Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
FxEmpire34
Mercury
Level 89
God Stats
2W - 3L
1,448 SR
Queue Stats
112W - 85L
1,609 Elo+
Party 2
Yemoja
Yemoja
LordOfPaperhatz
Yemoja
Level 69
God Stats
6W - 3L
1,632 SR
Queue Stats
54W - 47L
1,568 Elo+
Party 2
Team Averages
Level 99
1,527 SR
1,559 Elo+

VS

Team Averages
Level 101
1,719 SR
1,520 Elo+
Merlin
Merlin
AcTive ReFlux
Merlin
Level 32
God Stats
8W - 8L
1,780 SR
Queue Stats
33W - 40L
1,463 Elo+
Party 1
Odin
Odin
KyngRashford
Odin
Level 111
God Stats
4W - 2L
1,717 SR
Queue Stats
34W - 37L
1,494 Elo+
Party 1
Charybdis
Charybdis
RukaGER
Charybdis
Level 160
God Stats
21W - 16L
1,661 SR
Queue Stats
1,122W - 748L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
10 / 4 / 8
10,414
868
11,894
11,891
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FxEmpire34
Mercury
13
4 / 2 / 10
9,096
758
7,966
12,284
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 13
9,697
808
9,510
12,886
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,560
713
4,991
8,881
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 6 / 3
8,557
713
5,861
13,743
7,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
RukaGER
Charybdis
11
1 / 7 / 5
8,164
680
7,736
12,520
4,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
6
9
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
4
8
3.5
L
2
5
4
0.8
W
Mercury
FxEmpire34
Mercury
4
2
10
4.5
L
3
6
3
0.75
W
4
3
13
3.5
L
Charybdis
RukaGER
Charybdis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
18,588
37,061
Taken
35,144
24,027
Mitigated
14,727
10,699
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,894
823
0
3,573
11,891
6,204
334
2,003
9,888
42,571
0
L
4,991
489
0
343
8,881
2,741
378
4,381
4,160
12,374
0
W
Mercury
FxEmpire34
Mercury
7,966
3,179
0
1,632
12,284
4,527
1,541
910
10,858
0
28,049
L
5,861
394
0
777
13,743
7,786
0
8,243
4,947
0
27,662
W
9,510
1,155
1,550
3,944
12,886
13,296
383
2,477
10,299
28,176
0
L
Charybdis
RukaGER
Charybdis
7,736
4,551
0
1,107
12,520
4,200
1,230
7,674
4,549
0
21,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
25,281
139
Minions Killed
96
9
Camps Cleared
2
721,757
Distance Traveled
585,569
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,414
868
57
5
4
214,618
2
L
Merlin
8,560
713
16
1
1
198,205
2
W
Mercury
9,096
758
39
3
1
287,792
2
L
Odin
8,557
713
42
4
1
207,263
3
W
Yemoja
9,697
808
43
4
4
219,347
4
L
Charybdis
8,164
680
38
3
0
180,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role