Player Matchup

Thor
Thor
MastaDen
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,105 Elo+
Party 1
Sol
Sol
mjbinit
Sol
Level 108
God Stats
16W - 14L
1,532 SR
Queue Stats
423W - 456L
1,585 Elo+
Solo
Hun Batz
Hun Batz
zrodan
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,132 Elo+
Party 1
Team Averages
Level 47
1,511 SR
1,274 Elo+

VS

Team Averages
Level 44
1,471 SR
1,453 Elo+
Izanami
Izanami
MrRVosloo
Izanami
Level 18
God Stats
8W - 8L
1,499 SR
Queue Stats
20W - 29L
1,444 Elo+
Party 2
Charybdis
Charybdis
Pеpega
Charybdis
Level 98
God Stats
13W - 24L
1,516 SR
Queue Stats
233W - 212L
1,546 Elo+
Solo
Hou Yi
Hou Yi
jarejare
Hou Yi
Level 17
God Stats
3W - 4L
1,399 SR
Queue Stats
14W - 19L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 2 / 10
10,032
669
4,384
9,127
3,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
17
13 / 0 / 3
12,082
805
24,573
11,231
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
zrodan
Hun Batz
12
1 / 5 / 7
9,196
613
7,593
10,285
3,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrRVosloo
Izanami
12
2 / 7 / 4
9,267
618
4,274
13,528
4,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Pеpega
Charybdis
12
2 / 5 / 4
9,340
623
11,083
15,540
4,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
jarejare
Hou Yi
13
3 / 4 / 2
9,461
631
5,368
15,061
4,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
7
7
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
2
2
10
3.5
L
Izanami
MrRVosloo
Izanami
2
7
4
0.57
L
Charybdis
Pеpega
Charybdis
2
5
4
0.8
L
Hou Yi
jarejare
Hou Yi
3
4
2
1
W
Sol
13
0
3
14.5
W
Hun Batz
zrodan
Hun Batz
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,550
Damage
20,725
30,643
Taken
44,129
11,478
Mitigated
14,428
8,558
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,384
822
0
439
9,127
3,724
0
0
7,631
0
16,227
L
Izanami
MrRVosloo
Izanami
4,274
1,962
0
3,406
13,528
4,509
0
8,082
5,446
0
25,850
L
Charybdis
Pеpega
Charybdis
11,083
4,779
0
4,018
15,540
4,932
221
7,291
8,249
0
26,903
L
Hou Yi
jarejare
Hou Yi
5,368
1,645
0
1,206
15,061
4,987
165
8,135
6,926
0
31,946
W
Sol
24,573
11,054
0
7,504
11,231
4,527
1,817
81
11,150
74,548
7,571
W
Hun Batz
zrodan
Hun Batz
7,593
1,236
0
615
10,285
3,227
0
0
10,285
0
20,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
28,068
175
Minions Killed
151
7
Camps Cleared
4
834,804
Distance Traveled
725,391
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,032
669
29
2
1
262,793
0
L
Izanami
9,267
618
56
4
2
233,128
5
L
Charybdis
9,340
623
44
3
1
232,281
1
L
Hou Yi
9,461
631
51
3
1
259,982
0
W
Sol
12,082
805
117
8
5
288,920
1
W
Hun Batz
9,196
613
29
2
1
283,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role