Player Matchup

Cthulhu
Cthulhu
BerryblackXd
Cthulhu
Level 7
God Stats
12W - 12L
1,365 SR
Queue Stats
12W - 17L
1,212 Elo+
Party 1
Izanami
Izanami
GhostReaper__PR
Izanami
Level 33
God Stats
16W - 6L
1,597 SR
Queue Stats
275W - 335L
1,285 Elo+
Party 1
Skadi
Skadi
Itzy1
Skadi
Level 27
God Stats
20W - 18L
1,449 SR
Queue Stats
191W - 231L
1,273 Elo+
Party 1
Cabrakan
Cabrakan
aslanda1
Cabrakan
Level 29
God Stats
23W - 32L
1,500 SR
Queue Stats
339W - 340L
1,455 Elo+
Solo
Thor
Thor
golpe_abismado65
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,150 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,275 Elo+

VS

Team Averages
Level 11
1,497 SR
1,345 Elo+
Yemoja
Yemoja
BlueWaters
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,146 Elo+
Solo
Kali
Kali
DMTINTENSN
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Kodiak95
Neith
Level 18
God Stats
14W - 27L
1,436 SR
Queue Stats
74W - 101L
1,262 Elo+
Solo
Jormungandr
Jormungandr
MoneyMan420
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
l-Pr0congo-l
Nemesis
Level 28
God Stats
2W - 3L
1,547 SR
Queue Stats
10W - 12L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerryblackXd
Cthulhu
16
3 / 5 / 12
11,353
454
7,378
17,692
20,177
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 3 / 4
12,049
482
4,333
14,711
5,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Itzy1
Skadi
17
6 / 4 / 2
12,491
500
10,550
11,393
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
aslanda1
Cabrakan
19
6 / 1 / 11
13,450
538
18,457
17,091
23,856
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
13 / 3 / 3
13,716
549
10,479
10,581
4,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueWaters
Yemoja
13
0 / 8 / 2
8,756
350
2,681
14,273
12,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 7 / 0
6,702
268
2,361
5,421
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Kodiak95
Neith
17
2 / 6 / 3
10,629
425
8,925
16,704
6,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MoneyMan420
Jormungandr
6
0 / 5 / 1
7,244
290
1,687
6,240
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
l-Pr0congo-l
Nemesis
19
12 / 4 / 0
13,143
526
22,276
24,408
15,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
29
Kills
15
16
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BerryblackXd
Cthulhu
3
5
12
1.8
L
Yemoja
BlueWaters
Yemoja
0
8
2
0.13
L
1
7
0
0.14
W
1
3
4
1
W
Skadi
Itzy1
Skadi
6
4
2
1.75
L
Neith
Kodiak95
Neith
2
6
3
0.58
L
Jormungandr
MoneyMan420
Jormungandr
0
5
1
0.1
W
Cabrakan
aslanda1
Cabrakan
6
1
11
11.5
W
13
3
3
4.83
L
Nemesis
l-Pr0congo-l
Nemesis
12
4
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,197
Damage
37,930
71,468
Taken
67,046
58,170
Mitigated
39,241
9,868
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BerryblackXd
Cthulhu
7,378
463
451
945
17,692
20,177
440
1,586
16,106
38,176
0
L
Yemoja
BlueWaters
Yemoja
2,681
441
101
311
14,273
12,003
0
7,982
6,291
19,178
0
L
2,361
1,003
0
273
5,421
1,833
0
1,100
4,321
0
3,905
W
4,333
2,265
0
2,255
14,711
5,364
3,791
165
14,546
0
99,312
W
Skadi
Itzy1
Skadi
10,550
4,408
0
2,106
11,393
4,212
9,112
593
10,800
0
74,051
L
Neith
Kodiak95
Neith
8,925
4,314
0
2,942
16,704
6,489
872
7,208
9,496
0
66,474
L
Jormungandr
MoneyMan420
Jormungandr
1,687
779
0
20
6,240
3,529
0
1,101
5,139
7,363
0
W
Cabrakan
aslanda1
Cabrakan
18,457
2,701
0
4,111
17,091
23,856
138
763
16,328
82,002
0
W
10,479
3,008
0
0
10,581
4,561
2,677
1,261
9,320
0
48,995
L
Nemesis
l-Pr0congo-l
Nemesis
22,276
12,757
0
3,222
24,408
15,387
0
8,444
15,964
0
80,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,059
Gold Earned
46,474
512
Minions Killed
260
0
Camps Cleared
0
2,167,378
Distance Traveled
1,516,243
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,353
454
56
2
0
442,497
1
L
Yemoja
8,756
350
18
1
0
348,929
4
L
Kali
6,702
268
7
0
0
144,507
2
W
Izanami
12,049
482
123
5
0
374,608
0
W
Skadi
12,491
500
137
5
0
446,423
0
L
Neith
10,629
425
127
5
0
391,324
2
L
Jormungandr
7,244
290
8
0
0
125,856
0
W
Cabrakan
13,450
538
114
5
0
441,349
0
W
Thor
13,716
549
82
3
0
462,501
0
L
Nemesis
13,143
526
100
4
0
505,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role