
Hel
Shjamloka
Hel
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
44W - 59L
1,392 Elo+
Party 2
Odin
Odin
bjarkii95
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,495 Elo+
Party 2
Ra
Ra
kilpparii
Ra
Level 17
God Stats
6W - 6L
1,805 SR
Queue Stats
24W - 39L
1,378 Elo+
Party 3
Team Averages
Level 19
1,577 SR
1,384 Elo+

VS

Team Averages
Level 24
1,446 SR
1,436 Elo+
Bellona
Bellona
 
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BaKaSquadPl
Ra
Level 22
God Stats
2W - 1L
1,186 SR
Queue Stats
67W - 71L
1,403 Elo+
Party 1
Vulcan
Vulcan
Evi1God
Vulcan
Level 27
God Stats
36W - 40L
1,464 SR
Queue Stats
42W - 55L
1,422 Elo+
Solo
Chang'e
Chang'e
Lusa321
Chang'e
Level 27
God Stats
4W - 1L
1,582 SR
Queue Stats
21W - 12L
1,435 Elo+
Solo
Bacchus
Bacchus
xx_Bubson_xx
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 71L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kuníngas
Olorun
17
2 / 7 / 3
10,454
871
10,916
13,401
5,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
OG48
Artemis
17
1 / 3 / 6
10,346
862
11,923
13,137
4,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 4 / 7
10,144
845
11,247
14,274
6,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
17
2 / 5 / 4
10,542
879
10,822
23,511
33,766
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 7 / 4
11,523
960
12,834
12,018
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 1 / 14
12,032
1,003
13,142
15,596
12,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 3 / 18
11,427
952
11,051
11,112
5,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Evi1God
Vulcan
18
6 / 0 / 12
11,695
975
18,425
6,339
2,899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Lusa321
Chang'e
18
6 / 3 / 11
11,602
967
13,338
14,176
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xx_Bubson_xx
Bacchus
18
5 / 1 / 19
11,905
992
17,131
15,801
20,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
8
Kills
26
26
Deaths
8
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
14
13
W
3
3
18
4
W
Vulcan
Evi1God
Vulcan
6
0
12
12
L
Olorun
Kuníngas
Olorun
2
7
3
0.5
W
Chang'e
Lusa321
Chang'e
6
3
11
3.83
L
Artemis
OG48
Artemis
1
3
6
1.33
L
0
4
7
0.88
L
Odin
2
5
4
0.8
L
3
7
4
0.71
W
Bacchus
xx_Bubson_xx
Bacchus
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,742
Damage
73,087
76,341
Taken
63,024
54,697
Mitigated
46,538
11,718
Healing
17,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,142
4,499
0
325
15,596
12,051
0
8,733
6,863
0
22,188
W
11,051
1,349
1,495
567
11,112
5,301
0
5,699
5,413
32,481
0
W
Vulcan
Evi1God
Vulcan
18,425
4,564
352
182
6,339
2,899
0
1,839
4,500
40,373
0
L
Olorun
Kuníngas
Olorun
10,916
3,825
606
1,676
13,401
5,306
0
10,673
2,728
25,111
0
W
Chang'e
Lusa321
Chang'e
13,338
1,262
8,233
6,514
14,176
5,909
0
7,558
6,618
41,539
0
L
Artemis
OG48
Artemis
11,923
2,761
0
380
13,137
4,606
0
12,203
934
0
25,543
L
11,247
2,828
1,571
5,470
14,274
6,192
0
11,180
3,094
35,967
0
L
Odin
10,822
2,039
0
245
23,511
33,766
0
16,893
6,618
0
20,661
L
12,834
1,795
1,212
558
12,018
4,827
0
8,996
3,022
56,915
0
W
Bacchus
xx_Bubson_xx
Bacchus
17,131
2,036
0
0
15,801
20,378
0
11,168
4,633
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
58,661
242
Minions Killed
216
3
Camps Cleared
4
1,072,553
Distance Traveled
1,111,162
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,032
1,003
19
2
1
194,948
1
W
Ra
11,427
952
70
6
0
209,938
1
W
Vulcan
11,695
975
51
4
2
251,524
0
L
Olorun
10,454
871
26
2
0
196,262
0
W
Chang'e
11,602
967
57
5
0
217,288
0
L
Artemis
10,346
862
28
2
2
201,797
0
L
Hel
10,144
845
67
6
1
215,314
1
L
Odin
10,542
879
13
1
0
235,269
1
L
Ra
11,523
960
108
9
0
223,911
0
W
Bacchus
11,905
992
19
2
1
237,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role