Player Matchup

Zeus
Zeus
hussian132
Zeus
Level 121
God Stats
2W - 3L
1,540 SR
Queue Stats
27W - 25L
1,396 Elo+
Party 1
Loki
Loki
sL sidra
Loki
Level 91
God Stats
6W - 3L
1,760 SR
Queue Stats
27W - 24L
1,423 Elo+
Party 1
Ares
Ares
whawhawhawha
Ares
Level 69
God Stats
4W - 3L
1,336 SR
Queue Stats
14W - 10L
1,236 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,352 Elo+

VS

Team Averages
Level 61
1,419 SR
1,383 Elo+
Chaac
Chaac
DjNdeTheCEO
Chaac
Level 68
God Stats
10W - 11L
1,394 SR
Queue Stats
204W - 210L
1,491 Elo+
Solo
Neith
Neith
ROCKSTARbc
Neith
Level 67
God Stats
1W - 2L
1,415 SR
Queue Stats
17W - 23L
1,378 Elo+
Party 2
Scylla
Scylla
Xgncaptainmeow
Scylla
Level 47
God Stats
5W - 13L
1,449 SR
Queue Stats
13W - 29L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
11,119
741
19,075
7,604
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
7 / 3 / 8
10,804
720
10,280
9,389
4,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 13
10,326
688
5,878
11,793
14,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,871
658
6,696
18,459
15,582
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
3 / 5 / 1
9,840
656
5,313
11,328
4,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 8 / 2
8,341
556
5,540
10,272
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
5
5
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Neith
3
5
1
0.7
L
0
8
2
0.13
W
7
1
10
12
W
Loki
7
3
8
3.67
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,233
Damage
17,549
28,786
Taken
40,059
22,004
Mitigated
23,277
4,684
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,696
2,423
0
5,368
18,459
15,582
0
10,829
7,630
0
17,564
L
Neith
5,313
1,415
0
934
11,328
4,229
0
7,990
3,338
0
33,364
L
5,540
131
0
245
10,272
3,466
0
6,498
3,774
16,771
0
W
19,075
2,242
0
1,185
7,604
3,284
1,488
1,146
6,350
57,416
0
W
Loki
10,280
2,593
0
1,477
9,389
4,719
721
612
8,632
0
43,866
W
5,878
76
0
2,022
11,793
14,001
469
3,540
7,773
12,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
28,052
154
Minions Killed
126
7
Camps Cleared
3
781,014
Distance Traveled
748,977
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,871
658
17
1
2
252,160
1
L
Neith
9,840
656
71
5
1
247,527
4
L
Scylla
8,341
556
38
3
0
249,290
1
W
Zeus
11,119
741
82
5
4
215,352
2
W
Loki
10,804
720
58
4
3
292,902
1
W
Ares
10,326
688
14
1
0
272,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role