Player Matchup

Chaac
Chaac
 
Chaac
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Artemiys13
Neith
Level 28
God Stats
156W - 165L
1,535 SR
Queue Stats
156W - 167L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
CarNaddict
Zhong Kui
Level 29
God Stats
9W - 7L
1,649 SR
Queue Stats
122W - 112L
1,538 Elo+
Solo
Jing Wei
Jing Wei
Garel20
Jing Wei
Level 25
God Stats
2W - 2L
1,467 SR
Queue Stats
118W - 101L
1,521 Elo+
Solo
Khepri
Khepri
joycon-21
Khepri
Level 22
God Stats
6W - 3L
1,799 SR
Queue Stats
83W - 90L
1,453 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,495 Elo+

VS

Team Averages
Level 16
1,555 SR
1,464 Elo+
Bakasura
Bakasura
Certiico
Bakasura
Level 5
God Stats
1W - 5L
1,555 SR
Queue Stats
3W - 10L
1,423 Elo+
Solo
Izanami
Izanami
MrCaPKiN
Izanami
Level 7
God Stats
3W - 3L
1,464 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Agni
Agni
ViKiNgOFtheNorse
Agni
Level 28
God Stats
1W - 5L
1,731 SR
Queue Stats
115W - 115L
1,496 Elo+
Solo
Fenrir
Fenrir
Wolfbridge
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 129L
1,528 Elo+
Solo
Fafnir
Fafnir
iN_PrxDaToR
Fafnir
Level 28
God Stats
21W - 26L
1,523 SR
Queue Stats
43W - 56L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 8
10,180
536
12,916
13,458
15,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
18
6 / 1 / 1
11,735
618
5,308
11,562
4,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
CarNaddict
Zhong Kui
17
8 / 1 / 4
10,775
567
15,117
14,403
11,355
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Garel20
Jing Wei
17
4 / 2 / 2
10,420
548
16,347
11,366
4,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
joycon-21
Khepri
12
0 / 2 / 7
7,886
415
4,952
10,716
5,356
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Certiico
Bakasura
11
0 / 4 / 1
6,714
353
5,072
9,995
4,409
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
MrCaPKiN
Izanami
14
1 / 4 / 3
8,475
446
3,537
13,010
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 2
8,970
472
10,232
16,116
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Wolfbridge
Fenrir
14
2 / 6 / 1
9,010
474
5,896
16,889
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
12
1 / 2 / 3
8,368
440
4,826
17,687
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
7
7
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
8
9
W
Neith
6
1
1
6.5
W
Zhong Kui
CarNaddict
Zhong Kui
8
1
4
10
L
Bakasura
Certiico
Bakasura
0
4
1
0.13
W
Jing Wei
Garel20
Jing Wei
4
2
2
2.5
L
Izanami
MrCaPKiN
Izanami
1
4
3
0.63
L
3
7
2
0.57
L
Fenrir
Wolfbridge
Fenrir
2
6
1
0.42
L
Fafnir
1
2
3
1.25
W
Khepri
joycon-21
Khepri
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,640
Damage
29,563
61,505
Taken
73,697
40,554
Mitigated
41,870
26,437
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,916
723
944
4,483
13,458
15,052
558
2,112
10,711
7,097
49,640
W
Neith
5,308
2,259
0
7,145
11,562
4,590
4,784
951
10,539
0
88,938
W
Zhong Kui
CarNaddict
Zhong Kui
15,117
1,207
542
8,279
14,403
11,355
2,372
5,942
7,809
60,411
0
L
Bakasura
Certiico
Bakasura
5,072
3,545
0
1,710
9,995
4,409
165
1,511
8,484
0
16,493
W
Jing Wei
Garel20
Jing Wei
16,347
13,881
0
3,467
11,366
4,201
3,104
1,362
9,954
0
82,309
L
Izanami
MrCaPKiN
Izanami
3,537
2,014
0
2,872
13,010
4,049
0
2,313
10,697
0
55,046
L
10,232
589
0
3,528
16,116
6,146
168
8,720
7,396
38,756
0
L
Fenrir
Wolfbridge
Fenrir
5,896
1,028
0
2,817
16,889
7,006
0
3,402
13,487
0
57,954
L
Fafnir
4,826
1,771
0
4,531
17,687
20,260
0
5,795
11,892
23,772
0
W
Khepri
joycon-21
Khepri
4,952
311
395
1,182
10,716
5,356
109
3,699
6,518
20,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
41,537
493
Minions Killed
365
0
Camps Cleared
0
1,752,032
Distance Traveled
1,692,277
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,180
536
88
5
0
389,052
4
W
Neith
11,735
618
153
8
0
289,953
7
W
Zhong Kui
10,775
567
112
6
0
337,931
0
L
Bakasura
6,714
353
41
2
0
318,453
3
W
Jing Wei
10,420
548
122
6
0
384,613
2
L
Izanami
8,475
446
120
6
0
339,049
1
L
Agni
8,970
472
72
4
0
341,065
0
L
Fenrir
9,010
474
96
5
0
345,350
10
L
Fafnir
8,368
440
36
2
0
348,360
0
W
Khepri
7,886
415
18
1
0
350,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role