Player Matchup

Gilgamesh
Gilgamesh
Bless Jarret
Gilgamesh
Level 4
God Stats
0W - 6L
1,311 SR
Queue Stats
6W - 18L
1,622 Elo+
Party 3
Baron Samedi
Baron Samedi
DamiianGomzz077
Baron Samedi
Level 15
God Stats
5W - 6L
1,495 SR
Queue Stats
27W - 38L
1,407 Elo+
Solo
Da Ji
Da Ji
Hazelberry
Da Ji
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,444 Elo+
Solo
Sylvanus
Sylvanus
TerraShadowfox12
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,543 Elo+
Solo
Hachiman
Hachiman
Xiahr
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,622 Elo+
Party 3
Team Averages
Level 7
1,461 SR
1,527 Elo+

VS

Team Averages
Level 29
1,577 SR
1,439 Elo+
Anubis
Anubis
Ashidos Musk
Anubis
Level 28
God Stats
3W - 0L
1,804 SR
Queue Stats
93W - 102L
1,430 Elo+
Party 1
Ares
Ares
DIAZBAKUGAN124
Ares
Level 4
God Stats
10W - 8L
1,425 SR
Queue Stats
12W - 14L
1,351 Elo+
Party 2
Merlin
Merlin
MAADLCV
Merlin
Level 63
God Stats
29W - 35L
1,580 SR
Queue Stats
75W - 90L
1,421 Elo+
Party 2
Medusa
Medusa
SalVlSquantch
Medusa
Level 22
God Stats
3W - 3L
1,529 SR
Queue Stats
95W - 94L
1,595 Elo+
Solo
Ymir
Ymir
dkstoes69
Ymir
Level 26
God Stats
18W - 16L
1,547 SR
Queue Stats
67W - 91L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bless Jarret
Gilgamesh
9
1 / 7 / 1
5,624
511
2,355
9,215
2,761
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
DamiianGomzz077
Baron Samedi
9
1 / 4 / 0
5,774
525
2,609
7,061
2,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
10
4 / 4 / 1
6,379
580
3,351
8,230
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 1
5,172
470
3,851
7,022
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Xiahr
Hachiman
4
0 / 6 / 2
4,081
371
1,673
5,860
1,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 3 / 1
7,590
690
5,276
5,103
2,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 6
5,235
476
732
6,459
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
MAADLCV
Merlin
11
0 / 1 / 3
6,285
571
3,129
3,535
1,533
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
8 / 1 / 3
7,085
644
10,436
5,473
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
9 / 1 / 4
6,984
635
6,578
6,938
3,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
24
24
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
1
2.5
L
Gilgamesh
Bless Jarret
Gilgamesh
1
7
1
0.21
W
0
2
6
1.5
L
Baron Samedi
DamiianGomzz077
Baron Samedi
1
4
0
0.25
L
Da Ji
4
4
1
1.13
W
Merlin
MAADLCV
Merlin
0
1
3
1.5
W
8
1
3
9.5
L
2
3
1
0.83
L
Hachiman
Xiahr
Hachiman
0
6
2
0.17
W
Ymir
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
26,151
37,388
Taken
27,508
13,870
Mitigated
13,325
7,034
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,276
312
0
1,900
5,103
2,781
896
0
5,103
36,603
0
L
Gilgamesh
Bless Jarret
Gilgamesh
2,355
533
0
215
9,215
2,761
558
4,803
4,412
0
21,844
W
732
191
0
360
6,459
3,720
46
1,548
4,911
6,996
0
L
Baron Samedi
DamiianGomzz077
Baron Samedi
2,609
269
0
2,094
7,061
2,763
0
4,398
2,663
23,817
0
L
Da Ji
3,351
702
0
2,456
8,230
2,881
0
1,662
6,568
0
27,952
W
Merlin
MAADLCV
Merlin
3,129
314
0
1,290
3,535
1,533
341
1,098
2,437
35,877
0
W
10,436
5,970
0
1,757
5,473
1,815
682
1,606
3,867
0
40,949
L
3,851
1,052
256
1,467
7,022
4,232
32
2,209
4,813
13,534
2,641
L
Hachiman
Xiahr
Hachiman
1,673
1,112
0
546
5,860
1,233
0
2,643
3,217
0
8,647
W
Ymir
6,578
2,139
0
940
6,938
3,476
0
1,846
5,092
27,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
33,179
214
Minions Killed
278
0
Camps Cleared
0
906,807
Distance Traveled
916,635
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,590
690
76
7
0
164,130
2
L
Gilgamesh
5,624
511
58
5
0
202,448
0
W
Ares
5,235
476
10
1
0
173,453
0
L
Baron Samedi
5,774
525
57
5
0
166,659
2
L
Da Ji
6,379
580
55
5
0
196,178
7
W
Merlin
6,285
571
71
6
0
182,638
1
W
Medusa
7,085
644
76
7
0
186,378
3
L
Sylvanus
5,172
470
30
3
0
161,686
0
L
Hachiman
4,081
371
14
1
0
179,836
1
W
Ymir
6,984
635
45
4
0
210,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role