Player Matchup

Hercules
Hercules
BooteaBeater23
Hercules
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,467 Elo+
Solo
Cerberus
Cerberus
Crashjacksong_
Cerberus
Level 25
God Stats
1W - 5L
1,460 SR
Queue Stats
40W - 51L
1,401 Elo+
Solo
Danzaburou
Danzaburou
KidPrestigious
Danzaburou
Level 27
God Stats
2W - 5L
1,430 SR
Queue Stats
101W - 116L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Xx_Sol_Lord_ofxX
Aphrodite
Level 13
God Stats
11W - 11L
1,529 SR
Queue Stats
22W - 27L
1,431 Elo+
Solo
Kukulkan
Kukulkan
nerokuhns
Kukulkan
Level 16
God Stats
72W - 73L
1,398 SR
Queue Stats
79W - 83L
1,356 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,415 Elo+

VS

Team Averages
Level 27
1,406 SR
1,424 Elo+
Ne Zha
Ne Zha
Josiepie
Ne Zha
Level 64
God Stats
1W - 2L
1,223 SR
Queue Stats
33W - 37L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
ambushDZN
Cthulhu
Level 7
God Stats
17W - 12L
1,597 SR
Queue Stats
75W - 88L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
federico_ssj7
Sun Wukong
Level 29
God Stats
3W - 3L
1,298 SR
Queue Stats
16W - 18L
1,469 Elo+
Solo
Scylla
Scylla
lLikeMapleSyrup
Scylla
Level 29
God Stats
6W - 5L
1,412 SR
Queue Stats
39W - 45L
1,451 Elo+
Solo
Guan Yu
Guan Yu
xkayseamonster
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 5 / 4
5,931
989
4,448
7,570
6,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
10
0 / 0 / 0
5,160
860
0
0
0
Danzaburou
KidPrestigious
Danzaburou
11
0 / 2 / 3
6,023
1,004
5,318
7,017
2,198
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
11
1 / 4 / 3
6,125
1,021
3,040
7,677
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
nerokuhns
Kukulkan
11
3 / 1 / 1
7,010
1,168
8,498
4,063
1,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

299

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Josiepie
Ne Zha
12
3 / 4 / 7
6,578
1,096
3,665
6,445
2,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ambushDZN
Cthulhu
12
3 / 0 / 6
6,759
1,127
5,388
4,667
4,260
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
federico_ssj7
Sun Wukong
12
0 / 0 / 5
6,066
1,011
2,232
4,595
2,977
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 7
6,963
1,161
5,903
3,980
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 5
6,511
1,085
7,335
5,206
4,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
4
Kills
12
12
Deaths
4
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
4
0.4
L
Cerberus
0
0
0
0
W
Ne Zha
Josiepie
Ne Zha
3
4
7
1.63
L
Danzaburou
KidPrestigious
Danzaburou
0
2
3
0.75
L
Aphrodite
1
4
3
0.63
W
Cthulhu
ambushDZN
Cthulhu
3
0
6
6
W
Sun Wukong
federico_ssj7
Sun Wukong
0
0
5
2.5
W
3
0
7
6.5
L
Kukulkan
nerokuhns
Kukulkan
3
1
1
3.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,304
Damage
24,523
26,327
Taken
24,893
13,028
Mitigated
15,486
4,566
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,448
558
0
539
7,570
6,366
0
2,598
4,972
0
10,288
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Josiepie
Ne Zha
3,665
937
234
1,269
6,445
2,544
0
2,761
3,684
0
12,933
L
Danzaburou
KidPrestigious
Danzaburou
5,318
2,257
0
311
7,017
2,198
0
2,822
4,195
0
13,403
L
Aphrodite
3,040
260
1,696
1,845
7,677
3,266
0
3,882
3,795
7,075
0
W
Cthulhu
ambushDZN
Cthulhu
5,388
264
449
0
4,667
4,260
0
3,129
1,538
13,888
0
W
Sun Wukong
federico_ssj7
Sun Wukong
2,232
407
241
437
4,595
2,977
0
2,206
2,389
0
12,116
W
5,903
199
0
0
3,980
1,331
0
1,817
2,163
12,380
0
L
Kukulkan
nerokuhns
Kukulkan
8,498
1,130
0
175
4,063
1,198
0
1,989
2,074
29,017
0
W
7,335
1,394
1,068
1,314
5,206
4,374
0
1,625
3,581
0
12,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
32,877
92
Minions Killed
92
4
Camps Cleared
4
425,260
Distance Traveled
612,448
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,931
989
8
1
0
105,362
0
L
Cerberus
5,160
860
0
0
0
0
0
W
Ne Zha
6,578
1,096
16
3
1
95,464
0
L
Danzaburou
6,023
1,004
19
3
2
103,550
1
L
Aphrodite
6,125
1,021
10
2
0
100,510
0
W
Cthulhu
6,759
1,127
28
5
2
123,940
1
W
Sun Wukong
6,066
1,011
18
3
1
129,919
2
W
Scylla
6,963
1,161
19
3
0
133,525
0
L
Kukulkan
7,010
1,168
55
9
2
115,838
2
W
Guan Yu
6,511
1,085
11
2
0
129,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role