Player Matchup

Da Ji
Da Ji
Bushbaby27
Da Ji
Level 17
God Stats
6W - 1L
1,825 SR
Queue Stats
13W - 13L
1,375 Elo+
Solo
Nu Wa
Nu Wa
Ducklingbutt
Nu Wa
Level 21
God Stats
13W - 9L
1,461 SR
Queue Stats
26W - 32L
1,309 Elo+
Party 3
Danzaburou
Danzaburou
Flamouss
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Solo
Ymir
Ymir
anufra420
Ymir
Level 28
God Stats
7W - 4L
1,423 SR
Queue Stats
94W - 89L
1,384 Elo+
Solo
Amaterasu
Amaterasu
bakers7boy
Amaterasu
Level 29
God Stats
5W - 3L
1,456 SR
Queue Stats
131W - 117L
1,588 Elo+
Party 3
Team Averages
Level 20
1,533 SR
1,357 Elo+

VS

Team Averages
Level 21
1,425 SR
1,342 Elo+
Ra
Ra
Gåsen420
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,330 Elo+
Party 1
Janus
Janus
Kaer_Ron
Janus
Level 26
God Stats
14W - 24L
1,312 SR
Queue Stats
193W - 277L
1,225 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ser0x
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 51L
1,584 Elo+
Solo
Hachiman
Hachiman
lAnDrYxAl
Hachiman
Level 21
God Stats
0W - 3L
1,315 SR
Queue Stats
33W - 58L
1,183 Elo+
Party 2
Bakasura
Bakasura
wolrath
Bakasura
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 128L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
12 / 3 / 6
10,128
596
10,967
10,888
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 7
9,821
578
7,922
4,526
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Flamouss
Danzaburou
14
1 / 0 / 7
8,547
503
4,387
5,303
1,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
4 / 1 / 6
8,652
509
5,806
11,854
6,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
bakers7boy
Amaterasu
17
5 / 1 / 11
10,310
606
9,699
11,529
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,470
439
3,958
10,048
3,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Kaer_Ron
Janus
11
0 / 6 / 0
6,699
394
5,245
8,672
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Ser0x
Cu Chulainn
13
3 / 7 / 0
8,878
522
6,261
12,961
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
lAnDrYxAl
Hachiman
10
0 / 4 / 1
6,738
396
4,415
10,588
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
wolrath
Bakasura
14
2 / 3 / 0
8,073
475
5,038
13,600
5,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
27
Kills
6
6
Deaths
27
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
3
6
5
W
5
1
7
8.5
W
Danzaburou
Flamouss
Danzaburou
1
0
7
4.5
L
1
7
2
0.29
L
Janus
Kaer_Ron
Janus
0
6
0
0
L
Cu Chulainn
Ser0x
Cu Chulainn
3
7
0
0.43
W
Ymir
4
1
6
7
W
Amaterasu
bakers7boy
Amaterasu
5
1
11
10.5
L
Hachiman
lAnDrYxAl
Hachiman
0
4
1
0.13
L
Bakasura
wolrath
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
24,917
44,100
Taken
55,869
26,436
Mitigated
21,205
12,259
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,967
3,005
0
3,464
10,888
5,534
304
228
10,314
0
50,898
W
7,922
1,527
0
713
4,526
1,898
1,726
2,515
1,925
40,917
0
W
Danzaburou
Flamouss
Danzaburou
4,387
886
0
2,049
5,303
1,708
4,091
2,098
2,953
0
41,247
L
3,958
491
203
1,333
10,048
3,267
346
1,917
8,131
36,778
0
L
Janus
Kaer_Ron
Janus
5,245
198
0
960
8,672
2,099
0
3,300
5,372
38,725
0
L
Cu Chulainn
Ser0x
Cu Chulainn
6,261
1,708
0
3,038
12,961
5,886
0
1,304
11,657
0
40,621
W
Ymir
5,806
1,969
0
1,920
11,854
6,821
1,023
1,940
9,432
35,490
0
W
Amaterasu
bakers7boy
Amaterasu
9,699
3,321
0
4,113
11,529
10,475
486
1,786
8,710
0
57,816
L
Hachiman
lAnDrYxAl
Hachiman
4,415
2,842
0
1,748
10,588
4,669
73
3,982
6,606
0
25,478
L
Bakasura
wolrath
Bakasura
5,038
3,480
0
5,749
13,600
5,284
1,005
3,291
10,309
0
45,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
37,858
422
Minions Killed
367
0
Camps Cleared
0
1,598,346
Distance Traveled
1,368,861
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,128
596
89
5
0
325,836
0
W
Nu Wa
9,821
578
76
4
0
289,356
1
W
Danzaburou
8,547
503
86
5
0
291,844
0
L
Ra
7,470
439
67
4
0
239,319
1
L
Janus
6,699
394
76
4
0
278,832
1
L
Cu Chulainn
8,878
522
65
4
0
301,632
2
W
Ymir
8,652
509
60
4
0
321,199
0
W
Amaterasu
10,310
606
111
7
0
370,111
8
L
Hachiman
6,738
396
47
3
0
231,986
4
L
Bakasura
8,073
475
112
7
0
317,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role